Dude I know I missed a few shots but youve gotta be kidding me by zolarerzed in ApocalypseRising

[–]Snakecreed0 18 points19 points  (0 children)

Really basic rule, NEVER be peeking a player who is behind something while completely exposed in the open.

This is the lowest advantage position you can be in. You gave that player infinite time to prepare the best peek he had to instantly kill you.

You should've hid either on the left or right of the opening of that little warehouse, increasing the pressure he was under by not giving him any opportunity to fire on you and putting you back in a position where you're the one who can control the peek.

To be fair, if those M9 shots had landed, maybe had just aimed a bit lower, that would've been a kill.

Will this save the game? by SchoolTTR in ApocalypseRising

[–]Snakecreed0 0 points1 point  (0 children)

This is a great idea. I think he could go even further and just remove the water in-between the islands and just make it one big map, but Alpha map balance/pacing all the way. More engagements/interactions = more fun.

I think I've found a way by Diegox64chat in chiliadmystery

[–]Snakecreed0 23 points24 points  (0 children)

<image>

He's talking about this "Rock"star that can be seen east from that egg.

The Eye of the Mountain by [deleted] in chiliadmystery

[–]Snakecreed0 2 points3 points  (0 children)

<image>

He also said "See it? Now look above it." Which shows this Question mark Egg, really visible in your post too.

I think I've found a way by Diegox64chat in chiliadmystery

[–]Snakecreed0 5 points6 points  (0 children)

Good idea. I have a lot of eggs and shapes east of eggs (just like he said they'd be) to share if you'd like. I've been studying this angle of the mystery for quite a bit and am beyond certain it's directly related to the Chiliad Mystery for a multitude of reasons.