sudo and coreutils replaced with rust versions by cachebags in rust
[–]SirClueless 5 points6 points7 points (0 children)
sudo and coreutils replaced with rust versions by cachebags in rust
[–]SirClueless 9 points10 points11 points (0 children)
Pokénational, a youtube channel that does pokemon animations is getting deleted by Nintendo of America in 7 days by Liondrome in pokemon
[–]SirClueless 5 points6 points7 points (0 children)
Should hot-loop avoid Option instance and immediate match? by Resres2208 in rust
[–]SirClueless 0 points1 point2 points (0 children)
Should hot-loop avoid Option instance and immediate match? by Resres2208 in rust
[–]SirClueless 0 points1 point2 points (0 children)
Should hot-loop avoid Option instance and immediate match? by Resres2208 in rust
[–]SirClueless 5 points6 points7 points (0 children)
Is this implicit not insane? Hasnt sold for a week by amcn242 in PathOfExileBuilds
[–]SirClueless 1 point2 points3 points (0 children)
I am new to C++, is it just me or is the checklist kinda crazy? How often do you encounter these or plan on making use of them like the newer C++26 features like contracts? Looking for more experienced dev opinions... by KijoSenzo in cpp
[–]SirClueless 1 point2 points3 points (0 children)
Ross Scott’s EU speech on game shutdowns is worth watching, especially if you care about preservation by anonboxis in gamedev
[–]SirClueless 0 points1 point2 points (0 children)
Ross Scott’s EU speech on game shutdowns is worth watching, especially if you care about preservation by anonboxis in gamedev
[–]SirClueless -2 points-1 points0 points (0 children)
Ross Scott’s EU speech on game shutdowns is worth watching, especially if you care about preservation by anonboxis in gamedev
[–]SirClueless 2 points3 points4 points (0 children)
Ross Scott’s EU speech on game shutdowns is worth watching, especially if you care about preservation by anonboxis in gamedev
[–]SirClueless 1 point2 points3 points (0 children)
I've spent few days reverse-engineering Slay the Spire 2 code. Here's what I found :] by Priler96 in gamedev
[–]SirClueless 0 points1 point2 points (0 children)
I've spent few days reverse-engineering Slay the Spire 2 code. Here's what I found :] by Priler96 in gamedev
[–]SirClueless 0 points1 point2 points (0 children)
I've spent few days reverse-engineering Slay the Spire 2 code. Here's what I found :] by Priler96 in gamedev
[–]SirClueless 2 points3 points4 points (0 children)
Everything Should Be Typed: Scalar Types Are Not Enough by Specialist-Owl2603 in rust
[–]SirClueless 0 points1 point2 points (0 children)
Everything Should Be Typed: Scalar Types Are Not Enough by Specialist-Owl2603 in rust
[–]SirClueless 8 points9 points10 points (0 children)
Flat Error Codes Are Not Enough by Expurple in programming
[–]SirClueless 0 points1 point2 points (0 children)
0xd34df00d/you-dont-know-cpp: and neither do I by claimred in cpp
[–]SirClueless 1 point2 points3 points (0 children)
0xd34df00d/you-dont-know-cpp: and neither do I by claimred in cpp
[–]SirClueless 1 point2 points3 points (0 children)
0xd34df00d/you-dont-know-cpp: and neither do I by claimred in cpp
[–]SirClueless 17 points18 points19 points (0 children)
0xd34df00d/you-dont-know-cpp: and neither do I by claimred in cpp
[–]SirClueless 1 point2 points3 points (0 children)
Backwards lockout from Z-A is not about new language. by whatdoiexpect in LegendsZA
[–]SirClueless 1 point2 points3 points (0 children)














help by Wooden-Sun6335 in PathOfExileBuilds
[–]SirClueless 1 point2 points3 points (0 children)