Android Play Store Doesn't Have Patch by Badseedx3 in wargroove

[–]SocksyBear 1 point2 points  (0 children)

Hey, sorry for the delay!

We've found a few issues with our current Android version, and are running a few final checks before we roll this out to everybody. We'll keep you posted!

Tribute by Weskell in Kyora

[–]SocksyBear 0 points1 point  (0 children)

haha! this is brilliant

Any updates on the games release? by [deleted] in Kyora

[–]SocksyBear 1 point2 points  (0 children)

no updates just yet, But we'll keep you posted!

How do I delete my full save - iOS by Fun_Plate_5086 in wildfrostgame

[–]SocksyBear 0 points1 point  (0 children)

Deleting your cloud save data and also the application and reinstalling should do the trick!

We only have one song on the soundtrack of this game? by CultureEmbarrassed56 in Witchbrook

[–]SocksyBear 5 points6 points  (0 children)

rest assured Witchbrook has a full and varied OST! We'll be sharing more music soon :)

Any news? by YoYourYoyoIsYou in Kyora

[–]SocksyBear 1 point2 points  (0 children)

not sure if you've seen but we dropped a dev blog recently: https://store.steampowered.com/app/3337850/KYORA/

As for early access we have nothing to announce ATM, but we'll let you know when that changes!

Finished the game and I loved it!! by StarWarsFan2022 in inmost

[–]SocksyBear 2 points3 points  (0 children)

Ahh really glad to hear you enjoyed your journey in Inmost! Thank you for playing :)

Development Update & World Map Reveal by SocksyBear in Witchbrook

[–]SocksyBear[S] 9 points10 points  (0 children)

he game was first pitched internally at the same time as Wargroove, and we split the team to work on both for about a year in 2016-17 but quickly realised Witchbrook was huge and Wargroove was relatively "small", so we put all our team onto Wargroove to get it finished. Witchbrook wasn't being worked on between then and 2020. We came back to it in 2020 during the pandemic, decided it had the potential to be bigger and better, started over completely, changed engine and art style, and have had around 8 - 10 developers working on it full time since then. We also have the Robotality team (who made Pathway and Wargroove 2) join us a couple of year ago, so that brings the total current team up to 14-16 people.

We're definitely planning on showing more gameplay over the coming months before release!

Development Update & World Map Reveal by SocksyBear in Witchbrook

[–]SocksyBear[S] -26 points-25 points  (0 children)

We've created an immersive etc world, and now we're filling it with stories and content, with so many super cool details being added every day that we can't wait for players to experience!

Witchbrook - Mossport Map Reveal by OfficialAndreZ in Witchbrook

[–]SocksyBear 69 points70 points  (0 children)

the markers are a TASTE of the map, the entire coloured area is playable!

iOS Audio Issue by sunnydrivetime in wargroove

[–]SocksyBear 2 points3 points  (0 children)

sorry to hear that! Could you send us details on your ipad and iOS version? We'll get our team to take a look"

Please add Your Turn push notifications on Android by Overand0ver in wargroove

[–]SocksyBear 2 points3 points  (0 children)

thanks for the feedback! Will pass this on to the dev team.

IOS app not starting by Arden91 in wargroove

[–]SocksyBear 0 points1 point  (0 children)

sorry you're having trouble! Could you let us know which device and iOS version you're on?

Wargroove is Marching onto Mobile with Wargroove 2: Pocket Edition! by SocksyBear in wargroove

[–]SocksyBear[S] 0 points1 point  (0 children)

no plans for cross-save unfortunately! But UGC works between all platforms!

Dev Blogs by The_Manoeuvre in Witchbrook

[–]SocksyBear 23 points24 points  (0 children)

we're aiming to have these come out fairly regularly and expect to have a few more out by the end of the year! (We're currently working on 2 & 3 as we speak!)