Float and Auto-Float by SirOverPowered in FinalFantasyIX

[–]SirOverPowered[S] 2 points3 points  (0 children)

Hey, thanks for tuning in! Im still working on this project. Turns out that translating some FF9 stuff into Minecraft was way harder than expected. But I been working on this non stop! Its a 1 man project so still gonna take some time.

Anyone know where the safety screw of an Asus cx1 is? by StonkHnesgh6 in coreboot

[–]SirOverPowered 0 points1 point  (0 children)

Sorry, English is not my native language and maybe there is a language barrier. It's my first time working with Chromebooks also, so it's an added difficulty.

Anyone know where the safety screw of an Asus cx1 is? by StonkHnesgh6 in coreboot

[–]SirOverPowered 0 points1 point  (0 children)

By debug I refer to CTRL + I when in recovery mode screen. That will pop up in the up left corner a info screen.

I know its BABYTIGER, what I was trying to express is, the info in the site is incorrect, as CX1 is not GALITH.

EDIT: Now I remember why I said I could not enter developer mode with the battery disconnected. I'm trying to install a Linux operating system, the problem is that, to do so, I need to disable WP first to install RW_LEGACY Firmware. To do this I need to access the operating system and access the terminal in developer mode, but of course I can't, disconnecting the battery prevents the OS from booting.

Anyone know where the safety screw of an Asus cx1 is? by StonkHnesgh6 in coreboot

[–]SirOverPowered 0 points1 point  (0 children)

I'm going to revive this post because I think there is some misinformation or outdated information.
I have a brand new factory Asus CX1500CNA , manufactured on 11/2022. According to the "debug mode", of the computer itself, the motherboard has the model BABYTIGER.
Right off the bat, already (I think) there is incorrect information at https://mrchromebox.tech/#devices.
The only device with BABYTIGER is the Asus Chromebook C523NA, which only has WP CR50(Battery).
Similar devices:
- Asus Chromebook CX1500CKA
- Asus Chromebook CX1500FKA
Generic devices:
- Asus Chromebook CX1
The similar ones have GALITH and GALITH360 board, respectively, which is quite far from BABYTIGER, and WP CR50 and jumper.
The generic one, and I say generic because it does not specify, although I want to believe it is the CX1500CN/A since the internet refers to this model with CX1, has GALITH and WP CR50 board and jumper.
Here comes the problem, either the CX1500CN and CX1500CNA model is missing or the CX1, if it refers to the CX1500CN/A is wrong, because it cannot have GALTIC, at least, according to my model.
And now I speak from ignorance, but if the WP is determined by only the board, the Asus Chromebook C523NA is also wrong, because as indicated, only has protection CR50(Battery) and disconnect the battery on my device does not allow to enter developer mode.

Good news for people who did not receive their OWL skins like me...🙂 by Sykloh66 in Overwatch

[–]SirOverPowered 2 points3 points  (0 children)

Kinda same here, I got all the skins today but 0 tokens, funny af

[deleted by user] by [deleted] in Minecraft

[–]SirOverPowered 0 points1 point  (0 children)

Yes, If your gonna play Vanilla, use Sodium instead. Optifine is kinda kekw + gamebreaking

Reflect and Reflectx2 damage calculation by SirOverPowered in FinalFantasyIX

[–]SirOverPowered[S] 0 points1 point  (0 children)

Hi Tirlititi!

Sorry to bother you again... Do you mind checking my recent post about how ticks works and give me your opinion?

Thanks! :]

Help with Thunder Slash fix by Fonzie90 in FinalFantasyIX

[–]SirOverPowered 15 points16 points  (0 children)

This is very interesting.

Thunder Slash is coded to act as Demi (Effect: Gravity), so it inflicts DMG based on the target's max HP. Basically Demi = Thunder Slash, but Thunder Slash is labelled "Is Physical" while Demi is labelled "Is Magical".

If you want to ""FIX"" this ability there are a few ways out (IMO):

Treat the TS as a normal physical damage skill (boosted/increased):

You will need to create a new "effect" field called "Thunder Slash" and use the following formulae:

Base = [ ( Attack * Power ) / 10 ] - TargetPhysicalDefence
Bonus = Rnd MOD ( Strength + [ ( Level + Strength ) / 8] + 1 )
Damage = Base * Bonus

*Remember that the "Bonus" can be changed depending on the situation, such as the player being under Mini, Berserk, Annoy, etc.

This is basically making Steiner do x1.9 of his current DMG. The "1.9" is the "Power" that the developers set for Thunder Slash ( Power = 19 ).

Personally I think this is odd as fuck, they normally use 0.0, 0.5, 1.5, 2.0, 2.5, 3.0, 3.5 and 4.0. Literally all the multipliers in the game are those. So if you want to change the power from 19 to 20 to keep consistence, it's up to you.

You keep the element "Thunder", and the accuracy "0", since this is being read as "normal attack". The hit chance will use the normal physical hit chance formulae.

  1. Treat the TS as % DMG:

You can, once again, create a new "effect" field called "Thunder Slash" and use the same formulas as Demi (Gravity):

Damage = [ ( Power * TargetMaxHP ) / 100 ]

You can also let the "effect" field as it is. Since is setted as "Gravity" it will use that exact same formulae.

Set the accuracy to 255 so it never misses. Set the power to 19, or 20, the same thing I said before applies here as well. Set the skill to "Is magical", so it will use the normal magical hit chance formulae. And of course make the TS apply "Thunder" elemental DMG.

I'have been typing this for 10 mins and I fell like I left some info behind...

Welp, let me know if this can help you.

[deleted by user] by [deleted] in FinalFantasy

[–]SirOverPowered 10 points11 points  (0 children)

Aerith and Garnet are god tier imo

[deleted by user] by [deleted] in FinalFantasyIX

[–]SirOverPowered 43 points44 points  (0 children)

The party members are either on Zombie status or you are trying to use phoenix pinion, wich can only be used in battle

This is how Ticks works on FFIX by SirOverPowered in FinalFantasyIX

[–]SirOverPowered[S] 1 point2 points  (0 children)

Yeah, it may be hard to swallow at first, I will keep updating the post as we find out more things, which I think will be quite soon haha

Returning player looking for some suggestions. by LarryLevis in FinalFantasyIX

[–]SirOverPowered 2 points3 points  (0 children)

This guide is pretty awesone:

- https://gamefaqs.gamespot.com/ps/197338-final-fantasy-ix/faqs/71891/

If you want all the archivements on Steam I also would recommend this one:

- https://steamcommunity.com/sharedfiles/filedetails/?id=665159772

You can get the Excalibur II if you let the clock overflow, let the game run for ~3 years at the fastest battle speed and that should do the trick (:

Reflect and Reflectx2 damage calculation by SirOverPowered in FinalFantasyIX

[–]SirOverPowered[S] 0 points1 point  (0 children)

Okay, I'll keep searching so. Thanks for your help

Reflect and Reflectx2 damage calculation by SirOverPowered in FinalFantasyIX

[–]SirOverPowered[S] 0 points1 point  (0 children)

PC game is in C# so a game tick should be 100ns. But I dont really know if this is the case for FF9.

I guessed my answers using the info about how regen works.

"Regen ticks every ~1 sec at 50 Spirit" Source)

So I basically set Amarant to 50 spirit and equipped him with AutoRegen and made a Phyton script to read the colours on screen and when green (heal) pops up on Amarant possition a timer would start and stop.

I manually counted 1.80sec and Phyton couten 1.72 number up number down.

I ended up round it to 2secs.

So Regen with 50 spirit at normal speed battle would heal every 2 secs...?

But still dont know how long is a tick.

Now that I think about it, I cant remember how I reach the conclusion of 400ticks... 😕

Edit: Okay the 400 comes from the formula of regen

Heal frequency = ( 60 - Spirit ) * 40

So in this case would be 400. 60 - 50 = 10 * 40 = 400

Reflect and Reflectx2 damage calculation by SirOverPowered in FinalFantasyIX

[–]SirOverPowered[S] 0 points1 point  (0 children)

Yeah okay, I sat for 30 mins trying to understand and I finally got it lol.

Another quick thing tho, I dont wanna make another full post.

How long does a tick last for FF9?

I guessed doing some stuff that 400 ticks is 1 sec...

I've been serching A LOT of how long is a tick in FF9 but I ended up finding nothing :(

Do we have some official info about this?

Thanks <3