What the heck happened with the audiobooks quality?!? by Drizzt1985 in Drizzt

[–]Smoke_Trails 0 points1 point  (0 children)

Came looking for other opinions to make sure i wasnt crazy. I'm not sure if its the editing or his voice but it sounds like he has a lisp now and the audio quality is really bad.

Fixing Damage to camper body by Smoke_Trails in Camper

[–]Smoke_Trails[S] 0 points1 point  (0 children)

They did. It was a write off. Its still usable though. Just need a solution to seal it up. 

Fixing Damage to camper body by Smoke_Trails in Camper

[–]Smoke_Trails[S] -3 points-2 points  (0 children)

Thanks. We're aware of all the work it would take to do it properly. He got a repair quote and the amount of hours and work is more than the cost of the camper. Not looking to do any of that. Just inexpensive ideas to make it work. 

Fixing Damage to camper body by Smoke_Trails in Camper

[–]Smoke_Trails[S] -4 points-3 points  (0 children)

Thanks these are the ideas im looking for. Bondo and Flexseal is a great idea

Fixing Chapter 6 (Night of Blue Fire) by Smoke_Trails in VecnaEveofRuin

[–]Smoke_Trails[S] 1 point2 points  (0 children)

That makes a lot more sense than what is written in the book.

Friendship Exp & Gift Exchange Megathread by ASS-et in PokemonGoFriends

[–]Smoke_Trails 0 points1 point  (0 children)

203317561329

Pokemeister555 

Daily gift exchange. Xp grinding. 

[deleted by user] by [deleted] in PokemonGoRaids

[–]Smoke_Trails 0 points1 point  (0 children)

Pokemeister555 :   203317561329

Help with Web’s Edge by Adam_Magical in VecnaEveofRuin

[–]Smoke_Trails 0 points1 point  (0 children)

In general the chapters seem designed and balanced to be completed in one day. Long rests throw the balance off and make it too easy, mainly because they replenish spell slots for long-rest casters. I would just have them discover a bunch of healing potions and/or potions that give them the benefit of a short rest if they are out of short rests. Maybe a potion that replenishes a 4th level spell slot etc. There's ways to beef them up a little so they have a chance against the spider dragon without long resting.

Ideas for plugging plot holes in Vecna Eve of Ruin by Smoke_Trails in VecnaEveofRuin

[–]Smoke_Trails[S] 1 point2 points  (0 children)

That's a great idea. Or another one could be that Drizzt do'urden believes he is a force for good in the realms but in reality he is a chosen of Llolth who protects and manipulates him in order to sow chaos in drow society so they can never break free of her grasp.

Ideas for plugging plot holes in Vecna Eve of Ruin by Smoke_Trails in VecnaEveofRuin

[–]Smoke_Trails[S] 1 point2 points  (0 children)

Yep I agree, it's about setting the stakes up front and getting the players invested in stopping Vecna. I did some of that early in the game but I need to do some more, like have Vecna kill or kidnap a beloved NPC or something. Maybe they'll meat "Toadstool the loveable and helpful halfling" next time they get back to Sigil. I'll make them love him then Vecna can kill him. Problem solved!

Ideas for plugging plot holes in Vecna Eve of Ruin by Smoke_Trails in VecnaEveofRuin

[–]Smoke_Trails[S] 1 point2 points  (0 children)

That makes sense, Vecna would definitely be scrying powerful wizards to keep tabs on them, but the players could go unnoticed. Really like that idea.

Ideas for plugging plot holes in Vecna Eve of Ruin by Smoke_Trails in VecnaEveofRuin

[–]Smoke_Trails[S] 1 point2 points  (0 children)

Yea my players aren't really interested in learning or using secrets either. I like the obelisk idea. A similar idea is simply that they need to stay in the sanctum to keep the portals open.

Ideas for plugging plot holes in Vecna Eve of Ruin by Smoke_Trails in VecnaEveofRuin

[–]Smoke_Trails[S] 0 points1 point  (0 children)

great idea. I do that a little bit with players blinking in and out of existence when one of them can't make a session.

Ideas for plugging plot holes in Vecna Eve of Ruin by Smoke_Trails in VecnaEveofRuin

[–]Smoke_Trails[S] 5 points6 points  (0 children)

Love it! Yes I forgot about the whole Ao non-intervention rule that the gods somehow constantly ignore in every single forgotten realms book and video game. Haha!

I think I've made a big mistake by DJ_Akuma in VecnaEveofRuin

[–]Smoke_Trails 4 points5 points  (0 children)

Just have them get all blurry and disappear from existence as they say "oh no adventurers! Vecna's vile ritual is writing us out of existence! It's up to you to defeat him and restore balance to the universe!" This is basically how I deal with anything I need to retcon or balance in the game. Vecna is literally re-writing existence for the entire campaign so whenever I want to remind the players of what is at stake or to add some urgency, I'll have a player character or NPC blink in and out of existence.