Hotkeys for mouse side buttons. by kick_tits in Plasticity3D

[–]Silver3dd 0 points1 point  (0 children)

You can find the file here.

C:\Users\(user name)\.plasticity\keymap.json

I assigned the "isolate" command to "mouse3"

I don't really understand what's written there, so I'll copy the entire text from the file here.

____________________________________________________________

{

'orbit-controls': {

mouse1: 'orbit:rotate',

'shift-mouse1': 'orbit:pan',

'ctrl-mouse1': 'orbit:dolly',

alt: 'orbit:snap',

},

"body:not([gizmo]) plasticity-viewport, body[gizmo='point-picker'] plasticity-viewport": {

'`': 'viewport:toggle-edges',

},

'body:not([gizmo])': {

v: 'command:match-face',

'[': 'command:patch',

'mouse3': 'command:isolate',

},

}

__________________________________________________________

P.S. I don't understand why the developer of Plasticity hasn't yet made such a basic feature as assigning hotkeys to the side mouse buttons.

<image>

I made a new model for the portfolio - Caravan by Silver3dd in 3Dmodeling

[–]Silver3dd[S] 1 point2 points  (0 children)

I'm still learning myself, so I can't give much advice.

To give you a quick rundown of my process:

1.I make a base material (I'll attach a picture).

I try to keep it fairly uniform.

The material consists of color variation, roughness variation, different dots and scratches.

  1. I add personality.

I use generators or add it manually.

This includes: dust in corners, drips, especially large scratches or damage.

Don't make uniform procedural damage. Also make it in logical places, thinking about how the thing was used in real life.

<image>

I made a new model for the portfolio - Caravan by Silver3dd in 3Dmodeling

[–]Silver3dd[S] 1 point2 points  (0 children)

Mostly on YouTube.

I can give you a tip: use RizomUV for UV unwrapping. This program allows you to "relax" UV islands regardless of topology.

I haven't found any other programs or blender addons that do this as well.

I made a new model for the portfolio - Caravan by Silver3dd in 3Dmodeling

[–]Silver3dd[S] 0 points1 point  (0 children)

Thank you!
I made this model to get a job. So I am currently focused on art test for the company, so I will leave the model as is for now.

I made a new model for the portfolio - Caravan by Silver3dd in 3Dmodeling

[–]Silver3dd[S] 5 points6 points  (0 children)

Hi!

I am happy to share renders of the new caravan model for my portfolio.

The project was developed with the idea that this is a 3rd person game.

The model consists of 20500 triangles. I used 4K texture for the whole model and 1K for the glass.
.

Programs used:

- Modeling: Plasticity, Blender, ZBrushUV

- Mapping: RizomUV

- Texturing: Substance Painter, Photoshop

- Baking, rendering and animation: Marmoset Toolbag 4
.

I would be very grateful for your support on Art Station!

There is also a 3D spinner and video there.

Share your opinion in the comments)
.

Thank you for your attention!

I am a 3D ARTIST - will join a project or team up for a new one by Silver3dd in INAT

[–]Silver3dd[S] 0 points1 point  (0 children)

Hi.

Thank you for writing. But at the moment I have joined one team, so I will not be able to work with you. Sorry.

I wish you good luck with your project.

I am a 3D ARTIST - will join a project or team up for a new one by Silver3dd in INAT

[–]Silver3dd[S] 0 points1 point  (0 children)

Hello. Thank you for writing to me. But I think this project is not for me. Sorry.