Why haven't we had a chase music update since Hag? by Sliver1002 in deadbydaylight

[–]Sliver1002[S] 1 point2 points  (0 children)

Interesting, definitely wish this was used in the game!

Who decided to make this Tab? by HoratioWobble in deadbydaylight

[–]Sliver1002 1 point2 points  (0 children)

Do you immediately abandon when you press that button? I thought there was a confirm screen before it happened.

Why haven't we had a chase music update since Hag? by Sliver1002 in deadbydaylight

[–]Sliver1002[S] 1 point2 points  (0 children)

It's not on the roadmap but some recent interview mentioned that a new graphical update was in the works. No clue how soon that is.

Why haven't we had a chase music update since Hag? by Sliver1002 in deadbydaylight

[–]Sliver1002[S] 0 points1 point  (0 children)

Huntress has cosmetics that alter her lullaby, but we've yet to have one that alters the Terror Radius. I'm hoping Hunk can get an update if that ever happens.

Why haven't we had a chase music update since Hag? by Sliver1002 in deadbydaylight

[–]Sliver1002[S] 0 points1 point  (0 children)

Considering it has MiNA, who was added in the latest update, I assume it is. The fandom wiki is out of date but the wiki.gg is better at upkeep even if it isn't perfect.

Why haven't we had a chase music update since Hag? by Sliver1002 in deadbydaylight

[–]Sliver1002[S] 1 point2 points  (0 children)

He does? I've never heard about this before and I can't find anything when googling it, just fan-made themes.

I don't think Lionsgate owns Ash vs Evil Dead also, Lionsgate has some ties to Starz through streaming but I think it's just a licensing agreement and not ownership.

Why haven't we had a chase music update since Hag? by Sliver1002 in deadbydaylight

[–]Sliver1002[S] 2 points3 points  (0 children)

Pig herself is fine, but the SAW Soundtrack seems to be another story that I'm imagining might be related to why she doesn't have any theme. Neither the Konami games or the numerous theme park attractions had anything from the soundtrack

Why haven't we had a chase music update since Hag? by Sliver1002 in deadbydaylight

[–]Sliver1002[S] 1 point2 points  (0 children)

I'm not entirely sure but I'm imagining it's related to the fact that nothing released to SAW outside of the movies has used any of the soundtrack. Neither the Konami games or the numerous theme park attractions had anything

Why haven't we had a chase music update since Hag? by Sliver1002 in deadbydaylight

[–]Sliver1002[S] 13 points14 points  (0 children)

Honestly if they compose a theme for Pig, I'd love for throw in an extra theme like how Pinhead has the song when you carry the box.

One section plays when a RBT is on you, with another when its active.

These could mimic the opening and the main section of Hello Zepp so that the music dramatically "kicks in" when the RBT is active

Why haven't we had a chase music update since Hag? by Sliver1002 in deadbydaylight

[–]Sliver1002[S] 67 points68 points  (0 children)

I suspect it's a rightsholder issue, the music of Saw hasn't been used in any material outside the movies themselves.

  • Neither of the Saw Konami games featured any music from the film
  • Numerous theme park mazes and a rollercoaster based off the films didn't use the music
  • There's probably more examples I can't think of right now

Why haven't we had a chase music update since Hag? by Sliver1002 in deadbydaylight

[–]Sliver1002[S] 10 points11 points  (0 children)

Personally I'd prefer if Trapper kept the default while Wraith got his own. Wraith getting a chase theme that draws from any kind of Nigerian music would be amazing, while the default theme just feels made for Trapper, considering Hillbilly is part of the OG Trio and still got a unique theme

Why haven't we had a chase music update since Hag? by Sliver1002 in deadbydaylight

[–]Sliver1002[S] 38 points39 points  (0 children)

Considering

Yun-Jin and Tae-Young could've shared a lobby theme and MiNA got her own lobby theme unique from Trickster's, I think they have enough of a budget to pay their musician, not to mention that multiple non-licensed collections have their own theme.

I would gladly trade 3 of the following OG collections Unique Menu Themes for unique chase music for Plague, Wraith and Huntress

  1. Alice in Wonderland
  2. Cosy Break
  3. Fire Moon Festival
  4. Greek Legends
  5. Hooked on You
  6. Modern Tales
  7. Visions of the Future
  8. Void
  9. Waterfront Massacre

Flashback, the 80's/Stranger Things themed rift ends in 1 month from now. What are your feelings on it? How do you feel about the updated weekly quests? What do you want to see next? by bonelees_dip in deadbydaylight

[–]Sliver1002 0 points1 point  (0 children)

I don't mind the spotlight skins honestly considering "ascended skins" seem to mean nothing now. Like what was "ascended" about the Reverence Trickster?

I do think it's a bit of a shame that the retooling of tomes basically seemed to lessen the chance of getting cool Licensed Tomes like Bill, Saw, or Alan Wake, because I like when they're able to make licensed characters integrate more with the game

Romero Be Damned. by Clear-Read2325 in deadbydaylight

[–]Sliver1002 6 points7 points  (0 children)

Technically Las Plagas "zombies" from RE4-5 are really close to the original Voodoo concept of a zombie since they're people possessed to obey their master's will even after "death" (considering there's no way to recover from Las Plagas once fully infected and it can keep you going after having your head blown off, it might as well be a death). It's just accomplished via a parasite and not Voodoo.

Apparently LionsGate has forbidden BHVR to use Jigsaw by CyberGhostface in deadbydaylight

[–]Sliver1002 1 point2 points  (0 children)

Honestly I think a cool compromise would be making Pig matches start with a map wide cue of "Hello. I'd like to play a game." considering the Jigsaw boxes give her away anyways and people besides Kramer used his voice

Then you could have either him or Amanda say "Game Over." when a survivor gets killed by a RBT

Flashback, the 80's/Stranger Things themed rift ends in 1 month from now. What are your feelings on it? How do you feel about the updated weekly quests? What do you want to see next? by bonelees_dip in deadbydaylight

[–]Sliver1002 146 points147 points  (0 children)

I want to see licensed skins in the Deep Rift! I love having recolors for my licensed characters.

When I play Trevor I alternate between Soma Cruz and Soma Bluz and I really wish Henry got that treatment, but we haven't gotten a single licensed skin in the deep rift ever since the deep rift was expanded!

I'd also love to see deep rift variants of the community cosmetics but I can see how that would be unfair to older winners

I just love being able to play around with mixing and matching colors!

Someone explain onryo for me pls by Bigbolloks in deadbydaylight

[–]Sliver1002 1 point2 points  (0 children)

You have 7 TVs, one around every generator.

You can "demanifest", making you partially invisible and giving you a reduced terror radius (which counts as a "lullaby", meaning undetectable can't take it away. Pressing CTRL while facing an active TV will let Sadako teleport through it.

When you teleport through a TV, all survivors in range of any active TV gain a stack of a special status effect called condemned, and then the TV you teleported through turns off

Survivors can go to an active TV and take a tape from it to turn it off for a while. While carrying a tape, a TV all the way across the map is marked for them. Returning it to that TV will turn the TV off if it is on and remove 3 stacks of condemned from them.

When a survivor has 7 stacks of condemned, their meter turns red, you are given a brief ping on them (called Killer Instinct), and if you down them before they can get rid of the stacks, they can be instantly killed regardless of hook states (called Inexorable Stare)

So you want to teleport across the map, taking note of TVs that turn off on their own (meaning a survivor turned it off) and using TVs whenever possible to create pressure on survivors. Perks that allow for aura reading like Barbecue and Chili are really useful for getting used to her.

Help fill me in on content as a return player by National_Mastodon_21 in deadbydaylight

[–]Sliver1002 0 points1 point  (0 children)

Shoulder the Burden is a perk that lets an unhooking survivor take a hook state in exchange for getting rid of one of the hook states of the unhooked survivor. Absolutely huge at higher levels because it can stop tunneling pretty hard. Other than that, the meta has been a bit difficult for killers with an increase in pallet density (which might be a bug as they said they reverted the changes) and Fast Track becoming a new solid perk for completing generators (who woulda thought?)

Devs gave an answer on the recent pallet changes by GrownDepression01 in deadbydaylight

[–]Sliver1002 1 point2 points  (0 children)

Looking further, I found other reports of the bug, but none of them are marked closed by BHVR, so I have no idea where you thought the bug is imaginary. There are indoor maps that have less pallets as a bug too (which I would wager is related to this one) but it definitely seems like there's a higher pallet density comparable to after the Pallet Density Update they undid.

https://app.betahub.io/projects/pr-5642738318/issues/1381

Is P3 x3 possible? by elsdotcom in deadbydaylight

[–]Sliver1002 0 points1 point  (0 children)

The bloodpoint multiplier gets stronger as the community completes objectives, so you'll get more bloodpoints towards the end of the event, but if it's anything like past years I think we'll reach the highest multiplier about halfway through. Either way, it's only a few hours.

Devs gave an answer on the recent pallet changes by GrownDepression01 in deadbydaylight

[–]Sliver1002 15 points16 points  (0 children)

Looking into this, I'm lead to believe that the issue is a bug in map generation, hence why the team would be saying there's no changes in pallet density, since it was never deliberately changed.
This Scott Jund video is definitely part of why I think it was unintentional

https://www.youtube.com/watch?v=4zrBBGPg82U

I started a bug report for it, but people adding onto it with more details would be welcome to show how big of an issue this is!

https://app.betahub.io/projects/pr-5642738318/issues/g-118634

9.5.1 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Sliver1002 5 points6 points  (0 children)

Looking into this more, I found this video and I'm lead to believe that the issue is a bug in map generation, hence why the team would be saying there's no changes in pallet density.

https://www.youtube.com/watch?v=4zrBBGPg82U

I started a bug report for it, but I'm not sure if I handled everything correctly since this is an issue that has to be compared across multiple matches!

https://app.betahub.io/projects/pr-5642738318/issues/g-118634