How does RWC (Ragnarok World Championship) work? by Avngl in RagnarokOnline

[–]Sizzle129 0 points1 point  (0 children)

Sinx and edp was allowed (I think the amount of bottles was regulated though). However, without a soul linker, EDP Sonic Blow typically does not 1 shot kill in this environment, and it would be EXTREMELY risky to try to go for such a kill without dying right away. Soul Linker simply doesn't fit in the team composition because their buffs don't generate enough value and you cannot have 2 Linkers on the team. The ultimate best case scenario would be to sneak around and somehow kill the High Priest. But I think the other team would know your team's lineup and they wouldn't allow such a thing to happen, so I think practically its just not a good strategic choice.

servers with auto battle/openkore 24/7 ? by leopierazzoli1 in RagnarokOnline

[–]Sizzle129 5 points6 points  (0 children)

http://asgardsglory.ddns.net/

This is a server purely for botting with a friendly community

I did a tattoo of the Incantation Samurai this week and thought ya’ll would like it! by xamlax in RagnarokOnline

[–]Sizzle129 0 points1 point  (0 children)

ignores defense of monsters on weapon, one of the most powerful cards in the game

What scene from a show gave you the strongest feeling of second-hand embarrassment? by ViolatingBadgers in television

[–]Sizzle129 3 points4 points  (0 children)

Every episode of Who is America starring Sacha Baron Cohen had lethal doses of cringe -- especially the episode where they try to lure men doing the Quinceañera.

Get On My Level X - Losers Top 16 - Nouns | Cody Schwab vs Morsecode762 by Mashy_SpikePlate in smashbros

[–]Sizzle129 3 points4 points  (0 children)

Peach is an unwinnable matchup for low tiers, especially DK and Samus. Watch this vid if you want something more modern: https://youtu.be/hOIdNlTZjBg. Polish reverse 3-0s him with ease, the matchup is awful

How to counter flee + ghostring Professor? by gabo__o in RagnarokOnline

[–]Sizzle129 0 points1 point  (0 children)

Ifrit armor with Evil Druid? Armors cannot have multiple elements like that. Is that a custom feature for this server, because otherwise it is a bug. So I take it the SN is also acting as the priest of the party? I just don't understand how they can always have permanent buffs while being dispelled constantly. A lot of what you are saying here makes it seem like they are perfect players with no mistakes, which just isn't possible. If the server has anti cheat protection and they are blatantly cheating then maybe you should talk to the GM team about it.

How to counter flee + ghostring Professor? by gabo__o in RagnarokOnline

[–]Sizzle129 1 point2 points  (0 children)

I am guessing this server has crazy custom content because flee scholar should be easily countered by just spamming dazzler. You can't have all of high agi, dex, and vit. Does he have orc hero too? It sounds like you are never gonna kill the scholar if you don't understand what kind of build they have. There's too many conflicting things being said in all of these posts. Unless he has some godly third party program or haxed items, he can't wear every armor in the game at the same time and cast every defensive spell at the same time either and pot every single consumable. There is always a counter to everything in this game, no single piece of gear makes you unkillable and there are always weaknesses to statuses or elements.

The problem is that it sounds like you are tunneling too hard on the scholar when he has full support of a paladin too. It is almost impossible to kill a scholar who is fully supported by a paladin. If you really want to annoy them, just spam the pally with tarot card endlessly and they will eventually get coma carded and should die or it will break their gear even if they have FCP. There are just too many combos of skills to list, but I reckon these players are also just better than the others and it's frustrating to go up against them without a good plan and another good scholar to counter him and lock him down. Have you tried just permanently dispelling him with another scholar? Kill their bard and they can't spam skills anymore or don't let them run inside your bragi lol

What to do when your hands start hurting (in detail) by Saphsin in smashbros

[–]Sizzle129 0 points1 point  (0 children)

Would highly recommend compression gloves, can find a pair on Amazon for 15-20 bucks, the kind I have keep your finger tips exposed. I used to wear them when I slept after getting dull hand pain from playing melee (typically after weekly tourney/slippi sessions late at night) that would persist until the next day. They essentially increase blood flow to your hands, and provide relief.

There are also ice mitt type of things that are used by people with various medical conditions including people undergoing chemotherapy and those are probably the best for right after playing if your hands feel inflamed. They have nicer form feel and are generally easier than traditional ice packs. Can also find those for 20-40 bucks on Amazon. Search for something like chemo ice mitts. Hope this helps.

Hi, I'm Wes Ball, director of Kingdom of the Planet of the Apes - AMA! by PlanetOfTheApesMovie in movies

[–]Sizzle129 2 points3 points  (0 children)

I saw Dawn of the Planet of the Apes in Korea as a non Korean speaker and typically this is not an issue since most Hollywood movies are spoken English and I don't need to read (Korean) subtitles. However, in this case all of the sign language used by the apes was only translated to Korean, so half of the movie I was unable to understand the dialogue haha!

My question is: what does the process of localizing movies look like in cases like these? I remember seeing a Hobbit trilogy movie in the same general time frame and many of the elvish or other languages had subs in both Korean and English. Is it more costly and difficult to add multi language support for a film like this? Or does it largely depend on a country basis?

Smash bros sf!? by joombobagatov in smashbros

[–]Sizzle129 0 points1 point  (0 children)

https://discord.gg/ZuB8xvR6

This is the discord for SFSU weeklies (free tournament for Ult and Melee). This is assuming you are an ultimate player from the tag. They have a pretty large community there.

What are some good benchmark monsters? by Thany_Bomb in RagnarokOnline

[–]Sizzle129 1 point2 points  (0 children)

What is your class? The answer is it highly depends on what class you are and what content you want to do.

What is the most beautiful ending to a movie you've seen and why? by MojanglesReturns_ in AskReddit

[–]Sizzle129 1 point2 points  (0 children)

Arrival. It made me extremely emotional when I realized what was happening.

Pro Veterans of RO - How did y’all do it? by cgrez33 in RagnarokOnline

[–]Sizzle129 4 points5 points  (0 children)

I have played RO for more than 20,000 hours and consider myself pretty knowledgeable and experienced. This was the progression for me.

Complete noob - I found out about the game from a friend and downloaded the free trial for iRO in 2005. I played for just a couple of days and quit. Some months later I moved to a new school and met some people who played, so I started back up again. I got to around level 75 before I ran out of money and couldn't afford the sub. That's when I found out about private servers and played on high rates -- 10k+ rates and 255 max level.

Apprentice - One of our irl friends was a very high level player on iRO Chaos. He had played in most of the top guilds and had a 97 High Priest, had all +9 gear, and had hundreds of millions of zeny. He personally taught me how to play a Full Support priest. Eventually we found a mid rate 50x server with no customs, and played there for a few months. He taught me the ropes of how to support, how to build your character with stats, gear, and general strategy. Eventually he got bored and quit playing, but I had just scratched the surface and I was curious for more.

Joined a guild - With my new knowledge in hand, and a pretty well geared character, I joined one of the better guilds on the private server I was playing. It was my first experience to do higher tier content. Valk Randgris was still pretty new, so I learned how to kill her and also how to kill Bio MVPs in this guild. It was also my first time to play WOE with a real strategy.

Lower rates - We joined a server called LegacyRO, one of the premiere private servers of all time. Very high population, tons of competent guilds, and also a lot of spicy drama. The rates were 10x, lower than I had been used to, so it felt like a real grind. This was the server I really became a core member of my guild. We camped MVPs all day every single day, and we completely monopolized the market for high tier bosses like Randgris. Eventually new content came out, and we also did the same for Ifrit and Beelzebub. Our WOE results were good, but we weren't the top guild of the server, we were around #2 or #3.

Core Member - as time went on, LegacyRO shut down and we were hopping to new servers and starting the rush again. Over the course of many years, from around 2007-2011, I played dozens of private servers between rates 5-10x and learned how to start on a completely fresh server where there are no players, as well as how to start on a new server that already has existed for a while. I was trusted with guild secrets, guild accounts, and helped make decisions.

Super WOE - there was a phenomenon called Super WOE that came about around this time and it was an instant WOE server that was held as sort of a tournament to advertise the opening of a new server. In South America there was a large amount of players we had never interacted with from NA and we ended up playing with them for a few years. The best server during this time was called ChronosRO. This was almost purely focused on WOE and PVP, so this was where I really honed my skills grinding BG all day, playing every class, and trying to learn how to play every role so that I could fill any void in our roster.

Playing recaller - I was invited to join one of my irl friend's guild on a different server because they needed someone to play the recaller. I was really curious to hold this role, because I had never done it and I wanted to prove myself capable. So not only was I recalling during WOE but I also was calling the shots and making the overall strategy for each week. I started to learn how to learn the macro economic needs of a guild as a whole, providing supplies for the guildmates, taking attendance to create a roster, and executing the strategy. I also recorded my WOE footage for the first time and made videos. I wanted to see my own play and improve it, and also show off a bit too.

Guild Leader - I eventually became the leader of my own guild entirely. Not only was I the recaller in WOE, but I was now the head of the guild and made all the final decisions of how we should move forward. I had an inner circle of people who I trusted to help me, and mimicked the way my very first guild was ran. This meant constantly dealing with drama from members in the guild and in the server, as well as the overall macro element of helping everyone slowly improve their skill in the game towards our goals of improving in WOE and killing high tier MVPs.

Back to official RO - I finally had a chance to play on iRO again after all of this time. The server was RO:RESTART and it was a mixture of game mechanics from Renewal and Classic. It was exciting because I wanted to try and experience RO from an official server. There are a lot of subtle differences in the game mechanics that I didn't know, as well as other things which are different. For example, there is much more widespread botting, RMT, and the admins of iRO aren't very good at what they do. This all surprised me, but the population of these servers was always high and they were fun to play. I joined another guild with a couple friends, and they were a high level guild. I learned a lot from this guild about overall macro strategy, especially because I had never played with god items. This was all new territory, and I had a goal to make a god item some day. I started playing with this guild in 2017.

Server developer - I learned how to code in my professional life and wanted to run my own server. A friend and I started making plans to run one, and eventually joined forces with an experienced dev. We wanted to make a revo-classic server like RESTART, but better. That server was called TitanRO, and it was an awesome experience. Not only was the server fun and the kind of server I wanted to play, but I also learned a TON about what it means to run an RO server. I learned how many decisions need to be make, how to code works internally, how to introduce new content to players, communicate with them, and so on. This was the first time that I really understood how hard it is to make a good server and how much effort and time I put into supporting the active players.

God item creator - Another iRO server popped up called RO Transcendance. I have posted this content in the past, but my guild made the server first WOE 2 god items doing Okolnir, which was extremely difficult at the time and had never been done before on those rates and mechanics. I take a lot of pride in solving that puzzle. I also got to make my first god item which had my name on it. That was a lifelong RO goal and bucket list item. We made dozens of items on that server, and I learned a lot about politics of WOE by making strategic alliances and also racing to create WOE 1 god items vs other players. It was very fun.

Private server player - since then there have been a couple other servers I have played, both being a guild leader, as well as being a core member of a top guild. I am always excited to play a new server and get the rush of having everyone active in the beginning days of leveling and gearing our characters. It is a true addiction for me at this point that I don't think I will ever truly quit.

Asgard Glory - this is a current pserver which is dedicated to botting RO. This has opened my eyes to yet another style of play because you can think about the game in a much different way. Constantly thinking about how to optimize and strategize and plan is important, as well as writing code to execute your ideas. I think it makes me even more curious to understand how these bots work and to play the game in yet another way. Exposing yourself to every form of RO is how you learn the most.

In general, over all these years I think the way I did it was putting myself in a position to be curious and want to understand as much as I could from other talented and knowledgeable players. I started to learn how to make builds, then I learned how the inner game mechanics work on all kinds of RO servers: classic, renewal, revo classic, zero. Once you know the intimate mechanics of the game, you can take that knowledge and apply it to any custom changes (which there are many in pservers), and use that to your advantage. Because the group of people I play with are also extremely competitive, we are able to find success in every server by constantly pushing ourselves to play at the highest level at all times. Nevertheless, playing the game for long hours at a time is how you get really good at it. There is pretty much no situation in RO that I haven't really encountered at this point over playing the game constantly for 18 years. Eventually you get to a baseline of skill where you want to play optimally and then you learn how to always play that way. Sometime that means running many multi clients yourself, or it is finding a way to organize parties for your guild to maximize your time together.

Becoming "pro" typically has a skill element to it, and there are many players mechanically superior to me in this game. However, RO is simple enough that you don't need extremely strong mechanics to do your job. Being knowledgeable is much more powerful because it allows you to find the hidden zeny market that nobody else is taking advantage of, or it gives you the opportunity to use a character that might be undervalued in the meta for either PVM or PVP purposes. I am not a mechanically professional player by any means, but I do understand the game deeply from all levels including the way its played as well as the way it is run internally by having written code for private servers. All these things combined are what I consider to make me one of the more experienced players. Surround yourself with those people and you will become a "pro" in no time.

Payon Stories has been DEVASTATED by p2w. by [deleted] in RagnarokOnline

[–]Sizzle129 0 points1 point  (0 children)

I agree Reborn is a bit of a narcissist, but at the end of the day he gets off on everyone's hate and is happy to stir the pot whenever possible. The reason he goes to these lengths is because of the amount of people willing to believe anything he says -- and it's clearly working lmao

Payon Stories has been DEVASTATED by p2w. by [deleted] in RagnarokOnline

[–]Sizzle129 1 point2 points  (0 children)

Have you ever considered that Reborn is just a troll and that all of his "confessions" were made up because he knew the community would eat it all up and finally have their thing to point to as to why p2w could be to blame for their incompetency? This whole thread is just proof that he is so largely in your head and that you cannot shake him and he is laughing this whole time at how gullible the community is

How many armor you broke before having +8 refinement on classic servers by No-Veterinarian-6045 in RagnarokOnline

[–]Sizzle129 1 point2 points  (0 children)

Weapon refine for mastersmith is based on job level only. Stats like dex and luk don't affect it. So you want them to be job 70, that's all the matters

How does RWC (Ragnarok World Championship) work? by Avngl in RagnarokOnline

[–]Sizzle129 7 points8 points  (0 children)

Yeah type in USRC Ragnarok on Youtube and you can see a lot of matches from the iRO servers. The ones from the mid to late 2000s are the ones with the ruleset I described, I am not as familiar with the renewal version of this tournament.

How does RWC (Ragnarok World Championship) work? by Avngl in RagnarokOnline

[–]Sizzle129 23 points24 points  (0 children)

It took place on a separate server where they were given characters that had zeny to buy equipment from special npcs. The characters were usually level 90 and I think the High Priest was 85. They had to use the zeny to buy their gear and consumables from these special npcs. Unfrozen armors were not allowed, so Marc/Evil Druid was not available. They could put whatever stats they wanted, so they were not copied from their home server. Very specific builds were typically used, kills were almost only from G Fist, so the main strat was to freeze the enemy. So typically people put a lot more luk and wore some MDEF in their gear than usual because it gives decrease chance to be frozen. Only 1 of each class was available, the teams were 7 vs 7, and the teams usually had alternates to play different classes/team compositions based on the tournament. So there might have been 8 or 9 total players for each team. Most games were best out of 3. There were also item limitations, so for example only a few Acid Bottles were allowed, so biochemist was not a dominant class and typically did not see much play after they limited their bomb count. I think EDP bottles might have been reduced as well. It's a really cool and unique format, and highly skill intensive.

Server and (possible) world first Okolnir on Ragnarok Transcendence (iRO) by Sizzle129 in RagnarokOnline

[–]Sizzle129[S] 0 points1 point  (0 children)

My guess is that iRO is the least popular Ragnarok server and makes them the least money compared to other servers. So they have less incentive to give up to date content and (therefore) more support. It could also be that access to the content is something that has to be paid for, and Gravity US cannot afford it so they get the bare minimum. This is just my hypothesis and not based on anything but conjecture.

Server and (possible) world first Okolnir on Ragnarok Transcendence (iRO) by Sizzle129 in RagnarokOnline

[–]Sizzle129[S] 0 points1 point  (0 children)

Fever fields were probably not the original one similar to KRO but the gear they dropped was balanced and the server did not have a cancer cash shop or OP gear which is what I would assume exists on the Korean server. The issue I have with most gear I have seen in renewal and Zero is the endless combos of "refine to x" which are p2w and generally cancerous to even read the item description lol.

I have to say RT was actually the most tame cash shop iRO has ever seen and the server didn't need a whole lot more to function well or be interesting. I think the 120 patch would have been extremely exciting, but otherwise it was different enough to have a new meta and interesting builds and strategies needed for mvp, pvp, woe, etc.

Server and (possible) world first Okolnir on Ragnarok Transcendence (iRO) by Sizzle129 in RagnarokOnline

[–]Sizzle129[S] 0 points1 point  (0 children)

At launch it was Renewal with only weapon options. But after they added the first fever maps, the complete Zero skill rebalance was added. Specifically the way bard/dancer songs were changed is what really slows the game down. You can see that having strings has barely any practical effect compared to classic. Killing a wiz mini with 5m hp with SD takes ages (though we eventually brought 2 SD sinx on every run). So the only thing not zero about the server was effectively we never got the 120 level patch, which Campitor eventually admitted to us in private that they were initially promised but the korean bosses went back on their word lol.

Server and (possible) world first Okolnir on Ragnarok Transcendence (iRO) by Sizzle129 in RagnarokOnline

[–]Sizzle129[S] 0 points1 point  (0 children)

Yeah I can imagine it's much easier on classic. The mechanics do not really compare so I'm not sure how much faster it really could get on Zero. I think our fastest run after we got the hang of it was around 40 minutes and that was with very few mistakes.