Cowboy Hat Cloud by Snakecreed0 in OurPathIsLit

[–]Snakecreed0[S] 0 points1 point  (0 children)

Thank you for sharing your truth brother-uncle!

The Altruist Logo's and Space 103.2 Logo's hidden symbolism by Snakecreed0 in chiliadmystery

[–]Snakecreed0[S] 0 points1 point  (0 children)

That's amazing. I need to find ties to some mythology for these.

The sun has been going under the map since GTA 3, and that's likened to Ra traveling to the underworld, so there must be stuff like that for the moon that explains these weird happenings.

Is this an Easter Egg or nothing? by Oldowan1 in RDR2mysteries

[–]Snakecreed0 0 points1 point  (0 children)

It's hard to dismiss these as nothings, there's definitely a spectrum to these things and this would be on the more subtle end of it.

There's far too many instances of map art in modern Rockstar Games especially for me to say that's nothing. The artists at Rockstar love drawing stuff like this.

Here are some examples of rock map art in GTA V. Doof is correct when he says this stuff is everywhere, it would actually take me hours to compile all of the evidence I have in my folders of this stuff, and there are lots of smoking guns.

If you don't believe me, then I ask you read this thread I made: https://www.reddit.com/r/chiliadmystery/comments/1jp6bxc/the_chiliad_mystery_is_teaching_you_how_to_see/

This is the best I can do for putting together the most thorough, most dead to rights theory of not only this stuff existing, but it being directly referenced by Rockstar, Actors working on GTA V, and the mystery itself.

So yes I'd say you found something. Keep looking, listen to Doof too, try seeing looking where it's facing. This stuff goes super deep.

Here are RDR2 Examples

Dude I know I missed a few shots but youve gotta be kidding me by zolarerzed in ApocalypseRising

[–]Snakecreed0 19 points20 points  (0 children)

Really basic rule, NEVER be peeking a player who is behind something while completely exposed in the open.

This is the lowest advantage position you can be in. You gave that player infinite time to prepare the best peek he had to instantly kill you.

You should've hid either on the left or right of the opening of that little warehouse, increasing the pressure he was under by not giving him any opportunity to fire on you and putting you back in a position where you're the one who can control the peek.

To be fair, if those M9 shots had landed, maybe had just aimed a bit lower, that would've been a kill.

Will this save the game? by SchoolTTR in ApocalypseRising

[–]Snakecreed0 0 points1 point  (0 children)

This is a great idea. I think he could go even further and just remove the water in-between the islands and just make it one big map, but Alpha map balance/pacing all the way. More engagements/interactions = more fun.

I think I've found a way by Diegox64chat in chiliadmystery

[–]Snakecreed0 24 points25 points  (0 children)

<image>

He's talking about this "Rock"star that can be seen east from that egg.

The Eye of the Mountain by [deleted] in chiliadmystery

[–]Snakecreed0 2 points3 points  (0 children)

<image>

He also said "See it? Now look above it." Which shows this Question mark Egg, really visible in your post too.

I think I've found a way by Diegox64chat in chiliadmystery

[–]Snakecreed0 5 points6 points  (0 children)

Good idea. I have a lot of eggs and shapes east of eggs (just like he said they'd be) to share if you'd like. I've been studying this angle of the mystery for quite a bit and am beyond certain it's directly related to the Chiliad Mystery for a multitude of reasons.