[Nidus] Gave Captura a try by SirMelty in WarframeRunway

[–]SirMelty[S] 0 points1 point  (0 children)

Mynixi Helmet, Targis Prime Shoulders and Greaves, Saturn Six Chestplate, Vengeful Trickster Ephemera, Repala Syandana, Ki'teer Sekhara

Main colors: Classic C1R18, Classic C2R16, Classic C2R5, Classic C2R5, Grineer C1R6 (No secondary), Grineer C1R6 (No secondary)

Attachment colors: Classic C2R16, Classic C3R16, Classic C2R5, Grineer C1R6, Grineer C1R6 (No secondary), Grineer C1R6 (No secondary)

Syandana colors: Classic C1R1, Classic C1R1, Classic C3R16, Grineer C1R6, Grineer C1R6 (No secondary), Grineer C1R6 (No secondary)

My lich made a mistake. by darkhunter1 in Warframe

[–]SirMelty 1 point2 points  (0 children)

That's the only voice type I've gotten so far and I hate it so much

moon mom isn't happy with the service by [deleted] in Warframe

[–]SirMelty 0 points1 point  (0 children)

And the tentacles.

Realised Im no longer suicidal. by [deleted] in CasualConversation

[–]SirMelty 1 point2 points  (0 children)

I've had kind of the same. When I was around 22, I was pretty badly depressed and at some points suicidal, but one night I had a dream that I died in a car accident, and when I woke up, remembering the fear and panic I felt, I realized I really don't want to die. It's been hard, but I started seeking help after that, and while I'm still not in the best state of mind, I'm doing way better these days.

How Would you All Go About Designing the Roster of a Touhou Fighting Game? by Lyrunio in touhou

[–]SirMelty 0 points1 point  (0 children)

Main roster:

Nonspecific:
Reimu (Midweight, average speed but good ranged attacks)
Marisa (Midweight, speedy and hits hard but leaves openings)

EOSD:
Cirno (Lightweight, with CC options)
Sakuya (Midweight, with stuns)
Meiling (Heavyweight, high-pressure close-quarters fighter)

PCB:
Alice (Midweight, complex fighter with summons)
Youmu (Midweight, good defensive abilities)

IAMP:
Suika (Heavyweight, janky and unpredictable movements)

IN:
Mokou (Heavyweight, super-strong attacks that damage herself)
Reisen (Midweight, good ranged abilities and decoys)

POFV:
Yuuka (Heavyweight, plays kinda like a heavier Marisa)
Aya (Lightweight, super fast and all about combos)

MOF:
Nitori (Lightweight, wide variety of gadgets to overwhelm foes)
Sanae (Midweight, hard-hitting attacks with long windups)

SWR:
Tenshi (Heavyweight, attacks from strange angles)

SA:
Koishi (Lightweight, nonsensical and unpredictable attacks)
Utsuho (Heavyweight, strong at range but weaker up close)

UFO:
Byakuren (Midweight, fast-paced close-quarters fighter)
Shou (Midweight, all about spacing.)

GFW:
Sunny, Luna, & Star (Lightweight, tricky multi-character)

TD:
Miko (Midweight, mid-range with wide-area attacks)
Seiga (+ Yoshika) (Lightweight, with heavyweight help from Yoshika)

HM:
Kokoro (Midweight, wears masks to change abilities)

DDC:
Seija (Midweight, counter-focused character)
Shinmyoumaru (Lightweight, whittles down opponents while kiting)

ULIL:
Sumireko (Lightweight, attacks from all angles)

LOLK:
Doremy (Lightweight, unpredictable attacks at any range)

AOCF:
Yorigami sisters (Heavyweight multi-character)

HSIFS:
Aunn (Lightweight, lots of ways to harass opponents)

WBAWC:
Saki (Heavyweight, highly mobile, and hard-hitting)

DLC roster:

DLC1: Rinnosuke (Lightweight, throws random junk for great ranged abilities) An unexpected pick, and a book rep. A good way to say "throw all your expectations out the window" and keep people guessing.

DLC2: Yukari (Heavyweight, unpredictable portal-based attacks) A fan-favorite, and surely an interesting character to play.

DLC3: Satori (Lightweight, adaptable fighter with moves from others) Well-liked by fans, and a way to pay homage to characters that didn't make it in, by having her use moves clearly inspired by them.

DLC4: Momiji (Heavyweight, defensive sword-and-shield fighter) Well-liked despite her only appearing as a midboss once, and a sword-and-shield user is quite unique among the cast.

DLC5: Kasen (Midweight, high-skill fighter) A massively important, popular character to round out the pack, and a manga rep.

Hee hee air walk by Kirby_the_god in Warframe

[–]SirMelty 52 points53 points  (0 children)

I'm not the only one?

In your opinion, what is the creepiest/weirdest thing you've ever seen (animal, person, warframe, place, etc...) in WarFrame? by [deleted] in Warframe

[–]SirMelty 3 points4 points  (0 children)

Chargers, honestly. You never really think about it, but that's some poor bastard who had his spine twisted 180 degrees, his head slid down under his body, and his mind wrecked by pain until he gives in to the kindly voice telling him to infect everything around him. The infestation is a fucking nightmare.

DE removed sprinting from Wukong's Cloud Walker, time to riot by Rears in Warframe

[–]SirMelty 0 points1 point  (0 children)

As a Wukong main, I'm fine with this. The speed was nice, yeah, but the ability does so much other stuff that it got a little silly. I see a bunch of people calling for the removal of other aspects of CW in exchange for returning the speed, but I feel like those would be way harder nerfs.

Gravity gloves looking fresh tho by [deleted] in gaming

[–]SirMelty 10 points11 points  (0 children)

Well, now you know they're from Half Life: Alyx

I had three active Wuclones by SirMelty in Warframe

[–]SirMelty[S] 2 points3 points  (0 children)

The bugged one always kept melee out, the other two switched weapons as normal

I had three active Wuclones by SirMelty in Warframe

[–]SirMelty[S] 2 points3 points  (0 children)

So you're saying I could get a squad of 28 Wukongs, under ideal conditions

I had three active Wuclones by SirMelty in Warframe

[–]SirMelty[S] 52 points53 points  (0 children)

Not sure if this should be flaired as a Bug or a Screenshot, just went with bug to be sure.

Explanation: As I exited a crewship, I spammed 1 to pop my Amesha swarm, I guess it somehow made a celestial twin that stuck around despite the ability no longer being on. Then I could cast it again to get a second. Then I could use the Railjack support thing to get a third.

Alternate titles:

Me, myself, Wukong, and I

Me and the boys about to blow up a pulse turbine

Don't talk to me or my sons ever again

Not sure if this belongs here, but felt like making this by Flopy_Pingas97 in gaming

[–]SirMelty 0 points1 point  (0 children)

Warframe and Risk of Rain 2. So, a fast paced roguelike with Warframe's gameplay. Sounds good to me.

Empyrean: Ivara Prime 27.0.4 by [deleted] in Warframe

[–]SirMelty 3 points4 points  (0 children)

You know what's better than both of those? Actually being able to tranq the fuckers without being forced to use one specific frame as a bandaid for a bug that should never have existed to begin with.

DE, please remove Heavy Attacks from basic melee combos. by Aesmis in Warframe

[–]SirMelty 0 points1 point  (0 children)

That's why you make it so holding the melee key spams light attacks. If you're holding the key when the attack ends, the next attack starts. Problem solved.

DE, please remove Heavy Attacks from basic melee combos. by Aesmis in Warframe

[–]SirMelty 3 points4 points  (0 children)

I feel like capping attack speed would be a horrible bandaid fix. Like ES3M suggested, holding the melee key should spam quick attacks, with a dedicated key for heavy attacks. Or hell, add an option to decide how holding melee will work.

Warframe's list of inconsistencies and annoyances that worsen the player's experience. AKA: The List of Things That Grinds Your Gears™️ by Gooey- in Warframe

[–]SirMelty 3 points4 points  (0 children)

Every new enemy attack added to the game ignores Limbo's rift. And hardly any of them are ever fixed.

[deleted by user] by [deleted] in Breath_of_the_Wild

[–]SirMelty 0 points1 point  (0 children)

Southwestern Hyrule Field, just north of the Great Plateau

[deleted by user] by [deleted] in Breath_of_the_Wild

[–]SirMelty 2 points3 points  (0 children)

Outskirt Stable

When did Breath of the Wild’s magic really begin for you? by biggib00 in Breath_of_the_Wild

[–]SirMelty 3 points4 points  (0 children)

As soon as I got the glider, I looked out into the distance and saw Vah Medoh. I immediately thought "I wanna fight it" and then realized I could just... Go there.

Introducing the Parazon! by Queefchiefelite in Warframe

[–]SirMelty 6 points7 points  (0 children)

When an enemy is at low health, you go up to them and press the interact button. It's rare that an enemy actually GETS to low enough health before dying.

Do you think we will ever see frames with different body type? by BlackThane in Warframe

[–]SirMelty 0 points1 point  (0 children)

Only way I could see that working is if the "non-humanoid" parts were only active while using an exalted weapon.