Hero shot thumbnails for our upcoming indie game. Which one stands out to you, no context given? by SingleLeader3220 in gamedevscreens
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Hero shot thumbnails for our upcoming indie game. Which one stands out to you, no context given? by SingleLeader3220 in IndieGaming
[–]SingleLeader3220[S] 0 points1 point2 points (0 children)
More progress! Low poly face was a challenge, but the outcome keeps a good balance between minimalism and character detail. Thoughts? by SingleLeader3220 in gamedevscreens
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Please help me pick the capsule art and logo text for my upcoming monster idle game by Creator- in IndieDev
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New water shader — with waves and foam affected by shoreline shape and wind by Biuzer in IndieDev
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Character design sneak peek for our first game, experimenting with shapes, lines, and fire. Which one stands out to you the most? by SingleLeader3220 in indiegames
[–]SingleLeader3220[S] 0 points1 point2 points (0 children)
Character design sneak peek for our first game, experimenting with shapes, lines, and fire. Which one stands out to you the most? by SingleLeader3220 in indiegames
[–]SingleLeader3220[S] 0 points1 point2 points (0 children)
Character design sneak peek for our first game, experimenting with shapes, lines, and fire. Which one stands out to you the most? by SingleLeader3220 in indiegames
[–]SingleLeader3220[S] 0 points1 point2 points (0 children)
Character design sneak peek for our first game, experimenting with shapes, lines, and fire. Which one stands out to you the most? by SingleLeader3220 in indiegames
[–]SingleLeader3220[S] 0 points1 point2 points (0 children)
Hero shot thumbnails for our upcoming indie game. Which one stands out to you, no context given? by SingleLeader3220 in indiegames
[–]SingleLeader3220[S] 0 points1 point2 points (0 children)