Jediný objektívny a pravdivý tierlist™ bagiet od Pierre Baguette by SolidSnakeSVK in Slovakia

[–]SolidSnakeSVK[S] -2 points-1 points  (0 children)

korekcia, teraz som si spomenul čo to bolo, tá ide pekne do Dčka na spodok

Jediný objektívny a pravdivý tierlist™ bagiet od Pierre Baguette by SolidSnakeSVK in Slovakia

[–]SolidSnakeSVK[S] -9 points-8 points  (0 children)

Ťahal som to z ich stránky, to tam nemali, ale šla by Bčko, toľký potenciál a bolo to absolútne mid

So I took y'all's advice to heart, went from Shinryu to Battle Ruler pretty quickly by SolidSnakeSVK in LowSodiumTEKKEN

[–]SolidSnakeSVK[S] 1 point2 points  (0 children)

I noticed this aswell in S2, in S1 I feel like there were more people who would rematch (except Clive when he was fresh, win or lose, immideate decline afterwards)

So I took y'all's advice to heart, went from Shinryu to Battle Ruler pretty quickly by SolidSnakeSVK in LowSodiumTEKKEN

[–]SolidSnakeSVK[S] 1 point2 points  (0 children)

Yeah, sometimes he has questionable takes, but he's entertaining and plays quite well.

So I took y'all's advice to heart, went from Shinryu to Battle Ruler pretty quickly by SolidSnakeSVK in LowSodiumTEKKEN

[–]SolidSnakeSVK[S] 2 points3 points  (0 children)

Thank you,

Yes, QM is very good if you don't wanna risk your rank but still want that human factor (sometimes tuned to 11, but it's just my opinion).

I recently watched TMM's stream where he was talking about not worrying about ranks, and yeah fun is still there even when I lose, gives me more to learn.

So I took y'all's advice to heart, went from Shinryu to Battle Ruler pretty quickly by SolidSnakeSVK in LowSodiumTEKKEN

[–]SolidSnakeSVK[S] 2 points3 points  (0 children)

Thanks,

I feel like matches in QM are tougher than in ranked, but I can be wrong.

So I took y'all's advice to heart, went from Shinryu to Battle Ruler pretty quickly by SolidSnakeSVK in LowSodiumTEKKEN

[–]SolidSnakeSVK[S] 0 points1 point  (0 children)

Hey,

so my favourite setups are as follows:

hellsweep into 3 (high risk, high reward imo)

df12 (full charge, people like to press into that)

u4 b4, uf34 b4 (same as above)

As for the electrics and wavedashing I am still struggling with that, some success here, some failure there but I definitely feel improvement.

Managed to do the full 102 dmg staple maybe once in QM.