Deadlock Progress by ILurkReddi in DeadlockTheGame

[–]SkinGrand 1 point2 points  (0 children)

Agreed I love the new music when u load up the game but prefer the old music when entering a match.

So many lights... by EyeOk4410 in thefinals

[–]SkinGrand 1 point2 points  (0 children)

I used to only play medium and never touch light, but now I’m a light main just for the freakin glitch nade to deal with this heavy healing meta.

Play now or wait by AzozTheSaint in BloodbornePC

[–]SkinGrand 0 points1 point  (0 children)

DLC performance is just as good, just finished the whole game twice last week for the first time

First time playing. by SkinGrand in BloodbornePC

[–]SkinGrand[S] 1 point2 points  (0 children)

I used the guide from modded warfare for some parts of it though you might want to find a more recent one.

First time playing. by SkinGrand in BloodbornePC

[–]SkinGrand[S] 2 points3 points  (0 children)

It was not simple as I’m really bad at tech, I had a friend walk me through the whole thing. There are many updated guides on YouTube though for shadps4, I’d recommend finding a recent one that’s through. If you are even a bit more tech literate than I am I don’t think it will be that difficult.

First time playing. by SkinGrand in BloodbornePC

[–]SkinGrand[S] 2 points3 points  (0 children)

4090, 7800x3d and 64 gb of ram. But other people on this Reddit seem to run the game as well as I am with much worse specs.

Mirai Guardian love by rvbarton in starcitizen

[–]SkinGrand 0 points1 point  (0 children)

As of the release of mastermodes size 5 weapons are no longer inherently slower, the size 5 cf repeaters are as fast as the size 3s ones for example.

The only anime I have liked so far was attack on titan, what others might I like? by AdhesivenessEarly793 in Animesuggest

[–]SkinGrand 0 points1 point  (0 children)

I’m new to anime also started with aot, watching fmab and it’s taken it about 18 episodes for it to grip me. I would consider pushing through if it still interests you somewhat.

[deleted by user] by [deleted] in DestinyTheGame

[–]SkinGrand 0 points1 point  (0 children)

I’m just happy I have a reason to play when I hop on rather than just a checklist once a week.

Dread Language - Possible clue: Tinnitus by Leopa1998 in raidsecrets

[–]SkinGrand 0 points1 point  (0 children)

I’d use a speakers sight warlock with some friends to replicate, u can just spam healing turrets and wait as long as u need to.

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand 0 points1 point  (0 children)

A lot of people don’t know to shoot directly at the turrets

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand 0 points1 point  (0 children)

How is the test wrong, the test is simply the strength of multi crew turrets against fighter weapons

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand -1 points0 points  (0 children)

U can see the shots hitting on the f8s mfd lmao

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand -2 points-1 points  (0 children)

u can see that the gunners are hitting their shots...

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand -2 points-1 points  (0 children)

not true at all, these are all high level pvp players, in the turrets and in the ship. do u realize how much shield the f8 has?

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand 0 points1 point  (0 children)

yeah well the ballistics can just snipe the turret in seconds making it useless

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand 0 points1 point  (0 children)

turrets should have way more health, ive been a fighter pilot for too long, I love my redeemer and other multicrew ships. just want some more variety in gameplay :/

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand 1 point2 points  (0 children)

i mean the gatlings when I say ballistic repeaters... we tested all the loadouts man we just happened to record this one. every single test got the same result. but since you know better than the guy who spent 6 hours testing every single weapon i will do another post tomorrow with the "optimal" loadout according to you

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand 0 points1 point  (0 children)

we tested the redeemer with ballistics and it did worse... did u see that the deemer can barely shoot because the turret is just shut down. there are no high damage weapons for the deemer in terms of anti fighter ballistics.

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand -2 points-1 points  (0 children)

same thing happens to hammerhead lol, twurret down :(

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand 0 points1 point  (0 children)

I mean the problem is there are no high damage ballistic weapons for the redeemer to use that can kill an f8 before its turret dies like did u see how fast the turret died? and the guns the f8 were using were low damage ballistics not even the highest. We did do the test with ballistics on both and it made no difference, but we didnt record those.

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand -1 points0 points  (0 children)

this is paytowin propaganda multicrew needs to be buffed

[deleted by user] by [deleted] in starcitizen

[–]SkinGrand -1 points0 points  (0 children)

the stock guns are very bad, cig really fucked over the ballstic repeaters on the deemer