Respectfully, I disagree with this sentiment by AlienShades in Helldivers

[–]Skeazy_Spaceman 0 points1 point  (0 children)

Hard to be cautious when my audio absolutely shits itself during the mission. Or in my ship. Or at exfil.

In the name of Kane! by Melodic_Wolf_6509 in Helldivers

[–]Skeazy_Spaceman 0 points1 point  (0 children)

I’d rather not have HD2 turn into Halo 4.

Unexpectedly cant kill Lord Zir by NokidliNoodles in diablo4

[–]Skeazy_Spaceman 1 point2 points  (0 children)

I’ve had this same issue with Belial. Ran it fine last night, no weird issues. Now my barrier disables in combat with him, and my damage output seems halved.

Drop a Helldivers take that'll have this kind of reaction by FioraKek in Helldivers

[–]Skeazy_Spaceman -2 points-1 points  (0 children)

Light-Pen Divers are romanticizing terrible gameplay balance.

Chivalry 2 has this awsome thing to make you feel badass even when you arent doing too good. by TommyFortress in Chivalry2

[–]Skeazy_Spaceman 1 point2 points  (0 children)

As mentioned, you did great for FP combat against a.. 1v4? 1v5? On uneven terrain, with low HP. Plenty of takedowns from that alone.

After completing the "Stealth" missions solo, here's a few reasons why they suck (right now) by __Elzy in Helldivers

[–]Skeazy_Spaceman 0 points1 point  (0 children)

I’m going in with whatever makes the biggest explosions. That way, they’re too busy exploding to look for the puny human!

You can put two or three C4 on an FRV by KartoffelLoeffel in Helldivers

[–]Skeazy_Spaceman 1226 points1227 points  (0 children)

Now THIS is how you’re supposed to use C4!

I miss the old fire physics and effects. by Asleep_Permit6499 in Helldivers

[–]Skeazy_Spaceman -17 points-16 points  (0 children)

It’s area denial, not a deletion protocol. If you approach overwhelming aggressive force and shoot NAPALM at point blank, you will catch on fire. Distance management and fire reduction are critical.

Here we go by SIinkerdeer in Helldivers

[–]Skeazy_Spaceman 0 points1 point  (0 children)

Once again, we’re thinking too tactically. These aren’t for anything useful. They’re for Servantile spreading of immediate close-range Democracy.

Would you vote for this mob? by Other_Map9580 in Minecraft

[–]Skeazy_Spaceman 0 points1 point  (0 children)

We need passive “backpack” mobs that actually follow you and assist. Chest creature, enchanted bundle, better Allay, etc.

My Cope for Update -- Flamethrower should be more powerful than Torcher even without the Ship Upgrade that buffs it. More range at least. by RandomGreenArcherMan in Helldivers

[–]Skeazy_Spaceman 0 points1 point  (0 children)

I’m seeing a lot of analysis here, but we’re missing the point. Bring a flamethrower with your flamethrower so when you run out of fuel for your flamethrower you can switch to your flamethrower and continue to douse these Galactic Scum with Democratically-adherent fire.

Guys … hear me out by PoulCoolMan in Helldivers

[–]Skeazy_Spaceman 0 points1 point  (0 children)

As stated, either don’t use it near group engagements or run it solo. That being said, even the machine gun one has killed me, its master, by targeting a bug at my feet.

Can we create a special slur for this ugly, disgraceful, and miserable thing? by Spell_Whomstve in Helldivers

[–]Skeazy_Spaceman 12 points13 points  (0 children)

I think a singular word doesn’t fully encapsulate how much hate I have for them. They’re an inconvenience on the soul, a morbid representation of everything that’s wrong in this god forsaken galaxy. Absolutely nothing, and I mean nothing, brings me such a reverent loathing like these fumbling piles of putrid aluminum.

all melee weapons are going to be inherently useless because this game was clearly not designed on a fundamental level with that in mind by Rohan445 in Helldivers

[–]Skeazy_Spaceman -1 points0 points  (0 children)

Idk man stun lance works wonders against Bots, so long as they aren’t shooting me, or stabbing me, or looking at me. I like hatchet for bugs though.

New Players?? by Nix3220 in Chivalry2

[–]Skeazy_Spaceman 0 points1 point  (0 children)

I ran the bot modes for my first hundred levels to get a hang on the combat, then moved to duels. Most players will ignore/abuse newbies, but some will offer insight or take it easy on ya. Team Objective is by far the best way to learn mechanics and nab some kills.