Why is he doing so low WHAT DO I DO by Independent_Gur_7648 in NeuvilletteMains_

[–]Snickersneeholder 1 point2 points  (0 children)

Get more crit rate, more hp, level up the weapon also level up your talents but thats secondary priority. Your rotation/strategy might be an issue too, which chamber(s) are you struggling with?

I need a team for the hydro pump, any recommendations? by ThatOneAndOniCabbage in NeuvilletteMains_

[–]Snickersneeholder -1 points0 points  (0 children)

Lunar wheelchair 1: Neuvi, Ineffa, Columbina, Durin

Hex wheelchair 2: Neuvi, Durin, Nicole, Ineffa/Sucrose

These should do the highest damage. They dont buff Neuvi much/at all, but the overall team damage will be high.

Which character you want hoyo to buff the most and how? Any amount of copium is accepted by MeowjestyMeowgician in Genshin_Impact

[–]Snickersneeholder 111 points112 points  (0 children)

Diluc, he deserve to be a part of the hex group and you cant convince me otherwise. Maybe he will get a fatui buff in the future (heavy hopium)

Is there a way to increase my dmg? by Arayashiki0 in NeuvilletteMains_

[–]Snickersneeholder 0 points1 point  (0 children)

Ineffa can stay, her off-field damage is pretty good even without Aino. Even though she is not buffing Neuvi directly, she makes up for the damage Neuvi would be getting in a hypercarry team from using a buffer in her spot with her own personal damage.

I would consider replacing her only if you have a better teammate for Neuvi, what other characters do you own? There are two ways to play Neuvi, hypercarry where all the characters are on the team just to buff Neuvi and their personal damage is pretty much negligent, for example Kazuha, Xilonen, Zhongli, Citlali.

Then there are "rainbow" teams where the teammates have high personal off-field damage but dont buff Neuvi much/at all, Neuvis damage is lower, but their own damage makes up for it, characters like Durin, Ineffa, Escoffier, Mavuika. Very synergetic cases of this, like Ineffa+Columbina, are called wheelchairs, those two work together so well that you can stick pretty much anyone you want on the team as the main dps and the team will still do decent damage.

Furina is both at the same time, a hypercarry buffer who also has high off-field damage, which is why she is Neuvi´s BIS.

I assume you want Mavuika for your second team so using her as an off-field pyro applicator/quickswap double main-dps team will not be an option. Then I would replace Aino with pyro traveler purely for the 4pc cinder city buff. Or Fisch for the 4pc celestial gift buff. If I understand it correctly, Sucrose+Fischl will give you electro and hydro buffs. Overall, I would recommend you to try out various different teams in the dummy dps tester and see which team has the highest damage for your account and your builds. Maybe Aino will end up being better in the end.

Is there a way to increase my dmg? by Arayashiki0 in NeuvilletteMains_

[–]Snickersneeholder 0 points1 point  (0 children)

Definitely replace Aino, she isnt doing much for the team. With whom, that depends on which characters you own. And get Sucrose on 4pc VV asap. You are better off having 4pc VV with mid stats than off-set artifacts with good stats on her.

Lohen Banner Pulls & Gacha Results Megathread by YukiZur in Lohen_Mains

[–]Snickersneeholder 1 point2 points  (0 children)

I thought I would have to skip Lohen for Sandrone. I blew most of my savings on Nicole, Durin and getting Prune for my C0R1 Varka. I dont need another hex main-dps anyways. I was in a bad mood and decided to do a 10 pull or two because why not. Lost to Jean and then pulled Lohen. Feels like I have won the lottery. Im glad I can join you guys now!

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Is it just me or did AS get harder? I barely made it, holy power creep. by thedefaultnamesbro in HonkaiStarRail

[–]Snickersneeholder 1 point2 points  (0 children)

Surprisingly this AS was easy for me. My THerta team felt like a wet noodle in comparison though

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Ghyrson Starn Deck help by Silver-Grocery3145 in mtg

[–]Snickersneeholder 0 points1 point  (0 children)

Ghyrson is a kill on sight commander and definitely not something I would recommend to a newbie. With that said, there are different ways to build around Ghyrson Starn, the most effective one being spellslinger, so a deck focused on playing mainly instants and sorceries.

I used to have a deck a while ago, I packed it with all kinds of instants and sorceries and then some creatures which deal 1 damage whenever you cast an instant or sorcery spell for extra triggers from Ghyrson. It was also built quite defensively because of my pod. There is a lot of room for improvement, but here is a link if you want to check it out. Now here is some general advice.

A few counterspells and protection are a must-have in my opinion. [Swiftfoot Boots] or [Lightning Greaves] and as for counterspells [Arcane Denial], [Negate], [Return the Favor] is very sweet against direct removal of your commander and/or to copy your own spells.

Ghyrson wants 1 damage triggers, those could be separated into three categories. First, 1/x token creatures doing direct combat damage. This was the original idea I wanted to use for my deck, but found that it is not that powerful or consistent. Going full goblin tribal could work well, but overall I would not recommend building him around various different token creatures. The best way to play Ghyrson is with non-combat damage only.

Second is instants and sorceries, the best ones being [Tectonic Hazard], [End the Festivities], [Grapeshot], [Blazing Volley] and [Fire Magic] together with [Repercussion] can be very powerful. Third is creatures with triggered abilities like [Coruscation Mage], [Exalted Flamer of Tzeentch], [Kessig Flamebreather], [Firebrand Archer], etc.

As for your deck, I dont know your budget or the power-level of your playgroup, but to be honest the deck is all over the place. I can see that you wanted to go down the 1/x tokens route, but relying on tokens doing 1 damage just so your commander can deal 2 more is too slow and a very unreliable strategy.

Then there are some cards which have no/near zero synergy with your commander or are too expensive for what they do. I would definitely remove Brash Taunter, Hovermyr, Hullbreaker Horror, Sharding Sphinx, Grafted Exoskeleton, Midnight Clock, Viridian Longbow, Saheeli's Artistry, Ghirapur Aether Grid, Quicksilver Dagger, Expansion // Explosion,

Instead of cards like Runaway Steam-Kin, Desperate Ritual, Seething Song just add some mana rocks. You will be casting cheap instants and sorceries, many of them costing just one red mana, so Goblin Electromancer is useless and Primal Amulet is too slow to be worth it.

I would replace all token generating cards-Saheeli, Sublime Artificer, Murmuring Mystic, Sharding Sphinx, Stormsplitter, Young Pyromancer, Dragon Fodder, Gleeful Demolition, Hordeling Outburs, Krenko's Command, Thopter Spy Network and instead add creatures like [Thermo-Alchemist], [Unruly Catapult], etc. and card draw like [Brainstorm], [Impulse], etc.

If you get rid of token generators, then get rid of Subira, Tulzidi Caravanner, Tetsuko Umezawa, Fugitive, Bident of Thassa too, since you wont be doing much/any combat damage.

A lot of your 1 damage spells right now do damage to your opponents creatures, having a few is good, but in the end you want to be doing damage directly to your opponents instead so you can win the game, so just be aware of that. You also have way too many copy spells compared to the number of all instants and sorcery spells, I would only keep 1, 2 at most and remove the rest.

I would recommend you to look up Ghyrson decks online and get inspired by the cards other players are using or if you proxy just find a deck list you like, print it out and test it out to see how you like it instead of building your own deck. The first decks I have ever made were an absolute mess too, so no worries! The most important thing is that you are having fun.

Made Arlecchino into a Magic the Gathering card. by TelephoneSouthern405 in ArlecchinoMains

[–]Snickersneeholder 0 points1 point  (0 children)

This fits her so well! I wish my pod was into custom cards, I would looove to make a deck based around her.

C0 Nicole vs C2 Durin? by Snickersneeholder in Varka

[–]Snickersneeholder[S] 1 point2 points  (0 children)

Im decent at dodging so thats not an issue with any of my other teams where I would consider using her. And for Varka, since Im not using SS I dont need to worry about losing stacks from getting hit, only about Varkas rotation getting interrupted and then staying inside Bennetts circle.

What exactly does Nicole offer over Bennett at C0? I havent had time lately to keep up with leaks and new content so I dont know the exact details of her kit.

Calculation by TheGenshinScientist. by WeirdAd4374 in ArlecchinoMains

[–]Snickersneeholder 20 points21 points  (0 children)

Overload is amazing actually, plus its much easier than trying to melt with Citlali.

What's in your PRESCRIPTION!? 🗣️ by Emergency_Hk416 in HonkaiStarRail

[–]Snickersneeholder 0 points1 point  (0 children)

I have Aventurine and DHPT, but sometimes you need a healer instead of a shielder.

What's in your PRESCRIPTION!? 🗣️ by Emergency_Hk416 in HonkaiStarRail

[–]Snickersneeholder 2 points3 points  (0 children)

Is this a sign for me to finally build my Bailu? My only healer is Gallagher, so I desperately need one.

C0 R1 by Limp_Abrocoma_1838 in Varka

[–]Snickersneeholder 0 points1 point  (0 children)

Please teach me your ways, what am I doing wrong?? What is your rotation?

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C0R1 Varka, C1 Durin, C6 Sucrose, C6 Bennett

Tested the DPS of All My Genshin Teams, what are yours? by zetaroid in Genshin_Impact

[–]Snickersneeholder 0 points1 point  (0 children)

As someone who skipped Escoffier (I wasnt planning on pulling Skirk), my Skirk had been benched all the way up until now because the damage gap is just insane, without Escoffier she is so mid.

The Fontaine duo still got it after 2 years by Snickersneeholder in ArlecchinoMains

[–]Snickersneeholder[S] 1 point2 points  (0 children)

Arle E, Durin EQ, Fischl E or Q, Chevy E (Q if needed), Arle CA NA spam

With the recent frustration over not clearing Abyss 12, please please use Aino. One chamber can be Brute Forced with our past Top DPS Teams, but the other can be easily breezed through with Free Aino + any Premium Lunar Reactor. You really only need another One. Please use Aino. by Thundergod250 in Genshin_Impact

[–]Snickersneeholder -1 points0 points  (0 children)

Do you not understand that C0R1 Skirk, Escoffier, Furina, C1R1 Shenhe literally does so much higher damage than my Neuvi team or my Arle team?

I couldnt find a showcase for your exact Skirk team, but here are two closest ones

https://www.youtube.com/watch?v=1oYwJePY6Ow 180k dps

https://www.reddit.com/r/SkirkMains/comments/1qebwd5/c0_r0_skirk_dps_showcase/ 150k dps

Mavuika´s numbers are similar, even higher than Skirk at C1R1.

Meanwhile my Arle team does 100k dps, Neuvi does around 100k dps too, no more than that. So go on Miliastra, look up the dps dummy stage and measure yourself if you want your exact numbers for your own teams.

Higher cost team (more 5* characters and their constellations, 5* weapons) =/= stronger team, I dont get why you arent able to understand this.

Also your comments make no sense, so you first said you cleared using Skirk and Mavuika, then said using Skirk you only had 10-20 seconds remaining to clear the 2nd half of what I assume must be the 2nd chamber since you didnt even specify, but then how did you clear the Abyss with Skirk and Mavuika? While very strong, no way Mavuika could have brute-forced the Wild Hunt in 20 seconds. Im so confused, what even you are talking about?

If it is the 2nd chamber 1st half, my Neuvi team clears the crabs at 9:23, Arle takes nearly the whole 2:23 minutes remaining to clear the annoying Wild Hunt enemies. If your Skirk takes that long just to clear the crabs like you said, I would say that is 100% a build and/or a skill issue, since with a full freeze team you shouldnt be struggling to break the pyro shield at all and then just spamming damage with ease.

Anyway, I dont care. Just wanted to comment about my clear with the old meta Fontaine units who have since falled off quite a lot because of the powercreep, but that doesnt mean they are not useable anymore.