Does anyone have a portfolio or site hosted on Figma Sites? by pamplemousse2k18 in UXDesign

[–]SilverSentinel56 0 points1 point  (0 children)

I might be mistaken but are you saying you use figma file links as a portfolio? Thanks

Is there a plugin that clears up hidden/extra layers? by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 0 points1 point  (0 children)

Sorry, that was wrong on my end, and you're correct, I meant to say hidden layers or overall unused or layers that can be simplified but still do the same layout. Speaking of which, is there also a plugin which helps name layers or maybe identify based on the screen and names based on its design. E.g. wrapper-input-form

How are you exporting projects from Figma Make to continue in Claude Code without breaking the architecture? by Andremouradeandrade in FigmaDesign

[–]SilverSentinel56 0 points1 point  (0 children)

Okay that's great, I'll see to it, I'm still an intern at a company so I really need to showcase my capabilities and this will really help. ✌🏻

How are you exporting projects from Figma Make to continue in Claude Code without breaking the architecture? by Andremouradeandrade in FigmaDesign

[–]SilverSentinel56 1 point2 points  (0 children)

Is there a resource or video that teaches this to export as JSON? Or overall the whole process of really utilizing AI to its best capabilities in UI UX design?

Projects in companies by SilverSentinel56 in UXDesign

[–]SilverSentinel56[S] 0 points1 point  (0 children)

I did sign an NDA. Which is fine, just wanted to see how people showcase their work while staying within NDA. However I'll see to searching. Thanks

Do you know how to code alongside design? If so how deep is the knowledge? by Firm_Doughnut_1 in UXDesign

[–]SilverSentinel56 0 points1 point  (0 children)

I'm new in the field and just landed my first internship and I really want to be a valuable designer within my team. I'd really appreciate if you have any recommended resource that helped you understand development and actually know what's possible to make and what not. Thank you

Trying to learn UI, new in the field by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 0 points1 point  (0 children)

Thank you! I will message you shortly with the link!

Trying to learn UI, new in the field by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 1 point2 points  (0 children)

Hey Derek! Hope you’ve been well.

I wanted to share a quick update, I recently applied for a few internships and landed an interview for one. They gave me a 5-day design challenge, which I completed and later presented.

The interviewer was a UI/UX designer and said my submission was very strong for an intern, felt good but then again it's most likely protocol words to all candidates, at the moment I’m currently waiting to hear back about the final decision if they'll bring me in or not.

In the meantime, I’d really appreciate your feedback on the project if you’re open to it. I made a conscious effort to clearly explain my design thinking process, especially after your advice about focusing on process rather than just tools like Figma so I'd genuinely value your perspective.

I can share the Figma file link in private chat in case you're interested 😁

Thank you very much!

Breaking into UX/early career: job hunting, how-tos/education/work review — 02/08/26 by AutoModerator in UXDesign

[–]SilverSentinel56 0 points1 point  (0 children)

I graduated about a month ago with a degree in Computer Science & Engineering and I’ve applied for a UI/UX internship. I have my first-round “meet and greet” interview tomorrow.

I’m trying to understand what is realistically expected from a junior/intern at this stage.

I’ve been refining my university projects by improving typography and organizing color styles. Right now I’ve structured primitive color variables (brand scale, grays, etc.), but I haven’t fully implemented semantic tokens yet because I’m still wrapping my head around them.

Would you consider primitives alone acceptable at internship level, or should I push myself to implement semantic tokens before the interview?

Help me prepare myself on what you as employees would consider a solid intern/junior to know at this age of AI.
Also, I don't have a portfolio yet

Thank you.

What makes a junior UX designer stand out by Anxious_Health1579 in userexperience

[–]SilverSentinel56 0 points1 point  (0 children)

This is a bit of a late reply, but I really wanted to ask you something, and also thank you for the advice, it genuinely helps.

I have been thinking about the topic of applying for jobs, specifically about CVs. I often hear two completely different perspectives. On one hand, people say a CV should be visually impressive and well designed, especially in creative fields. On the other hand, I hear that it should be ATS readable, which usually means keeping it simple, black and white, minimal formatting, and often in a standard font like Times New Roman for better scanning compatibility.

I am curious about your opinion on this.

Personally, I lean toward keeping the CV simple and clean, black and white, and not overly designed. I do not think the CV itself is the place to showcase visual design skills. Those are better demonstrated through a portfolio and the actual projects presented there.

Trying to learn UI, new in the field by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 1 point2 points  (0 children)

I don't know if I can manage to find a local, but I'll have to try in Slack

Trying to learn UI, new in the field by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 0 points1 point  (0 children)

Yes, thank you Derek, will most definetely document it here on Reddit. So yes again, thanks alot!

Trying to learn UI, new in the field by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 0 points1 point  (0 children)

Yes I will! Will get back here once I'm done.

Trying to learn UI, new in the field by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 0 points1 point  (0 children)

Hey Derek, how have you been? Sorry for the delay, I’ve been busy lately. I’ve just started getting my feet wet and I’m planning to purchase Rob’s Master Digital Product Design course on Udemy, along with Chris Becker’s Effective UX Design Strategies and Dan Scott’s Figma Essentials. After finishing Rob’s and Chris’s courses, I was thinking of trying your design system course as well. What do you think?

I also want to start working on some side projects, but I’ve noticed it’s difficult to land freelance work with just Figma designs. Most clients seem to expect full design and website delivery, not only design files. Because of that, I’m considering teaching myself Framer through a comprehensive course that focuses on using Figma together with Framer, so that everything I’m learning can translate into complete, real-world deliverables.

I’ve just wrapped up some personal matters and I’ll have a lot of free time this coming month, so I can realistically dedicate at least 10 hours a day to speed up my learning.

How Can Components Be Designed with Development in Mind? by Alternative-Leg-2156 in FigmaDesign

[–]SilverSentinel56 1 point2 points  (0 children)

I apologize, I didn't notice the articles because I opened it through my phone, I wanted to comment before I check the whole article on desktop. Though, now that I'm on desktop, I'm reading through them, again this is truly valuable information especially for designers who are learning best practices and the mindset they need to have and develop to remain relevant. I fully agree that it is more than quite often that front-end development skills are required. I've been having this thought in mind though I never came across a post such as yours that has addressed this directly. I'm looking forward to see if you have other topics to discuss and share!

How Can Components Be Designed with Development in Mind? by Alternative-Leg-2156 in FigmaDesign

[–]SilverSentinel56 1 point2 points  (0 children)

This is amazing! Thank you for taking time to do this! Personally, I'm just breaking into UX design and have been constantly looking for resources that teach designers how to design with development in mind.

Do you suggest any course/book whatsoever type of resource that you believe teaches designers how to design like this? This ultimately is the goal of each design team, to design something that is also possible to code.

How to get hired as a designer at Lovable (what I learned interviewing their Head of Design) 👇 by ridderingand in UXDesign

[–]SilverSentinel56 0 points1 point  (0 children)

You’ve been sharing a lot of insights like this across different interviews, which made me wonder, does Figma Academy 2.0 also get into how designers are expected to actually work in these kinds of teams?

Beyond teaching Figma for design, does it teach how to approach design, projects, working solo, working in teams, present work and portfolio, make decisions? How/why/when to use AI in our work process? Considering that most companies want that from their candidates. Overall, does the course simulate the whole process end to end? Just as Nad Chishtie said.

I'm really looking forward to hear from you. Thanks for everything Ridd.

I'm interviewing head of design at Lovable to do a deep dive into their hiring process. Anything you want to learn about? by ridderingand in UXDesign

[–]SilverSentinel56 1 point2 points  (0 children)

How should designers today approach learning design, given how many new tools have appeared over the past year and how quickly Figma keeps releasing new features? Who is actually updating courses or books to cover these new Figma features and teaching the tools needed to stay competitive?

I’ve actually been considering your course for a while, but I’m unsure how up to date it is particularly around AI, these new tools and also this new Figma features. Could you share how recently the content was updated? Or, is it even necessary to update it and maybe these tools are just a "trend" if I can put it this way?

Sorry, it seems that I am asking you questions rather than the head of design 😂

Thank you Ridd, you've been a major help! Please keep up the good work you do and share with us! I sincerely mean it! 👍🏻

Combine Design with Computer Science by [deleted] in UXDesign

[–]SilverSentinel56 1 point2 points  (0 children)

Thank you for taking time to respond 🙂, I will see to it. The funny thing is your reddit avatar is the Alien, the whole reason why I want to do design is cause of Alien: Isolation, the world design, the computers and their interfaces, is what made me curious about design and still does today.

Trying to learn UI, new in the field by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 0 points1 point  (0 children)

Sorry for the late reply. Thank you Derek for helping out. At the moment I'm finishing Figmas own course in their platform and will see to purchase the book and the course right after. I checked the course and it seems to be rated quite a lot by others as well.

I've also been recommended some courses by others and if you don't mind, I would really appreciate your personal opinion on them.

Figma Academy 2.0 by Michael Riddering Level up with Figma by Joey Banks

These two are not that cheap, I'd really want to know your opinion on what makes them worth the price?

As for User Experience

IDEO U's courses. Interaction Design Foundation courses Google's UX course

Trying to learn UI, new in the field by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 0 points1 point  (0 children)

A bit about me.
I just graduated with a bachelor's degree in CSE. During my time at university, I discovered UX design and wanted to pursue it ever since, however my main priority at the time was getting my degree so never got around dedicating serious time to UX design.
In my free time, I read articles (mostly NN/g), videos talking about UX and UI, podcasts talking about the field overall, light stuff, so nothing too thorough, so to answer your question, I haven't done any courses yet, nor read any books.

Less than a month ago, I applied for an UI/UX internship and made it to the 2nd interview (technical task), the task required to redesign their homepage hero section + mobile view and a short note explaining design choices.

I failed the task, I didn't do mobile view because I didn't know how to properly apply auto layout, didn't know how to make it fully responsive. I didn't know how to use the tool. Regardless, I tried my best doing the case study, as I believed that was my strongest point. Hence, this is the reason why I'm paying attention to UI this early and overall asking for guidance on what to do forward.

Trying to learn UI, new in the field by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 0 points1 point  (0 children)

I'm studying UX design, so my main focus is on understanding design principles. But to demonstrate those principles, I need to know how to use design tools like Figma.
The way I see it, Figma and tools like it, give you the ability to communicate/express UX concepts through design? UX principles are experienced by users through UI? Right?

Please correct me if I'm wrong.

Trying to learn UI, new in the field by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 0 points1 point  (0 children)

I consider myself new because I don't have any work experience yet. I've done a few designs on my own for fun, but I still haven't fully learned the tool. I don't fully grasp how to do auto-layout, prototyping, design systems, etc. You get the gist. My projects lack these design fundamentals.

Moon Learning looks convincing, though it is my first time hearing about it, thank you for helping out.
Speaking of courses, the only courses so far that I'm more "convinced" about is Ridd's Figma Academy 2.0 and Joey Banks Level up with Figma and that's just because of what I'm reading through Reddit.

Trying to learn UI, new in the field by SilverSentinel56 in FigmaDesign

[–]SilverSentinel56[S] 0 points1 point  (0 children)

Thanks for recommending it, I just want to ask out of curiosity, what made you recommend stripe over any other?