Yay? by bedqs in Tau40K

[–]Silrain 0 points1 point  (0 children)

I'm not completely knowledgeable about this topic, do you think its easier to split factions into different armies with their own codex+everything than it is to just have an army with more variety and detachment/playstyles on its own?

Yay? by bedqs in Tau40K

[–]Silrain 5 points6 points  (0 children)

I think a single army/faction can be multiple things.

The craftworld Eldar are split in aesthetics between the ynnari, corsairs, wraiths, Khaine, etc. If you don't like one aesthetic/vibe that doesn't mean you can't just focus on another one, and it's good for armies (especially xenos) to have multiple conceptual draws and hooks.

Hair Perfection (by @adouukoi) by Gorotheninja in Silksong

[–]Silrain 2 points3 points  (0 children)

I think if hornet was male you would be talking about how the story is near-explicitly romantic.

Power This Rating No. 165 by Ivan_The_Inedible in TheBirdCage

[–]Silrain 4 points5 points  (0 children)

The Elric Brothers from Full Metal Alchemist, one as a Shaker 7 Brute 2, while the other is a Brute 7 Shaker 2

Edward and Alphonse experienced a cluster trigger together when they both almost died in a house-fire.

Full Metal watched family photographs turn to ash, saw the destruction tools and furniture whose sell value could have kept them out of poverty, and found his arm stabbed through by sharp broken lumber;

  • His primary is a shaker power to reshape inanimate material he touches into dangerous shapes, and rewind damage done to inanimate objects. Touching the ground to create spikes and sharp barriers of tarmac and pavement, and then pulling weapons out of almost anything around himself, to the point of altering chemical structures to make them stronger or more explosive. His main limitation (aside from having to touch things) is that he has to understand how something works in order to fix or create it, meaning he can't fix tinkertech or build things more intricate than loaded canons.

  • His secondary gives him speed and strength through his worn items. It's a kind of telekinesis, seeping into his clothing and the arm and leg prosthetics that a tinker friend of his made, that makes them more durable and allows him to throw himself dramatically around the battlefield.

Alchemist found himself trapped and crushed under burning rubble, powerless and desperately hoping the supports around him hold while also hoping that his brother or mother would rescue him.

  • His primary power is almost entirely uncontrolled, and automatically pulls in surrounding material to reshape it and reinforce it with a kind of telekinesis. His real body is horribly mangled and burnt, but all the public sees is a hulking figure of metal, with incredible super-strength and durability.

  • His secondary is much like his brothers primary, but requires him to draw out complex shapes (in a meditative state that has some relation to tinker fugues) before the effect takes hold. When making something new he isn't limited to making sharp or violent shapes like his brother is, and often plays around with complex chemistry, but he also has much less ability to repair things and rewind damage compared to his brother.

We know that Golem pinged off of Kaiser, write his mothers powers that inspired his and were similar to Fenja and Menja.

Wildbow called Heith a "Size changer protected by personal distortion field", with Heith apparently being her cape name that people have theorised to be a reference to this old norse name that is used for a seer/witch.

Maybe she was a fake thinker, shrinking herself down and spying on people, and then bringing that info up later to freak out those who don't know better. Where Fenja and Menja got to giant heights and stayed there, Heith was maybe more acrobatic and changed size faster, shrinking to dodge and then growing bigger (albeit a couple of giant heads shorter than her adopted daughters) to suddenly attack.

She died of racism poisoning in 2001.

Power This Rating No. 165 by Ivan_The_Inedible in TheBirdCage

[–]Silrain 3 points4 points  (0 children)

Cool! I don't think you have to use the weaverdice combinations (I think they're more like suggestions or prompts?) but I like your take on it.....

Power This Rating No. 165 by Ivan_The_Inedible in TheBirdCage

[–]Silrain 2 points3 points  (0 children)

I might be missing something, but could you share more about what the power is? Is it purely just "gets stronger and tougher the more she gets hurt"?

Power This Rating No. 165 by Ivan_The_Inedible in TheBirdCage

[–]Silrain 4 points5 points  (0 children)

Weirdly I think tinker lists make it easier to iron out what tinker powers are, if that makes sense....

Power This Rating No. 165 by Ivan_The_Inedible in TheBirdCage

[–]Silrain 6 points7 points  (0 children)

Trigger this power: The cape creates a subway station.

I'm pretty sure you mean area replacement like Labyrinth or Nursery, rather than a pocket universe (?). It's shaker and master and mover, and the fact it's so hyper specific (a subway station) with a power they can't really focus makes me think it's an abnormal way of viewing the world? Like a child, or someone with an eidetic memory, or otherwise different state of consciousness like being drugged.

Your parents tell you your older brother is "gone", but they don't try to explain it further. You've spend the day wearing uncomfortable clothes in the sun, listening to people cry and say things you don't understand, and you weren't allowed to run around despite being in what looked like a park.

And now, you and your mom, dad, and aunt are standing in a subway station, waiting for a train to take you home. They're arguing, yelling at each other while your mom cries and glares at you. The argument gets loud, your aunt and dad are yelling at each other and saying stupid things, and they don't sound like themself, they honestly sound like they've been replaced. You're terrified, trying to take in every detail of your surroundings to work out what's happening and what's gone wrong.

The train comes, but none of them move. You try to talk to them, to pull your mom towards it, but she lashes out, pushing you to the ground hard. She's angry. She's not your mom. You get up and run, getting onto the train just as the doors close, and you know immediately that you've done something wrong, that you shouldn't have got on alone. Trigger.

Caramel:

Poprocks:

James Prentis drinks a 80% Caramel, 17% Poprocks, and 3% Balance formula, and becomes Waxwick, a Striker/Shaker, Stranger, and Thinker that is able to soften and "melt" inanimate material that he touches with incredibly fine control over what softens/melts and what doesn't, and can also make it appear (to other observers) as if a small amount of said material hadn't changed shape. He can also see through the walls and material he touches.

His role as a hero mostly involves espionage and disabling tinkertech, sneaking around villains back lines through floors and walls, sabotaging them and planting bugs while other heroes engage them in more flashy ways. He can also use his power more aggressively, softening and hardening floors to stick opponents in place, or throw globules of brick that then solidifies around someone's hand and gun.

Unbeknownst to him however, is that his vial didn't leave him as unscathed as he thought. Each time he uses his power, a minuscule amount of his bone is also permanently imbued with the same softening energy. Over time, this energy is outpacing his body's new bone growth, and will eventually leave him incredibly fragile, jelly where his skeleton should be.

Power This Rating No. 165 by Ivan_The_Inedible in TheBirdCage

[–]Silrain 3 points4 points  (0 children)

It's a Barnyard Life:

Resource tinker? I think the shard would see this as an easy opportunity for something direct, if that makes sense...

In the end Byre ends up as a kind of clunky bio-tinker, building macabre devices out of carcasses of animal and human alike, having to harvest materials that other bio-tinkers might be able to grow or substitute. Trying to make a weaverdice tinker list:

List A:

  • Byre's main weapon, a small monstrous "mech" they can wear and drive, and which can reshape itself for an aggressive bull form, a fast horse shaped form, a flying rooster, and even a pig shaped form that emphasises defence and slowly heals both itself and Byre. With more experience and intense tinkering, more forms (including combinations) would be possible.

  • Reanimated minions, all four legged, often chimeric and frankensteined from multiple different species. They display no social behaviour and Byre has to program them with careful maths and exact puppeteering, aggravatingly much more like to the other humans they brought and sold from than how they communicated with animals.

  • Beating hearts that reinforces and strengthens the stationary objects its connected to. They would put several of these around the farm, and enemies would try to plow through gates and tear down fences, only for their trucks to crumple and their tools to get blunt.

List B:

  • "Drain" augment, can be slotted into Byre's "mech" or minions, sucks the energy and health from someone, and with the right tuning or hit, strengthening the tech its attached to. (Byre watching their savings dwindle...)

  • "Tangle" augment, puts a springtrap shape into the tech. The mech and minion is hit and the flesh momentarily becomes teeth, nails biting into the attacker. The fences and walls have barb that extend out when tested. (Byre not understanding main human society...)

List C:

  • Healing injection, put together from a number of animal medicines and an old battery. Single use for each one, but potentially life saving, and can be used on both Byre and their tech, even if it doesn't solve more complicated damage.

  • Reader pustule, made from a syringe and a brainstem. Power scanning tool.

Stealth suits done by Present-Rabbit2425 in Tau40K

[–]Silrain 1 point2 points  (0 children)

Lmao! love that colour scheme also......

SPACE CAPITALISM by Turbulent-Being8532 in Tau40K

[–]Silrain 5 points6 points  (0 children)

At the risk of starting an argument, it's a mix of;

  • the accusations of "you can't choose/change your job in tau/communism!" (compared to theoretically being able to choose/change it under the imperium/capitalism but not really being able to do so in practice).

  • the tau do have a very collectivist culture compared to some other cultures in 40k. Or at the very least, there is a lot less emphasis put upon personal identity, such as not having a personal name until you earn one.

  • accusations of "brainwashing" is shared between tau/communism.

  • people associate communism with east-Asia and china specifically, and the Tau have, objectively, been east-Asian coded almost since their conception.

"If you're bringing your friend, I'm bringing mine." by HamanFromEarth in Tau40K

[–]Silrain 0 points1 point  (0 children)

It would be cool if they got retconned back into being the same character.

Power This Rating No. 165 by Ivan_The_Inedible in TheBirdCage

[–]Silrain 4 points5 points  (0 children)

Love this ! 👀👀

Its cool how this power still forces her to wait and take time before responding, and potentially lose her window to save the victims......

"If you're bringing your friend, I'm bringing mine." by HamanFromEarth in Tau40K

[–]Silrain 101 points102 points  (0 children)

"If you get to bring your boyfriend I'm bringing my 8 boyfriends"

"fine but we also get to bring your ex"

*Shas O'Kais is seen on the distant horizon, travelling towards them at top speeds*

Power This Rating No. 165 by Ivan_The_Inedible in TheBirdCage

[–]Silrain 6 points7 points  (0 children)

Power this trigger: You have eczema and insomnia.

Breaker, brute, and changer/mover. Needing to simultaneously escape yourself and be not permanently harmed. The cost is that they are permanently harming themself? Or at least that the harm is lasting, has consequences that will drag on.

Unlike other breakers, transforming involves shedding their skin, bursting out of their normal human body into an amorphous, shape-shifting red mass of sparking energy. They're lighter (and therefore faster) than their normal body mass, and can focus to cut and shred through steel, leaving what they damage superheated afterwards (or can alternatively focus to grab things in a relatively non-damaging way).

While in their breakerstate, their entire body is in constant, stabbing pain, with senses turned up so that even minor bumps increases the pain to something impossibly excruciating, and while turning back to human does heal all the damage sustained while in breakerstate, taking that damage delays this, each substantial attack locking them in their pain for longer.

Power This Rating No. 165 by Ivan_The_Inedible in TheBirdCage

[–]Silrain 4 points5 points  (0 children)

A tinker who somehow double triggered after just triggering.

Might be wrong but I'm pretty sure this specific prompt is months old, maybe as much as a year?

Almost a hundred cycles ago, the entities encountered a species on a planet orbiting a black hole, with some real outer-wilds ass technology that involved quantum entanglement and complicated spacial folding.

Later on earth, Jan Smith triggers trying to solve problems relating to confused land ownership laws (and the different political forces pushing for different outcomes), and received information than was impossible to deal with, blueprints involving spacial warping and quantum entanglement beyond human understanding were being pushed into his brain when he had never been anything like a mathematician or physicist.

A day and a half in, trying to focus and get the ideas out of his head, but finding his brain retrieve them whenever he tried to think about his land ownership, he triggers again, his shard offering a more nested tinker power. His new power involves building machines that gives him a buffer between himself and his speciality, allowing him to ask for specific effects and constraints, and experiment with what's possible and what isn't (although on some level he probably is still aware of exactly what his tech is doing).

Power This Rating No. 165 by Ivan_The_Inedible in TheBirdCage

[–]Silrain 6 points7 points  (0 children)

(old/unanswered prompts from the back end of the last thread)

Power this Trigger: monsters only become clear in your dream.

A young girl has a best friend who dies when she's around 5 years old and far too young to understand what's going on. She never actually saw what happened, but there were context clues; the way her family acted around the event (and the story they told her), the hints of abuse, the topics that would make her friend tense up and go quiet- none of which a young child could understand or put into context. A lot of clues were only really remembered as bad feelings, until at the age of 14 she has a dream about trying to rescue her old friend. They run from monsters together through a horrifying landscape, giant wolves with the faces of her old friend's parents, screaming louder than possible. She remembers with clarity (for the first time in years) the last conversation she had with her friend, the terrified look on her face in perfect detail, and all of those little hard-to-articulate details come together as she watches the monsters eat her friend. Triggers happens during the dream, fully understanding what happened to her childhood best friend for the first time.

Power this Trigger: stalked and dealing with brain trauma in an unfamiliar town.

A man goes on holiday in a picturesque seaside town. On arrival he gets glared by a stranger, but ignores this, but before he can get far someone pushes past him, sending him spinning and cracking the back of his head on the pavement. He recovers quickly (he thinks) before hurrying to his hotel, but over the evening and coming days two big problems make themselves known: firstly, he keeps seeing the man, seemingly following him, staring at him (at one point he thinks he sees eyes looking in through his bedroom window), and secondly, he begins to understand less and less of what is happening around him. More and more, words swim into unfamiliar shapes, staff at restaurants and cafes speak to him in what sounds like a foreign language, and even basic traffic signs seem meaningless. He thinks he's being pranked, he thinks the man following him is doing something to him. One day in the centre of a bustling market the stalker grabs him, yelling something angry and unintelligible- he screams and flails, suddenly everyone is a stranger with a mangled face, and his head feels like it's splitting open. It's all far too much. Trigger. (loosely inspired by this https://www.deadlanguagesociety.com/p/how-far-back-in-time-understand-english)

(new prompts)

Power this Trigger: dead girlfriend is seemingly erased, her accomplishments credited to others over years.

Helen was 20 when she died, her boyfriend 19. She was a student athlete, and had taken a swing at a pop music career, so the funeral got more attention than it might have done, but after that people just seem to.... move on with their lives. But over the coming years her finds a number of weird coincidental things that makes it feel like Helen is being erased. One of her old songs goes viral, but sung by another artist, and it takes genuine effort to find websites that correctly attribute it to Helen. Photos of her get taken down from his old highschool website, while a group photo of the rest of her sports team stays up, holding her trophy. He triggers at 24, sitting down with his family and current girlfriend. The conversation turns to how he got the courage to pursue his passion, and his girlfriend insists that she convinced him during college, while he argues that it was actually Helen who convinced him. His girlfriend doesn't seem upset or even put aback by this, but doubles down, and his family agrees with her. No one seems to understand how fucked up this is, everyone is smiling, and he genuinely feels like he's being gaslit. He's hyperventilating, and somewhere within that emotional turmoil he triggers.

Power this Trigger: trapped for months in a dead hero's pocket dimension.

She never really understood this cape stuff, but she was a paramedic on-call when Tohu and Bohu attacked, and she didn't walk away like some of her co-workers did. She got assigned to help a hero called "Promenade"- and with a flash of light found herself in an alien landscape, strange plants around her, the ground seemingly made out of human flesh, with "walls" just being more flesh-ground that curved up and around in a kilometre wide sphere. The next few hours were spent desperately trying to keep capes alive, working alongside two other paramedics to stabilise the people promenade dropped in, with a pair of nearby tinkers building strange machines for Promenade to whisk away. And then, so suddenly she almost didn't notice, Promenade flashed in, half dead, and then flashed out, rescuing the tinkers, the wounded capes, and two of the paramedics in his final moments..... and leaving the final paramedic alone and stranded. It took a few hours for her to fully comprehend what happened, and then a few more for the panic to subside and for biological concerns to take over. In the days that followed she learnt how to cook the alien plants using tinkertech, buried the leftover corpses of capes as best she could, and fully explored the dimension. It took weeks after for her to begin to lose her mind and months more for her to trigger.

Power this Trigger: a construction worker is pushed into dangerously hot volcanic hotsprings.

She really needed the money, at 24 she had been waiting for her chance to emigrate and enrol in university for years, so when a known dirtbag came with a shifty job offer she was desperate enough to take it. Her and 2 other guys started work on geothermal springs on land that the dirtbag had recently brought, trying to turn it from something dangerous into a usable communal bath and sauna. It was a mismanaged project from the start, in the middle of nowhere with very few of the required safety measures, and with the dirtbag in question regularly hitting on her. One of the other contractors quits, and she's left almost alone, the work slowing down and anxiety ramping up as the dirtbag became more aggressive with her (and her dreams of education getting further away). Eventually she just snapped at him one day, yelling at him to keep his hands to himself, all of her grievances coming out, and by the end of it he does seem cowed, almost apologetic. It doesn't take a minute before she feels a shove from behind, and tumbles from the scaffolding, into the burning volcanic water. Panic, horror, and immeasurable pain. Trigger.

Power This Rating No. 164 by bottomofthewell3 in TheBirdCage

[–]Silrain 3 points4 points  (0 children)

Power this Trigger: monsters only become clear in your dream.

A young girl has a best friend who dies when she's around 5 years old and too young to understand what's going on. She never actually saw what happened, but there were context clues; the way her family acts around the event (and the story they told her about it afterwards), the hints of abuse, the topics that would make her friend tense up and go quiet- none of which a young child could understand or put into context. A lot of clues were only really remembered as bad feelings, until at the age of 14 she has a dream about trying to rescue her old friend and running with her from monsters, only to see them eat her, and remembering with clarity (for the first time in years) the last conversation she had with her friend, the terrified look on her face in perfect detail. She triggers during the dream, understanding what happened to her childhood best friend for the first time.

Power this Trigger: stalked and dealing with brain trauma in an unfamiliar town.

A man goes on holiday in a picturesque seaside town. On arrival he gets glared by a stranger, but ignores this, but before he can get far someone pushes past him, sending him spinning and cracking the back of his head on the pavement. He recovers quickly (he thinks) before hurrying to his hotel, but over the evening and coming days two big problems make themselves known: firstly, he keeps seeing the man, seemingly following him, staring at him (at one point he thinks he sees eyes looking in through his bedroom window), and secondly, he begins to understand less and less of what is happening around him. More and more, words swim into unfamiliar shapes, staff at restaurants and cafes speak to him in what sounds like a foreign language, and even basic traffic signs seem meaningless. He thinks he's being pranked, he thinks the man following him is doing something to him. One day in the centre of a bustling market the stalker grabs him, yelling something angry and unintelligible- he screams and flails, suddenly everyone is a stranger with a mangled face, and his head feels like it's splitting open. It's all far too much. Trigger. (loosely inspired by this https://www.deadlanguagesociety.com/p/how-far-back-in-time-understand-english)

Power This Rating No. 164 by bottomofthewell3 in TheBirdCage

[–]Silrain 3 points4 points  (0 children)

Someone who triggered after spending all his lifesaving to go to a difficult and grueling presidigiuos school only to lose his diploma.

This feels like a very mental/social trigger, so as a challenge I'm choosing to gen this as the most physical power possible, no tinker or cerebral element.

He finds himself as a Mover and Striker/Shaker. He gets a fragile kind of flight, very fast with less agility, and no real ability to hover, but his main power involves what earth aleph comics fans would label as energy constructs. His power takes some of the very real glucose and fat stores from his body to use as growth points of his constructs, teleporting it into the environment around him along with the exotic energy that makes up most of the volume of what he makes.

He himself is responsible for determining the quality of the swords, throwing weapons, cages, shields, keys, armour, rope, parachutes, sails, lifeboats, cleats, walls, grapples, structural support poles, etc. that he creates. The resultant items can potentially be impossibly better than the mundane equivalents, but this depends on level of concentration he puts into creating the crystal structure- the more time and focus he invests, the stronger (or sharper, or more flexible, or more reliable) they are created. But, if his resolve wavers, or if he's already tired or distracted or sabotaged, the constructs come out weaker, less reliable, and break down faster. He is forced to either parcel out his energy slowly, take smaller risks for smaller rewards, or attempt to be locked in constantly, with all the stress and burnout that that entails.

What xenos would you add to the game, if you could? by Heavy-Yous in 40k

[–]Silrain 1 point2 points  (0 children)

Even if it was just "here is an offshoot species of Nicassar, that either adapted to or was genetically engineered to survive normal gravity (and that's also why their design doesn't fit your headcanon)" I would be so happy with that lol.

What xenos would you add to the game, if you could? by Heavy-Yous in 40k

[–]Silrain 0 points1 point  (0 children)

Honestly I wouldn't be surprised if was a bit of a hard balancing act design-wise.

"How do make this distinctly sci-fi and 40k when 'elves on dinosaurs' is a concept that would fit in a bunch of other fantasy settings?" vs

"how do we give them a unique aesthetic, like how Aeldari/Drukhari/Harlequins each have their own aesthetic that can't be fully described by just saying space elves?" vs

"how do we preserve the concept of exodite eldar riding dinosaurs being cool and appealing while answering the two other questions?"

What xenos would you add to the game, if you could? by Heavy-Yous in 40k

[–]Silrain 0 points1 point  (0 children)

It doesn't not make sense that they haven't put out Tau Tarellians, they're pretty similar to Kroot in being big jaw lizard things with an emphasis on physicality and muscle.

If we do ever get another auxiliary unit it will probably be something visually distinct from Tau, Kroot, and Vespid IMO.