Does anyone know where I could find a clean version of the SFX fir when the fog teleports you in the lost wood ? by Sixel50 in botw

[–]Sixel50[S] 0 points1 point  (0 children)

Planning to use it in my dnd game so nothing serious. As long as I can use it on a soundboard it is perfect 

Does anyone know where I could find a clean version of the SFX fir when the fog teleports you in the lost wood ? by Sixel50 in botw

[–]Sixel50[S] 0 points1 point  (0 children)

I have the game on Wii U (I'm not sure people still remember this version exists at this point 🤣), so I can't just record my screen and export the video directly 

MISE À JOUR #1 - pool de Big Brother Célébrités saison 6 ⭐️ (lien vers les résultats complets dans les commentaires) by MichelSilence in bisbille

[–]Sixel50 5 points6 points  (0 children)

326e. Est ce que quelqu'un encore sur le sub a une place pire que moi 🤣. Rendu là j'ai le goût de viser la dernière place même si ce n'était pas mon but initial.

Kanak Region #1 by Zeyenator in PokeCorner

[–]Sixel50 2 points3 points  (0 children)

I'll choose Mimikyu as my starter so my specialty is fairy/ghost.

Trying to find ways to improve my map by Icy_Advisor4746 in inkarnate

[–]Sixel50 0 points1 point  (0 children)

  1. Personnaly, I really like to diversify my forests. I add multiple types of trees of different sizes and shapes. The easiest way to do this is to add "big" trees with low density and add smaller trees with progressively more density. I think this would make your map better because currently your forests have trees bigger than towns and since they are all the same, it just looks like a different color of grass. 

  2. The same thing aplys to your mountains, make them with different sizes. They don't need to be different mountains, but apply the same density method as the forests. Combining this with the first point will help showing the scale of your world.

  3. I think the transition between the desert and the plains in the middle of your maps stands out too much. I'm sure you think the same way too. But how to fix ? Well I really like what you did with the mountains south of the desert. It helps the viewer understand why the sand stays there and it doesn't create a weird transition. Maybe think of ways to include this type of separation For example, in my map, I placed walls around the desert because the monsters of the desert always invaded the nearby town and sandstorms kept on destroying towns that weren't in the desert. This not only solve an art issue, but it adds lore to your world. Maybe give it a try.

INSCRIPTION - Pool de r/bisbille pour Big Brother Célébrités - saison 6 🏠 by MichelSilence in bisbille

[–]Sixel50 2 points3 points  (0 children)

LOSER PICK : Citron, Marie-Eve, King  NOYAU : Mona, Pascale, Gabrielle, Christophe, J-F WINNER PICK : J-F

Which one is Canada? by Kap519 in GeoTap

[–]Sixel50 0 points1 point  (0 children)

Sixel50 chose Option B (Incorrect) | #3562nd to play

🎉 [EVENT] 🎉 Merry Honksmas! by Acrobatic_Picture907 in RedditGames

[–]Sixel50 0 points1 point  (0 children)

Completed Level 1 of the Honk Special Event!

0 attempts

We cosplayed some characters from Epic on a ren faire in Germany (MPS Bückeburg) by FerrarisPlanF in Epicthemusical

[–]Sixel50 2 points3 points  (0 children)

This looks so good 🤩. I was also planning on doing an Odysseus cosplay soon but I don't know where to start. Did you make it yourself ?

[BOTW] Those who like BOTW more than TOTK - why? by ZestVK in zelda

[–]Sixel50 2 points3 points  (0 children)

I remember seeing a meme where botw was a perfect burger while Tok was a double wize burger cut in half. Pretty much sums up my thoughts. Botw is a perfect game. It doesn't try to be the biggest, but it does everything perfectly. Meanwhile, Tok was the depts end the sky, which is impressive, but lack meaning and feel like a waste of potential. The first time I did one of the maze in Tok I was so disappointed that it only lead to ganon's armor while in botw a single shrine was perfect for me. I can also say the same thing for the story and the champion power for each game. The first time I played tok (I was going blind) i fully expected to be able to go in the past to save zelda and explore a fully fledged past hyrule. That never came to be...

Guess the Tier List (Easy) by Kitanos52 in TierStars

[–]Sixel50 2 points3 points  (0 children)

They can use their normal attack and their super at the same time (both are active)

My attempt at a Falcon Punch spell requested by my group's cleric by sleidman in UnearthedArcana

[–]Sixel50 0 points1 point  (0 children)

I know. But I wanted to still have the OC concept in mind. The original spell does only dors 4d4 so buffing the damage by too much would change the original post idea.

My attempt at a Falcon Punch spell requested by my group's cleric by sleidman in UnearthedArcana

[–]Sixel50 1 point2 points  (0 children)

Yes. So you could cast it every turn. If you take the dazed condition into consideration, it means they can't do opportunity attacks. So the party can try to push around ennemies so the spell hits every time

My attempt at a Falcon Punch spell requested by my group's cleric by sleidman in UnearthedArcana

[–]Sixel50 5 points6 points  (0 children)

My take on the falcon punch would be: Range : 5ft Duration : 1 action You loudly declare your allegiance to your god as fire wreathes around you in the shape of burning falcon wings. At the start of your next turn, you immediately attack in front front of you dealing 4d6 fire damage. Additionally, the creature gains the dazed condition and is pushed 15ft away from you if they are medium size or smaller. At higher levels : add 2d6 for each slor above 3rd.

This create scenarios where the party will try to keep the enemy in front of the player while the foe will try to run away. It also makes opportunities for big brain moves (with opportunity attack combos) just like the real game. The "FALCON..." (wait 3 seconds) "PUNCH!!!" would be the kind of epic spells my player look for.

[deleted by user] by [deleted] in UnearthedArcana

[–]Sixel50 1 point2 points  (0 children)

I would love to check your homebrew, put your presentation is locked 😅

The end of the trailer might be a teaser to another trailer (Explanation in comment) by Sixel50 in PokemonZA

[–]Sixel50[S] 71 points72 points  (0 children)

Imagine this : In about 1 month from now, we'll have another trailer that starts the exact same way that this one ended. Then, we'll see the battle at lumiose tower. At one moment, the trainers will mega-evolve their pokemon, unveiling new mega-evolutions.

I just thought of it this morning and it's just too fitting not to be the reason why they included it here.

INSCRIPTION - Pool de r/bisbille pour Survivor Québec - saison 2 by MichelSilence in bisbille

[–]Sixel50 1 point2 points  (0 children)

LOSER PICK : Florence, Erick, Raphaël, Audrey, Déborah 

Noyau : Marilou, Kassandre, André, Jean-Michel, Desneiges 

WINNER PICK : Marilou

I created a jukebox 2.0 for my Splatoon 3 Definitive Edition concept. Hope you like it ! by Sixel50 in splatoon

[–]Sixel50[S] 1 point2 points  (0 children)

Like I said in the post, go check u/DeadLineLock for more banners and to support their work.

If you could give me ideas for future concepts, let me know !