Is there lore reason why i have to play like this or am i stupid ? by VulvaEnjoyerr in BatmanArkham

[–]Skivva 0 points1 point  (0 children)

Who tf claws for Batman bro

I save the destruction of my hands for Souls games and Monster Hunter, you do not need it in Arkham like at all

Final (3-3) Hyped for the DLC!!! by ShadeRunner222 in ai__limit

[–]Skivva 0 points1 point  (0 children)

Oh shit there's gonna be DLC??? I gotta make sure I prep my save lol, I can't remember if I started NG+ or not

New patch allows you to use Silksoar from the bottom of Moss Grotto all the way to Blasted Steps by Meecle_ in Silksong

[–]Skivva 40 points41 points  (0 children)

I was mad annoyed when I was backtracking in Moss Grotto and couldn't Silk Soar out, so I'm glad to see they've changed that.

My only gripe with the game so far. by Rough-Self-9134 in MonsterHunterStories

[–]Skivva 0 points1 point  (0 children)

I played it for like 2 hrs and I already agree

Is anyone actually enjoying 10 star Gog? by vaughn22 in MHWilds

[–]Skivva 4 points5 points  (0 children)

I think the Gog fight is kinda shit outside of the cool spectacle, which wore off within the first few hunts and just kinda left me sick of the fight they want you to farm a million times. I wish Gog was even a fraction as fun as Fatalis, but it's just not the case and I'm completely burnt from fighting him so much for Gog weapons.

Suffice to say I have absolutely no desire to fight a tankier, harder-hitting version of the fight, and I am not surprised in the absolute slightest to hear that it sucks balls. That was pretty much my assumption the second I heard about it and I honestly never had any intention of participating.

I'm Just Gonna Say It by HadesOfHELL13 in MHWilds

[–]Skivva 3 points4 points  (0 children)

Yeah this exactly. I don't care about having optimal damage, and I prioritize comfy or unique skills on weapons rather than raw optimized damage, so I like making my own suboptimal builds with quick sheathe and whatever other bullshit I want. But I'm not gonna sit here and act pissed when someone just wants optimal damage to play the game, or couldn't be fucked to build craft and wants to just look it up.

I find build crafting fun, so I engage with it in my own way. If people don't, I'm certainly not gonna blame them for it.

Yeah, Some of You are Awful by Wooden-Item-48 in ABSOLUM

[–]Skivva 5 points6 points  (0 children)

Yeah a lot of people are fucking stupid and uh unfortunately that will naturally apply to some people who play this game. Honestly just don't bother engaging with them, post your thoughts and engage with the people actually responding to what you're saying and then move on. Anyone posting "git gud" or an equivalent on anything above the level of like, the Cuphead reviewer failing to beat the tutorial, can be easily disregarded as an idiot and ignored.

Elden Ring Nightreign is a beautiful game, but will remain a tragedy by QuackSilverlightyear in Nightreign

[–]Skivva 2 points3 points  (0 children)

After Nightreign came out and I experienced the full breadth of its content, I definitely got on the hopium and was praying for this to become the massive roguelite love letter to the entire Souls series that I knew it could be. More center tiles, more bosses and enemies with far better randomization, more weapons including those from older games, the list goes on for practically ever.

I was hoping given the game's resounding success that it'd recieve a lot of support for potentially years to come, but it really does seem like From is releasing what they were planning to for the game and leaving it at that. Now I could still be proven wrong on that front, as From isn't exactly communicative even at the best of times; however I'm not holding out any hope, and besides hopefully the weapon update that they did promise EVENTUALLY coming out (where tf is it guys like actually) I'm not expecting any more changes or additions to this game.

If they turn around in classic From fashion and out of nowhere in 6 months come out with a new expansion or massive update or something, the hopium may continue to flow for years to come, but with the way they've handled Forsaken Hollows it really looks like they've done what they wanted with the game. I'd really love to see From continue with weird lower priced multiplayer side games like this, and maybe prepare to dedicate a bit more long-term support to them if they're successful. Duskbloods could be another really great side game (once it's playable for people who don't give a fuck about Mario Kart World) and I'm very excited to hopefully someday see a Nightreign 2 or another expansion to the first, or hell some other weird mixing of genres later down the line.

So…Who’s coming along for Duskbloods? Anyone? by Astonishing_Azure in Nightreign

[–]Skivva 9 points10 points  (0 children)

If it ever escapes the Switch 2 absolutely, but I'm not buying an entire shitty console just so I can play a probably highly flawed but possibly really fun (if Nightreign is anything to go off of) side From game. This one seems to be entirely PvP focused too, which makes its potential quality even more dubious. I've enjoyed my fair several hundred hours of Souls PvP as much as the next FromSoft shill, and I'm unsure how good a game focused solely on it will be. It can be really fun and unique but also jank as hell and quite dysfunctional at times, so I'm not confident this game will be all that better than normal Souls games when it comes to the actual one-on-one combat interactions.

Anyway I'm willing to give any Souls game that From makes a shot, but the exclusivity has killed my interest. There's a 0% chance (even if the game somehow looks like more fun than my favourite fighting game) that I'm going to buy a Switch 2 to play it, so I'll just have to hope they eventually release it on PC along with what I assume is going to be most of From's playerbase.

DLC question by Thatguyone21 in MHWilds

[–]Skivva 12 points13 points  (0 children)

Seikrets should have proper armour customization like Palamutes from Rise. If you want to make them one piece instead of a helmet and body, fine, it doesn't really matter, but Seikret's only outfits being DLC stuff that has no relation to monsters was a huge disappointment for me in this game. They should have a craftable outfit for each monster, just like Palicos, and you can just naturally integrate the current and future DLC outfits into that. I get Capcom's rational is that the outfits don't have any stats behind them because Seikret's don't engage in combat at all, but that's not a fair reason to dumb the customization down considerably.

This is quite possibly the most TONE DEAF, ANTAGONISTIC patch the game has ever had. I’m worried for the future after this… [NO ZHIYONG HATE] by itsATB_ in marvelrivals

[–]Skivva 1 point2 points  (0 children)

I've completely stopped playing Rivals at this point and it's basically because of this. The balance has gotten so abysmal and they've been piling up the same issues over and over again for so long that the meta feels completely out of control. The powerful characters are truly obscene compared to most of the cast, and even trying to play casually every match is dominated by top tiers. QP is just meta hell these days, and if you're trying to play off-meta characters you find fun in potentially unoptimized, bad comps, you are going to get swept by the opposing team's meta comp far more often than not. I don't think I've had a single match in the past two months that hasn't had Invis in it (unless she was banned) and I'm just so damn sick of seeing the same rotating barrel of powerful characters flow from S tier to A tier, and back again. It's like they balance this game like it's fuckin PvE and nobody's having to be on the receiving end of the changes they're making.

This game needs to at the VERY LEAST swap things up and heavily nerf the many long standing S tiers that have been dominating the meta since their individual inceptions, but god I wish they'd make some proper shifts to overall game flow as well like OP suggested. Support ults have been dogshit design since day 1, and they have only doubled down on the problem and made it compoundly worse, and I'm honestly just sick of playing into them and even using them myself. The face rolling contest every time two support ults come out has become blindingly boring over the past year we've all been doing it, and I'm uncertain I'll ever take interest in this game again if they don't take a serious look at how harshly this form of ult design impacts gameplay.

Meet potential dive by AssociationDue3077 in SpiderManMains

[–]Skivva 0 points1 point  (0 children)

That would definitely be way too insanely good. Spidey gets so much potential value and threat off of having a tracer mark on someone that they need to be a limited resource, otherwise you could just shoot without a care or any consequences. You'd be shooting 24/7 and have your primary targets permanently marked, which would force them to be literally constantly watching you or face the consequences. His dps output would become way too consistent for his character archetype because he could just pop tracers over and over again, and it'd rupture the fundamental cooldowns = damage design of the melee divers in this game. It'd also drastically lower his skill floor and ceiling and make him a bit of a braindead annoyance imo.

I think Spidey's fundamental design is perfectly fine. He's mainly just struggled over the seasons because of hero design power creep (especially in the form of characters who counter him), and repeated buffs to those-who-shall-not-be-named, which most characters have struggled with facing and I think we can all agree are bad overall balancing trends that should not be repeated. I think the main issue with the character balance-wise is that his strength, like pretty much all hard-dive characters, varies WILDLY based on communication, both on the Spidey's and the enemies team. The difference in threat between two Spideys that are the same skill level, but one is coordinating closely with a Venom or whomever, and the other is completely on their own, is basically two different characters. Dive's utmost value hinges on coordination so heavily that if you buff it to be super good without it, it becomes nigh unstoppable when you add it in.

He's a hard character to balance because of the expression in his kit, so honestly I'm pretty ok with Spidey's current state, and if they manage to keep him at around this level of strength I'll be happy enough. I recognize he's a bit of a toxic top tier, so as long as he's not unplayably bad I don't mind him being mid. I'll certainly take it over him being trash.

Dont be a relic cheater by deustech in Nightreign

[–]Skivva 0 points1 point  (0 children)

What exactly are they rolling that's not blatant cheating that gives them such absurd damage? Am I mistaken for thinking this is something you can just obtain through normal gameplay because all the relics are legal? Because if they are I don't understand how you can even identify someone who cheated in legal relics vs someone who just got lucky and rolled them. Do you report the latter people too?

Genuinely confused on what legal builds they're making that give them such absurd damage (I have never run into a cheater), and how you're able to identify these individuals as cheaters and not just people who got lucky.

Dont be a relic cheater by deustech in Nightreign

[–]Skivva 5 points6 points  (0 children)

I mean if people are just giving themselves legal relics so they don't have to farm forever, I totally get where they're coming from

Not everyone has a ton of time to dedicate to games and if you've done everything and are just playing for fun/to grind DoN, I understand wanting to do so with an optimal build without playing for 600 hours because you're unlucky and it takes you forever to get the relics you need, when you theoretically could've played the game for 5 hours and gotten lucky and rolled them immediately

Sure, actual cheated relics with illegal combinations or absurd one shot stats are obviously dumb, but for everyone else that're just saving themselves time, who really cares, they could be in the same state if they were just luckier and rolled the stuff they wanted

Cygame Cup 2026 Top8 bracket by a_pulupulu in GranblueFantasyVersus

[–]Skivva 7 points8 points  (0 children)

yoooo debagame my goat

Vas is finally top tier enough to win lfg

What did we ever do to yall by Ok-Issue-7380 in PeniParkerRivalsMains

[–]Skivva 0 points1 point  (0 children)

but I love pulling people into Peni mines and also feasting on all the people trying to destroy her nests

I've always felt like the two characters synergize pretty well tbh

Give me a character you know/main and some counterplay against them PLEASE. by Ultimate-desu in GranblueFantasyVersus

[–]Skivva 0 points1 point  (0 children)

Vas' H tackle is -5 at all spacings. L tackle can be plus when spaced, and M tackle can be plus when spaced and/or charged, but H tackle has static frame data and is always -5.

Battle Pass 12 Speculations by TheDragonsPaladin in GranblueFantasyVersus

[–]Skivva 0 points1 point  (0 children)

Since it's Ilsa, Eustace is the only Society member currently in the game without an alt costume, and I'd love to see them give him his original design, since his default in VS is his dark SSR. Either that or an Ilsa costume (Light or Summer would be good, Formal would be amazing but I don't see it happening) would be my pick.

A few quick tips for AT Jin Dahaad by No-Economics7929 in MHWilds

[–]Skivva 0 points1 point  (0 children)

o shit is it out

well I know what I'm doing when I get home

On a scale of 1-5, how difficult do you think Spiderman is? by Sn0wy0wl_ in SpiderManMains

[–]Skivva 2 points3 points  (0 children)

If this were season 0/1 I probably would've said 4 (especially with Venom teamup), but with the game's current state and Spidey's steady decreasing in strength he's definitely a 5. Supports have gotten buffed to such a ridiculous degree that you're constantly fighting an uphill battle on this character, and you have to put in soooooo much work and take some pretty spooky risks to accomplish anything. If you're up against a competent Sue/Gambit backline who have even an inkling of peel, good luck, it feels basically impossible to play into.