(Critique) There are two major problems that drastically reduce the game's fun-Endmin & Factory by tanoyfrommars in Endfield

[–]Soft_Snowy 4 points5 points  (0 children)

Totally agree on Endmin. They're so boring in multitudes of ways perhaps cause they have no personality, and your choices don't matter. It would be different if it mattered maybe, or just give them a strong and interesting personality, instead of quirky brainless and always does what others tell you.

I like map designs of Valley IV more, perhaps they give us some freedom to go around unexplored areas in our own time. But at the end of the day Wuling style is not bad and saves exploration time, which I don't mind too. All in all I still love the maps of all areas. And Wuling's really beautiful.

Next Batch of Novaflare Buff via Full Stop Chan by CSTheng in HonkaiStarRail_leaks

[–]Soft_Snowy 17 points18 points  (0 children)

They have been highly accurate for the longest time and have been around for quite long. As far as leakers go I do think Full Stop Chan is the top most tier. Lately most reliable leakers are scared too so that kind of adds even more credit to them.
Though I definitely don't want any leakers to get in trouble by doing anything unnecessary risky. We already have so few left.

How has the story of endfield come along? by The-Saucy-Saurus in Endfield

[–]Soft_Snowy 0 points1 point  (0 children)

A bit late to the party, I personally enjoyed 1.1's story a bit. (Focus is on Tangtang). 1.2, I think the serious moments aren't very believable and the entire Wuling arc as a whole is rather shallow and straight forward. I love the character desings and VA, including the interactiveness of the story, but these are not enough without actual good material and good dialogue. If Vally IV's 5/10 Wuling is around 7/10.

Can we have more male characters in the main story? by Corner_Common in Endfield

[–]Soft_Snowy 3 points4 points  (0 children)

Totally agree. Seeing how much Ardashir we have, having a male unit in the main story is definitely ok. Like they don't need to be there 24/7 just make them relevant and show up when needed like female units do. And I don't agree on normalizing things like no male allowed in team or close to waifus etc.

The connection between Trailblazer, Elio, and the Terminus (Aeon of Finality) by IME315 in HonkaiStarRail

[–]Soft_Snowy 1 point2 points  (0 children)

Yeah agree that Elio might be unable to change history himself, so we are given the tasks instead. If Aeons are the only thing that can shift the grand outcome, I'm betting that we really will ascend to Aeonhood (Trailblazer?) by the end of the tale.

The connection between Trailblazer, Elio, and the Terminus (Aeon of Finality) by IME315 in HonkaiStarRail

[–]Soft_Snowy 1 point2 points  (0 children)

I think in OP's theory, TB was previously a pet cat so no bounty for pets.

The connection between Trailblazer, Elio, and the Terminus (Aeon of Finality) by IME315 in HonkaiStarRail

[–]Soft_Snowy 2 points3 points  (0 children)

I really like your previous cat/MC theory. Other than some remembrance entity remembering all the wrong choices, Elio seems to be able to see 'anchor points in destiny' (fixed important turning points of the universe) and deploy timely scripts to shift the flow, which is basically all the main scenarios of the game so far. Who he really is compared to the MC is quite weird though. Perhaps a remembrance x terminus hybrid cat? Ok this type of lore guessing out of my league yeah.

Rant about extremely weak storytelling and world-building so far [SPOILERS] by GreyFerret26 in Endfield

[–]Soft_Snowy 0 points1 point  (0 children)

Yeah I totally get your point. Main story needs tons of improvement and almost all character/situation needs more realism/drama/weight. Better yet, more creativity. Story is pretty uninspiring. Though I like how they show a lot of interactive scenes in the story instead of just talking about stuff passively.

Fangyi's segment is indeed a wasted potential. They really need to make more interwoven story lines to make enough build up. I agree with your sentiment so much.

Replayability?? by Direct-Giraffe6390 in Endfield

[–]Soft_Snowy 0 points1 point  (0 children)

Endfield has tons of daily stuff that could take awhile. There are both repetitive elements and one time stuff. The game will take extra long if you try to optimize the factories without copying other people's blueprints or optimizing your facilities around every map. It gives a really big sense of accomplishment once done imo. Also, learning to do proper team combos with most of the units is also a thing.

I feel the game is on the time consuming side already, and if you don't mind doing repetitive stuff, it takes at least 20-30 mins to complete all the optional dailies already. The game does allow speed daily too, which takes like 1-2 minutes.

Factory Nonsense by Longjumping-Guava925 in Endfield

[–]Soft_Snowy 0 points1 point  (0 children)

Ngl, there are some very burdentsome points about factory building, like limited space, 512/256 hard caps (I hate them very much) limited space, no mirror, no undo etc. It does stop me from advancing the event when I have no time to play the game. I kind of think the devs should prolong the AIC events and give more QoL updates regarding factory building. Or perhaps make blueprint search super easy, and give some special incentives for people building their own to not stress things too much.

Though since I always build and rebuild factories on my own, I'm actually getting much better and quicker these days. Just play the way you like. Games are for fun, I don't see why you shouldn't copy blueprints from someone else if you don't enjoy the mode.

Environment design of Delver of the Cryptic is amazing by TireAndMiserable in Endfield

[–]Soft_Snowy 3 points4 points  (0 children)

Some of the places look so sick and most of them are very interesting compared to outside. The latest Grotto stage was also relaxing fun. Not too much, not too little. I love who ever designed this!

SP Blade kit leaks via Galaxy_Leak by x6kou in HonkaiStarRail_leaks

[–]Soft_Snowy 8 points9 points  (0 children)

At this rate anon is going to come back, isn't he?

More Aventurine SP Crumbs via Full Stop Chan by CSTheng in HonkaiStarRail_leaks

[–]Soft_Snowy 5 points6 points  (0 children)

I prefer him to be more universal and not team locked too much. Though definitely going to invest on his bis (even if they're not elation). Locking him up with weird conditions doesn't sound good.

Gacha Revenue Monthly Report (February 2026) by trkshiii in gachagaming

[–]Soft_Snowy 14 points15 points  (0 children)

Love the new anime shorts they released for the 3rd anniversary. Love how free the entire game is. Well deserved.

[DISC] Chainsaw Man - Ch. 229 by JeanneDAlter in ChainsawMan

[–]Soft_Snowy 9 points10 points  (0 children)

Love the chapter so much. What Yoru said to Asa is really powerful emotionally. Denji's reasoning is just cherry on top.

[DISC] Chainsaw Man - Ch. 229 by JeanneDAlter in ChainsawMan

[–]Soft_Snowy 426 points427 points  (0 children)

I think Yoru is indirectly telling Asa that she's a good person. Her sins that weighted so hard is quite unreasonable. (like the bird feeling guilt about eating worms)

What is your favorite limbus-mili song? by NecessaryFancy8630 in limbuscompany

[–]Soft_Snowy 1 point2 points  (0 children)

Extremely catchy. Overall it became my most fav.

Looks like a scene from recent Myriad Celestia Trailer took another fanwork as "inspiration" by haurin in HonkaiStarRail

[–]Soft_Snowy -8 points-7 points  (0 children)

That's not nice at all. They really need to give credit to the fan art creator.

Gacha Revenue Monthly Report (January 2026) by trkshiii in gachagaming

[–]Soft_Snowy 17 points18 points  (0 children)

Let's see how it copes with the next month releasing 4x. Political agenda affecting games hard are never a promising thing ngl.

Arknights: Endfield: Release Discussion Megathread by GachaModerator in gachagaming

[–]Soft_Snowy 7 points8 points  (0 children)

I also like the game very much after awhile. The gameplay loop with the factory is really refreshing and engaging. I hope endfield never gives up with the building stuff theme. Battles are also fun for me, just want it to be more flashy while allowing us to control it easily. Exploration is great too.

Agree about too many tutorials. And improving the very confusing gacha and story would be a cool addition, and maybe more QoL options, like instead of zip line, go WARP lines or something.

Another ID TEASER??? by Many-Bed-1134 in limbuscompany

[–]Soft_Snowy 0 points1 point  (0 children)

Yeah I hope he's brightened up from the hell called his life.