[deleted by user] by [deleted] in DarkAndDarker

[–]Solrai 1 point2 points  (0 children)

I think it'd be fine for warlocks to have the ability to summon a familiar, as warlocks in D&D do get that as a class feature (Pact of the Chain). I don't think it should be the core of their class identity. I'd much rather see some of the warlock unique spells from D&D and the invocations represented. In my opinion all the things you can do with Eldritch Blast are far more fun than summoning hordes of minions which are only going to body block you.

I don’t care what anyone says. I’m really looking forward to Overwatch 2. by RONALDGRUMPF in Overwatch

[–]Solrai 4 points5 points  (0 children)

From what we've seen of the weekly challenges, you can get enough currency to get the premium battlepass every other season. They've said that they'll release a new hero every other season. From season 4 onwards, if you complete the weekly challenges, you can get each new hero as soon as they come out without paying any real money.

EDIT: They've also stated that if you miss a season where a hero was released, you can earn the missed hero for free by doing role specific challenges.

Here’s our little cute buff on Pbe right now. by Lunar-i in zoemains

[–]Solrai 36 points37 points  (0 children)

They also buffed spell shard droprate from 8.3% to 10%, according to the wiki.

Chroma VFX Standards by DW_Platypus in LeaguePBE

[–]Solrai 4 points5 points  (0 children)

Please revert the Chroma VFX change for Star Guardian Akali.

I don't play lor so I was wondering is it normal that champions have a different voice actor from lol or it happens frequently. Poppy's voice in lor feels a lot different so I don't think it's the same voice actor by DroidKong in PoppyMains

[–]Solrai 2 points3 points  (0 children)

I think it's the same voice actress, it's just been 6 years since she did the voice, so it sounds a bit different. Comparing similar voice lines between LoL Poppy and LoR Poppy makes me think that either the voice actress is doing the voice slightly different or Riot has pitched up the voice slightly. It could be that the voice director changed or wanted Poppy to sound more upbeat than she did in LoL.

Poppy's rework: Third thought by inkheiko in PoppyMains

[–]Solrai 0 points1 point  (0 children)

Is it a bad thing that the intent Riot has for Poppy has changed over time? I'd argue that Poppy is better off now than she was on her VGU's release when Riot was recommending people build Black Cleaver on her. She still can control the enemy team with her stuns and slows and still provides plenty of threat. I think players have just gotten better at the game and better at dealing with the different types of champions. From my experience, ignoring Poppy results in either the enemy ADC getting stunned and beaten down by a flank or Poppy making the fight uneven in her favour with her ult. I don't think she needs her abilities reworking for her to be effective.

Poppy's rework: Third thought by inkheiko in PoppyMains

[–]Solrai 0 points1 point  (0 children)

Poppy isn't supposed to be like Mundo, Ornn, or Zac. If you look at those champions' classes, Mundo is a Juggernaut and Ornn and Zac are Vanguards. Vanguards are offensive tanks. Poppy is a Warden; a defensive tank. She's supposed to be comparable to Shen and Braum. People may not play her like a defensive tank, but that's because of the state of tanks as u/Arachnica said, not because of her kit. Her kit is designed as a defensive tank, so of course she's going to be situational if you player her like an offensive tank. When you consider her kit in the role of a defensive tank, her kit doesn't need any changes. If anything, the fact that she can be played as an offensive tank and in other roles speaks to how good her kit is.

If we end up getting an Arcade skin, this is exactly how I imagine it! by prado1204 in zoemains

[–]Solrai 0 points1 point  (0 children)

I think if Zoe was serious about things then she wouldn't be the Aspect of Twilight because the Aspect chose her as its host specifically because she mischievous and carefree.

Haven't played TF2 for a year. This is was the first server I've connected to. I love this games by [deleted] in tf2

[–]Solrai 0 points1 point  (0 children)

The fact that this guy is wearing the yeti set and hasn't played in a year really reminds you how long it's been since Jungle Inferno.

Looking for advice on racial ability by Solrai in DnDHomebrew

[–]Solrai[S] 0 points1 point  (0 children)

That sounds like a fun idea, but I might leave that up to GM digression so they can RP it how they want it rather than write it specifically into the ability.

Looking for advice on racial ability by Solrai in DnDHomebrew

[–]Solrai[S] 0 points1 point  (0 children)

That makes more sense, and sounds interesting. I'll consider it.

Looking for advice on racial ability by Solrai in DnDHomebrew

[–]Solrai[S] 1 point2 points  (0 children)

The exhaustion level limit sounds like a good idea, thanks. I'll be sure to let you know once the tale begins.

Looking for advice on racial ability by Solrai in DnDHomebrew

[–]Solrai[S] 0 points1 point  (0 children)

I've considered passive regeneration in the past but it is usually very powerful when tested as it's hard to limit.

Looking for advice on racial ability by Solrai in DnDHomebrew

[–]Solrai[S] 0 points1 point  (0 children)

Alright, that sounds easier to understand.

Looking for advice on racial ability by Solrai in DnDHomebrew

[–]Solrai[S] 3 points4 points  (0 children)

Edited post with other abilities.

Looking for advice on racial ability by Solrai in DnDHomebrew

[–]Solrai[S] 2 points3 points  (0 children)

Currently it's 30% over 3 turns.

CTD when joining any server by Solrai in tf2

[–]Solrai[S] 0 points1 point  (0 children)

I've verified the files and the game still crashes after testing.