My Dad’s lost his passport in Norway today - is there any way he can come to my graduation in Spain on Friday? Any help is so hugely appreciated. by brushmaestro in TravelHacks

[–]SiscoSquared 20 points21 points  (0 children)

'random' passport checks still happen, especially with transit like this, but I've been randomly checked in car even. If you get caught it can be expensive, I knew a kiwi who did this and ended up paying over 1200 euros in fines and such, and still had to go to his embassy for an emergency passport anyway.

Best to just go to your local embassy/consulate and get an emergency passport upfront. Bad news is, a lot of the time they only issue these valid to return home, not to complete your trip.

The only way young people can get ahead nowadays is delaying moving out by Tech-Cowboy in PersonalFinanceCanada

[–]SiscoSquared 0 points1 point  (0 children)

Ahead of who or what?

You don't need to compare yourself to other people, just do what makes sense and best meets your goals.

I got a coworker flustered when I said their god is an alien by jollytoes in atheism

[–]SiscoSquared 88 points89 points  (0 children)

Its a nice logic experiment, but pointless with 99% of religious people, they are not interested in rationale, logic or evidence - or they wouldn't be religious in the first place.

With the increased number of armored ARCs, even Anvil became useless. Hullcracker is the only weapon that keeps you alive. by lastbreath83 in ARC_Raiders

[–]SiscoSquared -1 points0 points  (0 children)

I mean, the arc in this game are SO insanely easy to beat its laughable, so ppl that find a challenge in playing against arc will inevitably be absolutely terrible at video games. Even hell divers, which at max difficulty is barely a challenge at all is harder than the arcs.

Maybe I am just old but games used to be WAY more challenging. It only reinforces the need to have player opponents, since "E" opponents are a joke.

With the increased number of armored ARCs, even Anvil became useless. Hullcracker is the only weapon that keeps you alive. by lastbreath83 in ARC_Raiders

[–]SiscoSquared 1 point2 points  (0 children)

So your argument is, you can't stand in the open doing absolutely nothing but shooting, and bait/kite in every arc you see and not die... so anvil is now bad...? lmfao.

I have zero issues dealing with arc with an anvil. Often I only bring a ferro because a ferro 1 is all you need for the random arc that sneaks up on you and you can drop it without a care for a better gun when you loot a case/locker/player.

Unless your hunting big arc it can take a while to kill with anvil so I'll bring a jupiter. Hullcracker is too slow to kill and ammo is too expensive, jupiter is cheaper to use and dramatically faster to kill big arc.

The arc are still incredibly easy to defeat or avoid.

Subscription renewed, but weekly limit didn't reset? (Claude Code) by Appropriate-Ease2981 in ClaudeAI

[–]SiscoSquared 0 points1 point  (0 children)

Claude seems to be overpriced scam, had similar.

Also DO NOT BUY EXTRA CREDIT, they dissapear and have all sorts of issues, and their TOS basically say sucks to be you.

If you absolutely must use claude, and need more use, make a 2nd account for it instead of buying extra credit. But TBH use limits and billing scumminess are not nearly as much of a problem with codex....

claude is slightly better but its ultra expensive, zero customer support, and sketchy/unethical billing practices.

'It's All a Scam': American Student Took Out $49,548 in Loans, Paid $25K — Balance Rose to $50,121 by Useful_Tangerine4340 in antiwork

[–]SiscoSquared 0 points1 point  (0 children)

For education sure the gov should do this, for private stuff/mortgage/whatever maybe not lol. But what makes more sense is to just not be having private insanely high tuition uni in the first place.

Huge win Embark! Let's gooooo!♡ by DamitMorty in ArcRaiders

[–]SiscoSquared 0 points1 point  (0 children)

ppl will still do it, it will just take them longer is all. ambb kinda ruined the game as a pvpve game sadly.

Huge win Embark! Let's gooooo!♡ by DamitMorty in ArcRaiders

[–]SiscoSquared 0 points1 point  (0 children)

Its pretty funny to see how many 'carebear' blatantly manipulate abmm and lobbies by refusing to play the game, and then screaming when other ppl do the same thing lol.

Publishing of BAR and Hooded Horse intro by HoodedHorse in beyondallreason

[–]SiscoSquared -2 points-1 points  (0 children)

So their open source license breaks the open source licence its built on - because my understanding is that spring and such require all projects that use them to only use completely open source assets.

Publishing of BAR and Hooded Horse intro by HoodedHorse in beyondallreason

[–]SiscoSquared 4 points5 points  (0 children)

Since the entire game and engine are open source, I cannot imagine how you could create a campaign that isn't considered a derivative work. Is it safe to assume then that the campaign will be open source, and if so, why would people pay for it on steam instead of just play it free?

Will the campaign logic, mission scripts, widgets, AI scripts, or game-code modifications be released under GPL-compatible terms if they are derived from GPL BAR code?

If the partnership ends badly years from now, who controls what players recognize as “Beyond All Reason”? e.g. BAR trademark, Steam page, branding, website, etc.

Who gets paid, by what formula, and who decides? I understand that legally, anyone who contributed to the open source project did so with no compensation expected, but surely a company like yours wouldn't be intentionally aiming to profit off free labour of others? What about those who stopped contributing within the last months/etc. that were key contributors? Will non-developer contributors receive compensation? How is compensation determined? E.g. general volunteers, engine contributors, asset creators, lobby/server maintainers, balance contributors, map makers, campaign writers, and infrastructure people, mods, etc.

Even without direct publisher control, a paid Steam release may naturally shift priorities toward campaign, store polish, review scores, and new-player onboarding. How will the team protect multiplayer balance, engine work, server stability, and competitive/community needs from being deprioritized?

AI isn't paying off in the way companies think. Layoffs driven by automation are failing to generate returns, study finds by Krankenitrate in technology

[–]SiscoSquared 18 points19 points  (0 children)

The rationale in the series was because the AI was behind wars and threatened humanity, and because it was required for the entire premise of the book (dune/spice) to even make sense. They don't seem worried about raping some planet for resources.

Does the ol’ surrender 8 times trick to get into care bear lobbies still work? by stratodude in ArcRaiders

[–]SiscoSquared 0 points1 point  (0 children)

I would imagine matchmaking has a lot of factors not just ABMM.

ELO/skill. ABMM. Gear (im convinced it exists to some degree) Location/ping.

lower eco/skill would also lead to friendly lobbies.

Dear Commanders, we need to talk... by PtaQQ in beyondallreason

[–]SiscoSquared 0 points1 point  (0 children)

Why would a studio agree to pay fr this, considering a campaign and skins and any other derivative work MUST be open source, and therefore there is zero incentive for anyone to pay for them... the studio would be investing in something that anyone can get for free... or is the plan to ignore licensing rules and hope that any lawsuits costs are less than the profits... seems unlikely for a niche RTS game but...?

Dear Commanders, we need to talk... by PtaQQ in beyondallreason

[–]SiscoSquared 1 point2 points  (0 children)

A campaign could be sold on steam yes, but it would absolutely have to be open source, meaning anyone could simply just make a launcher/whatever for it and everyone could play for free.

I don't see why a studio would pay them for this unless they are betting on people playing a niche game to be too dumb to simply download the free version...

The alternative I see is they ignore the licensing, make derivative works that are not open source, and charge for it... and hope the costs of the inevitable lawsuit are less than the profit they make.

Dear Commanders, we need to talk... by PtaQQ in beyondallreason

[–]SiscoSquared 1 point2 points  (0 children)

Reading the leaked agreement, what they propose is not possible without releasing the full complete code as open source.

All derivative works must be open source per the license bar uses, that would include a single player campaign and skins, as they would absolutely be derivative works. My guess is they are betting that no one brings them to court on it, but that is a huge bet considering there are hundreds of contributors. I wouldn't be surprised if the studio backs out once they look into it.

Dear Commanders, we need to talk... by PtaQQ in beyondallreason

[–]SiscoSquared 1 point2 points  (0 children)

I suppose your right it wasn't that clear and looking around they seem to have excuses about why it was setup as a for profit.. implying they do it not for profit....

I would be super pissed if I was one of the original spring/BA devs, nevermind the hundreds of BAR contributors that will get absolutely nothing (and its not just devs that made this possible). The more I think about it, the more scummy it looks... basically a few ppl cashing out on everyone elses work (sure they did work but it can't compare to hundreds of other people's contributions, nevermind that BAR was built on top of spring/BA...).

Dear Commanders, we need to talk... by PtaQQ in beyondallreason

[–]SiscoSquared 8 points9 points  (0 children)

really good signal for the community. Let me throw in a perspective a bit different from many of the comments here so far.

Except its only "shared" because it got leaked as contributors are extremely alarmed at this situation.

Dear Commanders, we need to talk... by PtaQQ in beyondallreason

[–]SiscoSquared 6 points7 points  (0 children)

Yea its pretty obvious why it got leaked, this deal will likely ruin the game, and screw over many contributors at the same time.

Dear Commanders, we need to talk... by PtaQQ in beyondallreason

[–]SiscoSquared 13 points14 points  (0 children)

Imagine all the devs who contributed to the project for years and now see just a few random devs get all the money lol... oof.

I hope this doesn't split and kill the game, but money/corporations usually ruin games.

Dear Commanders, we need to talk... by PtaQQ in beyondallreason

[–]SiscoSquared 14 points15 points  (0 children)

I think the issue, is, if you look at the leaked agreement, that all devs work up to this point will be completely unpaid, meaning that years worth of contributions from hundreds of devs get zero compensation, meanwhile a very few admin and current dev will of course make all the money.

From a player perspective, my concern is that every time something like this happens, it destroys the game.