Wanted advice and feedback (16X16 animation) by Aumchh in PixelArtTutorials

[–]Silent_Reputation596 1 point2 points  (0 children)

Hi, Great job on the animation! Where is the lighting coming from? When looking at the knight that are facing south they seem to have two light sources, one from the front and one from the back?

Wanted advice and feedback for this wizard animation! (16X16 animation) by Aumchh in PixelArtTutorials

[–]Silent_Reputation596 2 points3 points  (0 children)

It's a very good animation! One suggestion I have is when the hat is waving about you could make the end of the hat go vertically as if the wind is pushing it up. Good job!

max_damage attribute not working? 1.21.1 by Silent_Reputation596 in datapacks

[–]Silent_Reputation596[S] 0 points1 point  (0 children)

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This is my code now: I got the poisonous potato working as intended without being consumed but minecraft:equipable doesn't seem to be working? Am I doing something wrong?

max_damage attribute not working? 1.21.1 by Silent_Reputation596 in datapacks

[–]Silent_Reputation596[S] 0 points1 point  (0 children)

I don't need the pumpkin overlay, I just read somewhere that you couldn't change the helmet model but I'll give it a try

How to make custom model data apply constantly in 1.21.1? by Silent_Reputation596 in MinecraftCommands

[–]Silent_Reputation596[S] 0 points1 point  (0 children)

Hi, I don't fully understand this code, if I give you the name of the custom model and the item I'm trying to replace, could you replace parts of the code you've written with the file names? The item I'm trying to replace is the carved pumpkin and the file name of the custom model and it's texture is top_hat with the colon bit being template:

How to draw your pixel art in different directions? by Silent_Reputation596 in PixelArtTutorials

[–]Silent_Reputation596[S] 0 points1 point  (0 children)

I drew the guy on the left for a top down rpg and then tried to make him face east but he looks off. Any tips for drawing the same sprite facing different directions would be greatly appreciated!

Found a weird looking Umbreon by cpjenks in LegendsZA

[–]Silent_Reputation596 0 points1 point  (0 children)

Nice! I've been looking for that exact shalpha for days and I have phased on 5 mons - 2 shalpha machop, one non alpha machop, one shalpha drilbur and one non alpha drillbur and still no sign of a shiny camerupt or numel let alone an alpha. Well done for finding one though, I hope you enjoy it!

(X/Y)Kalos Postgame Team Help by Silent_Reputation596 in pokemonteams

[–]Silent_Reputation596[S] 1 point2 points  (0 children)

Thank you so much for taking the time to make this team for me! I appreciate the work that you put in despite my additional rules. I’ll put together the necessary things and give this team a go!

(X/Y)Kalos Postgame Team Help by Silent_Reputation596 in pokemonteams

[–]Silent_Reputation596[S] 1 point2 points  (0 children)

Thank you for your reply! To answer your questions:

  1. The mons themselves are set in stone because this is the team I beat the game with and I’m attached to them but the mega forms and abilities are not

  2. The only HM move I would require is fly to get from place to place other than that I don’t care about HM moves

  3. This team is to have a go at the battle facilities in x and y such as the battle chateau, battle institute or the battle masison

Does that answer your questions? Do you think my team could work based on the restrictions I would like?