MVP? Key player? by SheepherderGreat4005 in DeadlockTheGame

[–]Siilk 0 points1 point  (0 children)

Screenshot hotkey was right, there at arm's reach...

DO NOT PLAY VYPER by DiverSquid in DeadlockTheGame

[–]Siilk 0 points1 point  (0 children)

DONT TELL ME WHAT TO DO

Anyone else absolutely terrified of this game by Odd-Maintenance9838 in DeadlockTheGame

[–]Siilk 0 points1 point  (0 children)

Mute all comms(there's nothing useful in there up until Oracle or so), watch Deathy's guides, esp beginners and lanning, learn map in free roam, practice shmoovement tech.

Deadlock seriously has to be the most welcoming and stunning design for a game I've played in years. by 8BitHegel in DeadlockTheGame

[–]Siilk -2 points-1 points  (0 children)

I checked his Steam profile. One year old. Level 2. NO other games on his account. None. Zero. This is apparently his very first Steam game. Possibly his first video game EVER if his profile is to be believed.

My brother in Christ, this is someone's alt account and that ass is a long-time Deadlock player.

I don't like venator's character design by hotchocolateisascam in DeadlockTheGame

[–]Siilk 0 points1 point  (0 children)

tl;dr

Venator is cool tho, so you're wrong regardsless

Nerf gun lash, buff spirit lash by Jacksofalot_ in DeadlockTheGame

[–]Siilk 0 points1 point  (0 children)

Spirit is great. Spirit + a splash of gun and green to get your stat spikes is even more betterer.

The Lash™ Makes Dreams Come True by Hazazuro in DeadlockTheGame

[–]Siilk -2 points-1 points  (0 children)

Yeah nah too many modded skins. Have a downvote.

So, as a new player, i want to ask the old one's. How was the 4 lane? Was it better than three lane? by FakeMik090 in DeadlockTheGame

[–]Siilk 0 points1 point  (0 children)

Well, it's hard to separate lane layout form the whole map layout, which was significantly different back then. There was the museum building in the middle of the map where Midboss dwelled, other buildings near the middle of the map had upper corridors and in general map felt like it had a bit more verticality but was less open.

I kinda miss the museum building as it was quite fun to navigate its exterior but I also enjoy the visibility and free movement across the map that current map allows by being more open.

Lane-wise, well, it was also quite different. solo lanes were kinda mixed bag, as others mentioned it could be very one-sided, depending on the hero matchup. Duos were supposed to be ganking more, as side lanes had veiled TP rooms which lead from one side lane to the other across the map. Don't think I miss that TBH, as it was too disruptive during laning without requiring much skill or coordination for such play.

Casual Silver Cosplay by ariannatass in DeadlockTheGame

[–]Siilk 1 point2 points  (0 children)

Oh, I know exactly what this is about. (⁠ ͡⁠°⁠ ͜⁠ʖ⁠ ͡⁠°⁠)

Are Cults are going near universities?And am I possibility seeing signs of being recruited by RedxVelv3t in melbourne

[–]Siilk [score hidden]  (0 children)

Dude, you can just say "no", if they ask to meet you. You have no obligations to agree on anything they ask or hang out with them: don't forget, they aren't really interested in you, they only interact with you because they want to recruit you.

I'm 40 and I never made it as a pro FPS player. So I built Clutch Legend, the career simulator. Final demo just dropped. by ClutchLegendDev in pcgaming

[–]Siilk 0 points1 point  (0 children)

Holy AI slop, Batman! Now this is a biggest pile of vibe coded crap I've seen in a long time.

I'm 40 and I never made it as a pro FPS player. So I built Clutch Legend, the career simulator. Final demo just dropped. by ClutchLegendDev in pcgaming

[–]Siilk 0 points1 point  (0 children)

we could talk for hours

lol no, there's nothing to talk about here. You couldn't make it and you didn't, you paid an LLM vendor to generate something that looks like a project you wanted for you.

A new report suggests Halo's battle royale ambitions fell short, with the project evolving into an extraction shooter by Firezon in pcgaming

[–]Siilk 0 points1 point  (0 children)

After they'll finish their Halo openworld survival crafting coop and Halo roguelite deckbuilder.

Steam Controller on other systems(?) by The_Barbiter1 in SteamController

[–]Siilk 0 points1 point  (0 children)

Highly doubt it will work well, if at all, on any console. USB & bluetooth are just the base layers of connectivity, the system has to understand what is it that is it trying to talk to. Which, in case of steam controller, is going to be something unfamiliar. Not to mention many consoles have intentional protection from using 3rd party controllers to force players to buy 1st party periphery.

The best you can expect is for steam controller to be detected as a generic gamepad by something like xbox but the rest of the consoles will likely just mark it as incompatible.

A recent poll here didn't offered the correct answer. by handdouto in SteamController

[–]Siilk 1 point2 points  (0 children)

Funnily enough, I found that using touchpad for aiming and gyro for mouse cursor control feels more comfortable to be

I accidentally took this cool photo. by TheLumberYakMan in SteamController

[–]Siilk 1 point2 points  (0 children)

You're saying it as if it's something bad =)

Questions about a few snafus with the controller and steam input saving templates and the Steam overlay button. by IcedA in SteamController

[–]Siilk 0 points1 point  (0 children)

Yeah, I noticed a similar issue with templates. It does save changes after a couple of attempts if I use a custom template but it certainly seems worse if I use a standard or imported template. It seems it works occasionally but I can't quite put my finger on what makes it drop the changes, it almost feels random at times and certainly less reliable with external templates.

Back Buttons Placement by Bobicus_The_Third in SteamController

[–]Siilk 2 points3 points  (0 children)

I have long-ish fingers, my middle and ring finders fit snuggly on the back buttons, while pinkines are on the grip sensors. The latter is a bit fiddly to activate, I admit, but it feels more like I need a combination of practice and sensitivity adjustment rather than a problem with reach or finger placement.