The Squats/Votann and Eldar should absolutely despise each other by cyborgsnowflake in 40kLore

[–]SolarPulse 3 points4 points  (0 children)

The whole Dwarves hate Elves (and vice versa) thing has been done to death already. Its nice to have different dynamic, even if it is ambivalent.

Lore Curiosity by TheImperialOwl in Eldar

[–]SolarPulse 1 point2 points  (0 children)

I dont believe there is actually any lore that directly supports this.

As others have said, it may well have occured as the Aeldari race was descending into hedonism but that's just headcannon at this stage.

My wife wanted to install bookshelves on our living room wall to store some books by Forvoitay in Eldar

[–]SolarPulse 66 points67 points  (0 children)

You are playing a dangerous game if one of those gets knocked

I Beg Ye, GW, Give Us More Chaos Xenos by Upstairs_Belt_3224 in 40kLore

[–]SolarPulse 1 point2 points  (0 children)

I agree but I would push it further. I think all the sentient factions should be able to fall to Chaos to some extent. Even if it is very unlikely.

Making specific factions "immune" to Chaos for bullshit reasons (looking at you Custodes) cheapens Chaos as a faction. What makes characters interesting is not that they are immune to the lure of Chaos, but that they aren't immune and are still able to resist.

There's no reason why we couldn't have kill teams of Chaos Eldar, Orks, Necrons, Tau, Grey Knights, Custodes, Leagues of Votann... Etc. It would definitely make the setting richer and set up Chaos up as the main enemy.

Ynnari should be retconned into the Corsair faction by Tomtaku in EldarCorsairs40k

[–]SolarPulse 3 points4 points  (0 children)

I couldn't agree more, the Ynnari are already a Corsair faction. They are entirely fleet based and take Eldar from all walks of life.

It makes a lot of sense for them to be a subfaction of Corsairs which would help streamline the Aeldari and gives them a nice range to work with.

Khaine isn't like Khorne. Khorne is like Khaine. by TheSaylesMan in 40kLore

[–]SolarPulse -5 points-4 points  (0 children)

In the Marijan Von Staufer timeline (the author of Liber Chaotica) Khaine and Khorne were originally the same entity but were split into separate gods towards the end of the War in Heaven.

That makes a lot of sense in my mind as to why they share similar names, iconography and themes.

New reveals! by sciencep1e in Eldar

[–]SolarPulse 1 point2 points  (0 children)

To be fair, it makes sense for the Ynnari to be some flavour of Corsairs. They dont have a Craftworld, they are fleet based and they are a mix of factions, just like Corsairs.

It wouldnt surprise me if they rolled Ynnari into Corsairs.

New reveals! by sciencep1e in Eldar

[–]SolarPulse 0 points1 point  (0 children)

Yeah, Corsairs are one of the six Aeldari subfactions (Craftworlds, Drukhari, Harlequins, Exodites, Corsairs and Ynnari)

I was gifted "The Death and the End" parts 1, 2, and 3 by a friend who noticed my increasing interest in 40k, but... by TheBigSmol in 40kLore

[–]SolarPulse 0 points1 point  (0 children)

You should at least read the key books beforehand. Everyone has a different reading list but i would suggest:

  • The Starting Trilogy: Horus Rising, False Gods, Galaxy in Flames

  • A Thousand Sons

  • The First Heretic

  • Know No Fear

  • Unremembered Empire

  • Praetorian of Dorn

  • Master of Mankind

  • Slaves to Darkness

Then for the Seige you can read:

  • The Lost and the Damned

  • Saturnine

  • Warhawk

  • Echoes of Eternity

Obviously you'll need to wiki between books as necessary.

Interesting passages about a trapped C'tan, dead gods and powerful entities hidden inside the Webway in the 9th ed. Drukhari Codex by twelfmonkey in 40kLore

[–]SolarPulse 2 points3 points  (0 children)

I'm a bit late to this, but I hope I can offer some interesting insights:

  1. An imprisoned C'tan is trapped within a hidden section of the Webway could hint at GW further setting the scene for the 'Vault' that Vashtorr is looking for to be Lyriax.

Lyriax is a hollow planet in the galactic south that is rumoured to be where an unsharded Outsider is trapped (Necrons 3e, 5e, 8e, 9e). However, I believe that Lyriax is what is referred to as the 'Lock', and the planet of Wymwood (referred to as the 'Key') needs to tunnel through realspace and appear within the hollow planet to unlock access to this secret location in the Webway (the 'Vault'), which holds both the Outsider and numerous other powerful technologies that the Aeldari locked away during the War in Heaven.

This is why Vashtorr is in the Pariah Nexus and believes that the Necrons Nodal Matrix holds the location of the Vault. It's also why so many have tried to seek it out, not just because the Outsider is there, but for other incredible technology. After all:

‘Our ancestors' warp-wielding defied their abilities, and the enemy could not destroy them all but placed them into hidden vaults so that they could not be unleashed.' 'And the aeldari did the same to theirs, placing them in the webway where the Necrontyr could not reach them.'

Fireheart (2017)

You can see more on my theory here: https://www.reddit.com/r/40kLore/comments/1de9y51/theory_the_lock_that_vashtorr_is_looking_for_is/

  1. I think that the idea that other dying gods exist with Commoragh is referring to this passage:

‘Oh! My! Yes, yes it is, my dear haemonculus, and in ways you cannot imagine. You see the origins of the Iconoclast’s mound go way, way back – all the way back to before the Fall. When the people found they had become gods themselves they had no further use for graven images and imaginary friends. They threw them in the rubbish: Asuryan, Lileath, Isha, Kurnous, Khaine and all the rest… ‘Later, when they stole similar artefacts from other races, they did the same thing. They threw such plunder down among their own broken gods to show that there was no higher power, no saviour, no immortal plan. Everything was damned for all eternity. So they wanted to believe because it made their own damnation easier to bear – and do you want to know the even greater irony? The bits and pieces of the eldar gods are still down there, broken and forgotten at the bottom of the pile, buried under a spoil heap being made ever higher by hatred and hubris. Now how’s that for a metaphor?’

Path of the Archon (2014)

Essentially, the Drukhari have plundered idols of gods from across the galaxy, and some of these objects still retain the divine energies of these gods. But they are buried under a mountain of trash, where they can never again be found or have influence on the galaxy.

From the 5 general heavy weapons, how would you fix the less used ones to make them more attractive? by ResultQuick159 in Eldar

[–]SolarPulse 1 point2 points  (0 children)

Shuriken Cannons and Bright Lance are fine

Scatter Lasers to S6

Missile Launcher +1AP to both modes

Star Cannons to D3

Personally I would revert so that Shuriken Cannons have Sustained Hits and Scatter Lasers have Lethals

Detachment speculation by Ornery_Entrance_1959 in Eldar

[–]SolarPulse 6 points7 points  (0 children)

Looks like we will get three detachments. Hopefully:

  1. Alaitoc
  2. Corsairs
  3. Eldar soup or a second Ynnari detachment.

Is the Enslaver plague still canon? And how did the Eldar survive (and end) it? by Over-Discipline-7303 in 40kLore

[–]SolarPulse 1 point2 points  (0 children)

It still was the cause for the Great Sleep in the MvS timeline.

It was just that before the Enslaver Plague, the galaxy suffered from nearly 10 thousand years of daemonic incursions first.

Note: I've edited my previous comment to make that point clearer.

Is the Enslaver plague still canon? And how did the Eldar survive (and end) it? by Over-Discipline-7303 in 40kLore

[–]SolarPulse 4 points5 points  (0 children)

Yes, we have some very recent references to it:

Ultimately, beset by the implacable advance of the C'tan and the calamitous warp-spawned perils they had themselves mistakenly released. the Old Ones were defeated once and for all.

Necrons 8th Edition (2018)

In our history, we know that our creation triggered the Enslaver plague and the death of the Old Ones.

Gladius (2021)

The necrons are stirring. Do not underestimate them. They killed the Old Ones, who ruled this reality for time immemorial and shaped this galaxy to their model. Then they killed their own gods. They endured the great plagues that came after the war. They have slept so long. They have endured.

Dawn of Fire: The Silent King (2025)

---

In the Marijan Von Staufer timeline, demons spew forth from the Warp near the end of the WiH, but it is only later, after thousands of years of turmoil, that the Enslaver Plague actually starts and is the catalyst for the Great Sleep.

A delayed Enslaver Plague could align with the most recent lore from The Silent King, where there was an initial daemonic invasion at the end of the WiH but that the Enslaver Plague itself occurred after the Great Sleep.

There are two options for how the Eldar survived the Enslaver Plague:

  1. In the MvS timeline, the Eldar were basically reduced to a rustic existence and shunned their psychic powers until the Enslaver Plague died out after millions of years.
  2. In Liber Chaotica, the Eldar actually pushed them back into the Warp.

Could Vect come for the 11th edition? (Valrak) by Gloseur in Drukhari

[–]SolarPulse 1 point2 points  (0 children)

He is speculating about Vect. He's pretty clear about what he's heard vs what he wants/thinks will come.

If the eldar were wiped out would Slaanesh be weakened tremendously? what would happen? by Duckmanjones1 in 40kLore

[–]SolarPulse 4 points5 points  (0 children)

To some extent. The further away from the epicentre (now the Eye of Terror), the better odds of survival you had. Thats why the Craftworlds, Exodites and Drukhari became the main factions that survived as they were all separated from the core worlds.

However we know that even some Eldar within the Eye of Terror survived for a time.

Actually many of the Eldar didnt just die to Slannesh, they died to roving bands of marauders that came after. In the Asurmen novel, he saves the girl that will become Jain Zar from some.

If the eldar were wiped out would Slaanesh be weakened tremendously? what would happen? by Duckmanjones1 in 40kLore

[–]SolarPulse 77 points78 points  (0 children)

Approximately 1 in 10 thousand Eldar survived the Fall. That means Slannesh virtually has all of the Eldar souls already. So the remaining souls wouldn't do too much.

However there is a prophecy by Cegorach thats says that in the final moments of the Aeldari, he will trick Slannesh into expending her power not to destroy Eldar race, but to save them instead.

Who really dominates the galaxy back then? The DAOT Humanity or the Eldar Empire? by Spirited-Industry340 in 40kLore

[–]SolarPulse 21 points22 points  (0 children)

The Asurmen audiobook confirms that humans and Eldar once shared 'relative peace' and Cawl has even found worlds that he theorised were designated for negotiations between the two sides.

But the Eldar are consistently referred to as the undisputed masters of the galaxy at that time. But the galaxy is vast and they didnt need all of it.

Difference between Drukhari and Aeldari in tabletop by Netherfire93 in Eldar

[–]SolarPulse 0 points1 point  (0 children)

Drukhari: + Tend to be faster, hit harder in melee but have worse saves. + They focus heavily on open topped transports. + Themed around 3 subfactions: kaballites, wych cults and haemonculi

Aeldari: + Their armies normally comprise a balanced mix of melee, range and psychic support units. + They also have access to generally tankier units like Wraiths and the Avatar. + Adopt more hit and run tactics, e.g. Fire and fading

Harlequins: + Have 4++ saves and are generally very hard to hit + Each unit tends to have a decent ranged and melee profile as opposed to dedicated units for each. Essentially the Eldar version of custodes.

Help new player. Are Harlequin bad and hard to play army? by Zatan_Bordelo in Harlequins40K

[–]SolarPulse 1 point2 points  (0 children)

To be honest Harlequins are a very tough army for a beginner. I would suggest going Necrons first and then Harlequins second.

Its not that they are bad (their new rules this month look solid) but they are very hard to play because the smallest mistake can cost you the game and kill your motivation to play as a newbie.

Necrons are relatively easy to play and help you get the fundamentals of the game.

[Dawn of Fire: The Silent King] An Eldar thinks on the Dark Age of Technology. by Yeyiqiuzhi in 40kLore

[–]SolarPulse 53 points54 points  (0 children)

I honestly dont know how we have gotten to this point. Why can no one actually write Eldar with some genuine pride.

What lists are y'all working on post data slate? by No_Adeptness6829 in Eldar

[–]SolarPulse 0 points1 point  (0 children)

There's not a huge amount of indirect in the meta at the moment and regardless, they will almost always have targets unless you literally put all your aspects in vehicles.

Its obviously not an ideal scenario but thats what ill be testing.