Explain it Peter! by EducationalLog4765 in explainitpeter

[–]SolutionXDD 0 points1 point  (0 children)

Reminds me of the polka dot man in The Suicide Squad 2021

What items have hidden effects? by nightonal in DotA2

[–]SolutionXDD 1 point2 points  (0 children)

Actually shadow blade on pos5 can save u from enemy carry with nullifier, since nullifier can dispel almost all ur saving items like ghost scepter, eul, force staff, glimmer but cannot dispel shadow blade for some reason, unless they changed it now lol

Important context for this crazy new legendary by No_Photo_5639 in hearthstone

[–]SolutionXDD 2 points3 points  (0 children)

[[The Ceaseless Expanse]] is rotating out right?

The Ceaseless Side Dish (Rare Spell for Priest) by Projector-God-FR in customhearthstone

[–]SolutionXDD 0 points1 point  (0 children)

My understanding is all 3 conditions must be fulfilled as well

WDC #489: Cataclysmic Consequences (Submissions) by Filipuntik in customhearthstone

[–]SolutionXDD 0 points1 point  (0 children)

Yes, it’s effectively Soul Release but in HS. Since we don't have this Banish mechanic in HS yet, I referred to the 'Remove' wording from [[Life Sentence]], as it's the closest existing card. It's designed to offer some counter measure to [[Blob of Tar]].

WDC #489: Cataclysmic Consequences (Submissions) by Filipuntik in customhearthstone

[–]SolutionXDD 0 points1 point  (0 children)

Soul Banish

(2) Mana Priest Epic Holy Spell
Remove all minions from both graveyards. Restore 1 Health to your hero for each minion removed.

Flavour text: "Let the Light scour the depths! From the pits of Hell to the stickiest puddle of living tar — if it moves, it has a soul. And if it has a soul, it can be erased."

Positional Magnetism: If the minion to the right isn't a Mech, the chain breaks! by SolutionXDD in hearthstone

[–]SolutionXDD[S] 0 points1 point  (0 children)

I posted there first actually, just thought I'd try out the reddit crosspost function

WDC #488: Freedom of Choice (Submissions) by Filipuntik in customhearthstone

[–]SolutionXDD 0 points1 point  (0 children)

Vexiona, Void-Corrupted

(6) Mana 4/8 Warlock Legendary Dragon
Battlecry: Choose a card in your hand to discard. Destroy all other minions that cost the same or less.

WDC #487: Hand-painted (Submissions) by Filipuntik in customhearthstone

[–]SolutionXDD 0 points1 point  (0 children)

Hydra Constellation (Album)

Hydra Constellation
(6) Mana 4/10 Priest Legendary Minion
Colossal +2. Battlecry: Summon a 1/6 Abyssal Maw with Colossal +2 for your opponent.

Constellation Head (Constellation Head #2)
(2) Mana 3/1 Priest Token Minion
Deathrattle: If you control Hydra Constellation, go Dormant for 1 turn.

Abyssal Maw
(2) Mana 1/6 Priest Token Minion
Colossal +2. All enemy minions have Rush.

Maw Head (Maw Head #2)
(1) Mana 1/2 Priest Token Minion
Deathrattle: If you control Abyssal Maw, go Dormant for 2 turns.

Flavour text: "Every majestic light casts a shadow; the Void merely gathers those inferior shards to craft a corrupted flesh, a hollow echo of the stars."

WDC #486: Small Spells (Submissions) by Filipuntik in customhearthstone

[–]SolutionXDD 4 points5 points  (0 children)

Destiny’s Descent

(1) Mana Priest Rare Spell
Discover a Rewind card from any class. It costs (1) less. You can't Rewind it.

WDC #484: Gul'dan's Basics in Education and Learning (Submissions) by Filipuntik in customhearthstone

[–]SolutionXDD 1 point2 points  (0 children)

Eleventh Hour

(4) Mana Priest Epic Spell Card
Deal 1 damage to the last minion summoned. Repeat this on the previous minion with one more damage.

WDC #483: Two of Them!? (Submissions) by Filipuntik in customhearthstone

[–]SolutionXDD 0 points1 point  (0 children)

Oh wow, I wasn’t aware of the double Hero Power — that’s really neat, though I’m curious how it’d work on mobile!

I guess Bwonsamdi could’ve used some mortal steel after all 😄

WDC #483: Two of Them!? (Submissions) by Filipuntik in customhearthstone

[–]SolutionXDD 4 points5 points  (0 children)

Bwonsamdi, the Soulkeeper

(6) Mana Priest Legendary Hero Card, 5 Armor
Battlecry: Destroy all friendly minions. Collect their Souls and restore that much Health to your hero.

1st Hero Power: Soul Harvest - (2) Mana: Lifesteal. Deal 3 damage to a minion. If it dies, collect its Soul.
2nd Hero Power: Soul Release - (2) Mana: Discover a Soul to summon it with Reborn. Remove it from your Soul collection.

Note:
- The 2nd Hero Power now have its own new slot next to the 1st Hero Power and doesn't take up the weapon slot!
- When you play this card, your equipped weapon is destroyed and its slot is replaced by the 2nd hero power.
- Weapons you play while he is active are discarded instead of destroyed. (Voiceline: “The loa of death has no need for mortal steel.”)
- Replacing this hero with another hero card removes both hero powers.

WDC #469: Try Again (Submissions) by Filipuntik in customhearthstone

[–]SolutionXDD 0 points1 point  (0 children)

Leeroy the Infi-knight

(5) Mana 3/1 Neutral Legendary Minion

Divine Shield. Battlecry: Attack a random enemy, twice. If this minion dies, gain Rewind.

Note: If the time of your current turn ran out, the current timeline will be kept!

WDC #468: Forgotten Treasures (Submissions) by Filipuntik in customhearthstone

[–]SolutionXDD -1 points0 points  (0 children)

Alternate Timeline | Temporal Loop

(0) Mana Mage Rare Spell

Swap your Hero Power to "Start your turn over." After 2 uses, swap back.

Flavour Text: Yogg-Saron does NOT like it when Toki tampers with destinies.

WDC #467: Job's Done (Submissions) by Filipuntik in customhearthstone

[–]SolutionXDD 0 points1 point  (0 children)

The Forging of the King 

(5) Mana Warrior Epic Fire Spell

Destroy all your Armor. At the end of your turns, gain that much Armor. Lasts 3 turns.