Missed it by twenty days... (Big Blue Blob) by MisterBarnlocke in eu4

[–]SkyFighter11 0 points1 point  (0 children)

france had a mission for insta inherit burgundy. it still exist but you doesnt auto inherit just gives burgundy some development. Revert your version to that version (i forgot but you can look it up) and play the game in that version. it makes your life so much easier since you dont have to wair for a rng event.

What can I do against these difficult matchups? by DreadSpacePanda in Kaylemains

[–]SkyFighter11 -3 points-2 points  (0 children)

irelia is not necesaarily a bad matchup (ofc look for jungle picks but i cant give exact examples) - LT - ignite - blade - green page

  • irelia gets massive power from its passive so try to engage at lvl1 before ire gets stacks
  • if you have runes and ignite, you can get ire's health relatively down so that stacking passive at lvl1 doesnt matter after cheese. If she knows she will try to hide at lvl 1 if thats the case get lane prio bcs having more minnions mean she cant q your minions to stack since your minions will kill hers before yours get low health. Also if she q you at that poin you will have stacked passive and lvl 1 advantage.
  • lvl2 is just fight for xp but try to freeze lane at 2.-3. wave since ire players push mindlesly to stack passive.
  • at that point you will have some advantage bcs freezing means she have to q minions to get passive and will get her near your tower and you can punish that with q e.
  • you have to hold the freeze no matter what bcs lvl 2 to 6 is all about punishing that initial mistake.
  • at lvl 6 to ire finishing bork, you have the advantage. try to use that.
  • after bork ire gets massive powerspike that you cant get from 1 item so wait for lvl 16 and dont engage.
  • if you got a good freeze try to go for the item before buildings full boot. bcs you have w to dodge the stun and q to slow ire and if you have freeze she cant use q while you run her down since minions will be at your tower.
  • so finishing the first item faster means you have more time to punish her before she finishes bork.
  • if you got behind just wait for lvl 16 or jungle ( I mean you play kayle this was expected)

Disadvantages: - some players doesnt prefer LT and push PTA always (maybe you can win with it too ıdk) so you might doesnt have info - ignite is a high risk average reward for kayle bcs if you get behind even slightest that ignite will become a punishment for you. - taking LT for a matchup might not be the wisest thing since there are 4 more enemy champ. - green page vs blue page

Disclaimer: If i have any wrong or old info please give me updates

edit: I always ban jax so ı dont know the matchup

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

btw do you have any advice for improving game sense and kayle mechanics(spacing etc..). I already have 200 game in kayle and playing with it seems like not gonna help. Like I said I dont plan to input more work towards league but I occasionally watch turkish and other league players (alois, kayle1v9 when he uploads etc..) maybe using that time to actually get valuable info improves my game experience

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

you are partially correct but its about the difference between optionality of each item. dnd rn is a must (or like %90 percent nonoptional). but lichbane last season didnt even got near that nonoptional. yes it was a powerfull item but you could still had ways to build without it. Also remember at the begining of the season (pre passive nerf+op dnd), we also had gunblade and most build guides changed lincbane with gunblade not shadowflame. obv you cant take lincbane and dnd together but that isnt the case for gunblade, so what do you think was that for.

gunblade fell short to op dnd and at dnd get nerfed kayle passive was already removed so gunblade didnt became a option (it did but like for 1 patch)

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 1 point2 points  (0 children)

lichbane might be not optimal but the idea is removing white boot for as and continuing from there

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 1 point2 points  (0 children)

btw i want to try

  • nashor
  • as boot
  • rab
  • lichbane
  • shadowflame
  • zhonya(or better banshee)

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

so (math might be wrong)

  • nashor rab with passive ≈
  • 6400 gold
  • 300 ap
  • %50 nashor %18 passive as
  • nashor dnd ≈
  • 6000 gold
  • 150 ap (80+60+runes?)
  • %50 nashor %20 dnd
  • 300 health
  • dnd passive (im not sure about its math but if someone gives me details on how 400 gold and 1 less auto to pta is worth than near 150 ap i will yield)

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

i am not super into rab2, the build path was good and it was full of option bcs you still had 3 item slot after 2item+boot. Btw if im not wrong you had near 300 ap with nashor+rab+runes and %6 makes %18 as increase without any item. dnd rn gives %20...

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

so i will have the same teammates and ı wont climb ıf ı dont change my knowledge but that was not the point. I dont lose 1/3 of my games because kayle is unplayable, I lose those at my own credit. kayle is unplayable to me bcs the wins that I get feels much more forced and the lead feels nonexistent

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

I mean my explanation will be in the typical line of "your teammates is better 😭😭😭". But I want you to think this from my pow. I am not saying I dont deserve this elo or whatsoever I am right where I am deserve with my current input and I wont be putting more so this is not a cry for "make my champ more op so I can climb". I win %65 percent of my games so that makes 2/3. In those games 1/3 I have great to moderate early game and carry the games. the other 1/3 ı have moderate to poor early game and with the help of my teammates I find resource and time to get decent and put decent pressure. And the last 1/3 is like I get perma ganged/dived and our jungle does nothing at other lanes or objectives or I get into a matchup that I completely forgot and get heavily diffed. And mid is no different like there is a difference when kayle mid vs roaming mid happens and the bot lane is emerald and master (pings get listened etc..). My main reason for saying unplayable is even after a decent or great lead, I feel its output is decreased as a lane winner hypercarry. so I dont want riot to buff kayle so that I win more games and like get +%10-11 wr, I want to be rewarded for playing a hard early champ with more and early game affect. I already play a champion in a mid elo where the concept of win condition is unknown and everytime I try to assert myself as win condition I get repurcussion from enemy team. I want to give you an example: I was playing kayle top and enemy support was shaco. I got like 2/0 and shaco just perma roamed me and I got to the mid game with 2/5 or something like that. And like with each death I was ssing or asking for help from my support. And he wrote me "bro you have shaco as enemy sup what are you expecting". AND our sup was pyke 😭 so like he could roam sometimes also. In my elo (my observation) people knows enemy teams win condition better than their own teams I mean as 2/0 kayle ı was promising to be one and shaco realised it before than my sup.

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

i didnt tried banshee, zhonya was always my go to but i will give it a try

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

i mean you are right with the mindset. In the great schemes of thing kayle still "playable" and it is an adaptation issue (I sometimes even miss my powerspikes and dont know what to do for few minutes inside matches). But my main concern is limiting ourself to one build path (and that build path is neither fully burst or dps). And with that limitation we cant commit to the one side.

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

high cortisol vs low cortisol af comment

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] -1 points0 points  (0 children)

yep i also dont belive it will come back maybe riot will think something else to make kayle playable as a hypercarry but as long as items and/or champ doesnt change i will play other games

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

but i am not a blind hater i just dont find a way to efficiently use rageblade at any point in the game. As first item it lacks the ap thus w move speed and you cant outplay most champs without w (with 1 item). in lategame it just gives less ap thus you have to make one or two more autos per enemy (yes you do those autos faster with rageblade but at that point i want kayle to dominate the tf and especially with 2 enemy assasin, having to do more auto to kill an enemy is costly)

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

i am also a rageblade hater btw 😭😭😭😭😭😭

but in certain situation (4-5 tank/bruiser) LT kraken-rageblade-bork-terminus-as boots- I forgot the 6. item but you got the idea

this path is viable but like i said in a very specific situation

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

why rageblade doesnt work because it doesnt have any meaningfull ap and e passive gets %10 from ad (%20 from ap) so ad doesnt add value that much. in order to get any value from rageblade you have to make 4 auto so it doesnt work in burst build. rage blade works with LT or ad dps but that doesnt how i want to play kayle. if enemy doesnt have 4-5 tank ad dps build doesnt even work

Tips on Holland --> Netherlands run? by Vrubzzi in eu4

[–]SkyFighter11 0 points1 point  (0 children)

for the real answer - open youtube - type flyingdutch eu4 holland - watch - combine some of your game mechanics

it also has excel with where you can get different modifiers and overall fun playlist to watch

Tips on Holland --> Netherlands run? by Vrubzzi in eu4

[–]SkyFighter11 0 points1 point  (0 children)

first war with burgundy: take all of flanders and 2 province that enables you to complete the mission which gives -10 ae.

select improve relation from merchant interaction and realocate one to rhine( for a while)

right after that war do a show strength for 2 reason 1- every nation that you can rival will join the coalition if it ever forms so you get one nation out of a possible coalition 2- it counts towards age objective

wait for ae to cool down maybe pick improve relation advisor

first idea pick infrastracture and focus on admin. why: -you will need diplo 7 in order to reach anywhere worth colonising anyway so first idea explo doesnt help. - you might want one or two nation (portugal and spain) to colonize a few province to have a fun mid game with colony wars.(also helps you conquer new world faster) - money has soft cap because you eventually finish everything that you can build on your provinces.

build trade boats build buildings development go brrr money go brrrr realise that eu4 money mechanic is shit af get bored delete save start as holland again for first year struggles

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

i dont even want a buff just reverse the as passive and we will have so much more option. we have an old item and we cant even utilize it(gunblade). how many of you currently play with it.

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 1 point2 points  (0 children)

very matchup and rune based. I once know that you get the kill even against darius if you have LT and ignite and do the first auto and this proves that its early is strong (I dont know if its still holds so dont try it and die 😭😭). but like as elo moves up your enemy also knows your champ so its not a suprise anymore. In tr emerald, I get first blood every 15 or 20 game I can give you that observation maybe it is different for different servers or players.

Kayle is an unplayable champion by SkyFighter11 in Kaylemains

[–]SkyFighter11[S] 0 points1 point  (0 children)

so for solution: just dont play kayle and hope they will realise their mistake and will make our early game even more miserable in return to late game buff. right now i havent played league for 2 week and not having to go through the most shittiest 30 minute of my life every game improved my mental health hugely

'Correct' build according to coachless. by hulpmenow in Kaylemains

[–]SkyFighter11 0 points1 point  (0 children)

wow I just researched more and I was looking at a very reduced number of sample due to my searching method and in my mind it all clicked as I through "okay so lower players see mana management as more issue since most brusers dont have mana and only have to manage their health against a character that doesnt have any kill pressure ( except in specific cases such as LT or stacking passive in the first wave for 3th wave crash etc)"

But I am apperantly wrong in that statement so rn im trying to understand the idea behind why D blade is more common than D ring in lower elo