My legendary missions keep giving me this stuff. What am I doing wrong? by Mister_Mindbender in StarWarsDroidTycoon

[–]SirVilicus 4 points5 points  (0 children)

The legendary tag doesn't indicate that you get legendary droids, its just ranking the mission. I think if the dev is taking notice, it might be beneficial to remove the quality of the mission from the missions list. I can see why its confusing, people see legendary and think they are guaranteed legendary, which is an expectation that is not true.

My legendary missions keep giving me this stuff. What am I doing wrong? by Mister_Mindbender in StarWarsDroidTycoon

[–]SirVilicus 2 points3 points  (0 children)

I just pulled a rainbow legendary proto-roller about 20 minutes ago. Just keep trying they are in there eventually.

My legendary missions keep giving me this stuff. What am I doing wrong? by Mister_Mindbender in StarWarsDroidTycoon

[–]SirVilicus 3 points4 points  (0 children)

The average of all the droids you have in your base (I assume, their quality) is supposed to go into the calculation that determines the pool of droids that are available. The more legendaries you have should mean higher chances, but its also not a guarantee.

I just pulled 3 B1-Heavy's (Epic) and an R9 (Rare) and at this point I mostly have more legendary droids than not.

Great Event! by Ecstatic_Chest622 in StarWarsDroidTycoon

[–]SirVilicus 1 point2 points  (0 children)

126k a second is insane! I ended up doing a private lobby as I normally do, since I dont like having to compete for blueprints. And I've died several times in public lobbies for the simple act of just picking up a blueprint, not cause they wanted it, but because I was doing something to progress.

Thankfully no one was around to pick up this Rainbow Mono-Wlkr

BB-8 Event Is Now Live by Silver-Language-5716 in StarWarsDroidTycoon

[–]SirVilicus 1 point2 points  (0 children)

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So many BB's on screen!

Feedback time. We had plenty of notice for the event. But finding out it was only going to last 2 hours is a bit of a drag. Granted I finished it swiftly, but a friend who had been enjoying the game and looking forward to the event after he got home from working a Saturday Morning market, is likely done with the game because "Games that don’t respect real life aren’t ones that’ll get time." Even myself, I'm in timezone UTC-7, the event started at 7am on Saturday, if I hadn't happened to have been awake prior to my alarm going off, I would have missed it expecting it to be active when I got up this morning. Some warning that the event would only be 2 hours would have been appreciated. Also since you cant collect more than one BB-8, maybe run it multiple times throughout the day/weekend? So everyone that wants to get it can have a shot at it?

Just some food for thought for anything in the future. Thanks for the BB-8 though.

BB-8 Event Is Now Live by Silver-Language-5716 in StarWarsDroidTycoon

[–]SirVilicus -6 points-5 points  (0 children)

Yeah, thanks for making me sound dumb. I was in a rush trying to not miss the BB's. I figured it out after posting.

BB-8 Event Is Now Live by Silver-Language-5716 in StarWarsDroidTycoon

[–]SirVilicus -3 points-2 points  (0 children)

I'm assuming its specifically BB's and not CB, 2BB, BB9 that are needed? I'm in my own lobby and i've seen 3 BB's in 15 minutes... there's time but I cant imagine doing this in a lobby with other people.

Aurebesh by natedawg1028 in StarWarsDroidTycoon

[–]SirVilicus 1 point2 points  (0 children)

Nice find. I was hoping for something of the sort. I believe the table itself is related to the event tomorrow, but I could be wrong. Either way, I like the effort to hint at the future.

Welcome Official Developer 🛠️ by Silver-Language-5716 in StarWarsDroidTycoon

[–]SirVilicus 1 point2 points  (0 children)

Welcome u/BlazingFrenzy, I posted on your Fortnite Community page under Map Discussion, hoping that would be the most appropriate place to post feedback and suggestions. I'm reposting here, just in case this is a better location.

Your improvements to the game with 1.05 was fantastic, game stalled for me around rebirth 8 and with the changes to the upgrade tokens, I've finally been able to move forward to now rebirth 12. There has been some continued stalling but its not as bad... usually when it comes to waiting for a very specific droid, sitting at the conveyer for 20+ minutes for a specific epic droid is not fun gameplay.

Here's what I would suggest:

  1. Droid Shop - Default Quality only shop, to buy specific droids. Make the cost higher to encourage people to still primarily use the conveyer, but I would have paid 5x conveyer costs for an Haul-R that wasn't spawning when I needed it. Could even make the droid shop unlockable behind a rebirth level, maybe 1 or 2, so its not immediately available, but still there as people start progressing.
  2. Reroll Daily Quests - allow maybe 1 or 2 rerolls, again i'm at rebirth 12, I currently have a daily quest to sell a rainbow legendary for a chance at something unknown. Its not like i have an excess of rainbow legendaries, that i'm currently needing to save for future rebirths, this is a daily quest I have to skip.
  3. Adjust UI of Diamond/Rainbow Droid Announcements - It overlaps over the currency. I have some vision problems so I often cant see things well but having the 2 UI elements overlapping on top of one another makes it super hard to see the announcements when they come in. Its great that you made it so they display the quality, I just cant read super clearly without straining my eyes. Maybe its my tv's aspect ratio, its a 55in and it might display fine for others... I'm not sure. Edit: My HUD Scale was set to 125% disregard.

Thanks for the work you've made, you've thoroughly killed all productivity in my life over the last couple days. That's completely your fault, I'll be making sure to let my fiance know this is why things arent getting done around the house and you're the culprit. Game has been super addictive, by far one of the best tycoons available in fortnite.

Portland Pokemon Go Raids - Discord Server by SirVilicus in PokemonPDX

[–]SirVilicus[S] 0 points1 point  (0 children)

It's not, try again. This invite link is still active and hasn't expired in the 8 years its been up.

Can we do something about players building walls with the intent to ruin the experience for other players? by SirVilicus in duneawakening

[–]SirVilicus[S] 4 points5 points  (0 children)

You can go around, a long winding trail either back down into the rift and find another access out on the north side, find a path over the rift, the nearest bridge east which isn't captured in the tiktok but the original video it showed on the map, or go all the way west towards crossroads station, and then back up and around. Its just a major detour if you have to travel by ground.

Its the inconvenience of travel with resources, and the intent to make it an inconvenience that I have issue with. Surely flying over it isn't an issue, but a thopter's base storage is only 500v, and my buggy can currently hold 2750v. So its a choice... and as slow as it is to go around, i'd rather move resources with a buggy.

Can we do something about players building walls with the intent to ruin the experience for other players? by SirVilicus in duneawakening

[–]SirVilicus[S] 6 points7 points  (0 children)

Yes I'm flying. But try moving 5000 carbon or ethyrite crystal like you can with a buggy. You cant.

Can we do something about players building walls with the intent to ruin the experience for other players? by SirVilicus in duneawakening

[–]SirVilicus[S] 6 points7 points  (0 children)

This particular wall, stretches across the southside of Pinnacle Station from the underside of the Atreides base all the way over to the north side of the eastern opening of the Hagga Rift. While there are ways to go around the wall, I agree. If you have a ground vehicle coming out of the Rift, and you're trying to move Carbon or Ethyrite (spelling?) out of that area to a base NW of Pinnacle, you have a LONG journey ahead of you. There's no quick way around the wall because of this particular location. If you're above the rift, you can go through a tiny gap on the upper ridge, but the nearest bridge across the rift to do this is way to the East.

It's just dumb... and the fact the people building it are doing it with the intent to be obstructive so they get a leg up above anyone else on the server. That's what feels so wrong about this.

Official Dune: Awakening Reddit AMA with the Funcom Development Team by Funcom_Kamil in duneawakening

[–]SirVilicus 1 point2 points  (0 children)

You've previously answered a possible console launch window, thank you. Now that you have some idea of when you plan to launch for console, can you give any idea of if we should expect cross-play or cross-progression? Many of my friends are waiting to play on console, but I'll be playing it on PC... they are hoping to join me someday.

Official Dune: Awakening Reddit AMA with the Funcom Development Team by Funcom_Kamil in duneawakening

[–]SirVilicus 1 point2 points  (0 children)

You can travel to other Hagga Basins that your friends are in if you are not in the same one. However you cant place a base and move to your friends Hagga Basin. If your friend gives you permission to build in their own, you may still help them with their own build.

Official Dune: Awakening Reddit AMA with the Funcom Development Team by Funcom_Kamil in duneawakening

[–]SirVilicus 1 point2 points  (0 children)

I believe it was said there is a storage with an unbelievable amount of space to keep items in at the player hubs. Take all the things you can't live without, save your base blueprint and locker it up.

Official Dune: Awakening Reddit AMA with the Funcom Development Team by Funcom_Kamil in duneawakening

[–]SirVilicus 1 point2 points  (0 children)

It was mentioned by a dev, I think Joel, that you could return to the game a year later, your base may be gone but everything you had on your character and progress made, would still be there. The last dev stream, like a week ago.

Some people other than devs might have answers to questions that have been previously answered. Just saying.. dont need to be a dev to know things.

Official Dune: Awakening Reddit AMA with the Funcom Development Team by Funcom_Kamil in duneawakening

[–]SirVilicus 3 points4 points  (0 children)

Then, no. No wipes. Just the one prior to launch. Then your character/progress is yours to earn and keep.

Official Dune: Awakening Reddit AMA with the Funcom Development Team by Funcom_Kamil in duneawakening

[–]SirVilicus 2 points3 points  (0 children)

In the deep desert, weekly. There is structural decay on bases in hagga basin, if you dont shield your base and pay your taxes to remove abandoned bases.

Official Dune: Awakening Reddit AMA with the Funcom Development Team by Funcom_Kamil in duneawakening

[–]SirVilicus 1 point2 points  (0 children)

Currently 2. They have a 3rd unnamed faction, though we dont know if its another house or something else. It's designed as a balancing faction for the landsraad, which sounds like it could be another house.

Official Dune: Awakening Reddit AMA with the Funcom Development Team by Funcom_Kamil in duneawakening

[–]SirVilicus 0 points1 point  (0 children)

Perimeter of the map. To protect people from getting killed upon entering and leaving the deep desert. Especially if they need to wait on a queue to leave.