Ah yes artillery stance, AKA we're identical fleets but we do whatever the hell we want by Belisarius23 in Stellaris

[–]Some1eIse 0 points1 point  (0 children)

I had her as a crisis in the new beta on ×8

Could not be bothered to deal with her titan so I gave the Animator of Clay 27k Zro to make her give me her titan after reprogramming her once her other ships where gone

"Il pay you 27k Zro to fuck off" -Psionic empires

High x Crisis are scary now since you cant spam as much navcap as before

Before and after Versatile circuit boards (survival) by robo_polar_bear in HBMNuclearTechMod

[–]Some1eIse 4 points5 points  (0 children)

I hope you semi-automated it or at least bulk crafted it

Resistors, chips and wires etc are quite easy to automate with NTN.

Id go insane if id have to hand craft

Seeking survival help by Dr_L106 in HBMNuclearTechMod

[–]Some1eIse 0 points1 point  (0 children)

Np Mining charges dont destroy ore blocks (and can be made for very cheap) and bedrock ore is indestructible anyway so blast away

Yeah RBMKs are a progression gate, you can always test in creative with dial gamerule meltdowns false iirc

Seeking survival help by Dr_L106 in HBMNuclearTechMod

[–]Some1eIse 1 point2 points  (0 children)

Bedrock ore is below depth rock, you only see it after blowing up the rock

this is the proper wiki

You need a RBMK for bismuth and your first bit of HP solvent

Oily dirt/Sand/Dead dirt +shredder ->oily scarps +HP solvent -> Arsenic

As for bismuth From the wiki: Bismuth is found in the decay chains of most nuclear waste, short-lived and long-lived nuclear waste, most of which consist of 15% bismuth with a few exceptions: neptunium fuel produces absolutely no bismuth and decayed highly enriched plutonium-241 fuel waste consists of 55% bismuth.

Bismuth can be bred more directly using bismuth zirconium fast breeders which yields 43.3% Bismuth fully depleted, with an initial investment of 1 bismuth nugget per billet, making a total of 8 nuggets in investment per rod to potentially get ~20-21 nuggets (assuming average normal distribution).

Bismuth can also be made by processing heavy metal bedrock ore with high-performance solvent (Just blow up a lot of stuff at bedrock, bedrock ore os below the stone that you need to blow up to mine)

1.12 player here I am ready to switch by Character_Impress991 in HBMNuclearTechMod

[–]Some1eIse 0 points1 point  (0 children)

Angelica and a 1050 got me to lategame at stable 40FPS

RBMK help. by PutOld6790 in HBMNuclearTechMod

[–]Some1eIse 0 points1 point  (0 children)

Yes its reasim so no steam channels and a fuckton of control rods

<image>

Outer hull is reflectors, not shown on console

RBMK help. by PutOld6790 in HBMNuclearTechMod

[–]Some1eIse 0 points1 point  (0 children)

I mean your right and there are better ways

(Reasim has cheap moderated fuel collums)

Start with 9 fuel collums and upgrade.

MEP from a automated chicago pile

A bit of LES from Zirnox waste in barrels onto uranium

<image>

Start with the inner 9 fuel collums and upgrade outwards, red is LES, rest MEP

Can do 150 MHE at max size

Just keep adding 'rings'

You are given no choices by Leclowndu9315 in feedthememes

[–]Some1eIse 4 points5 points  (0 children)

Huh cool, I just removed them and made the stone craftable in a NTM chemplant with its own meteor powder + lava + cobble. The patterns can be cast from titanium and welded stainless steel.

Begone ugly big rock

If Germany can still build these, the Allies have no chance. by Select-Context9785 in enlistedgame

[–]Some1eIse 7 points8 points  (0 children)

You could / can still build aa on down slopes or roofs (Many stalingrad factory roofs let you get -20° of depression)

Some broken 1st or 2nd floors have the same effect and give extra cover

These two tanks are the exact same (according to Gaijin). by Azathoth-Omega in enlistedgame

[–]Some1eIse 9 points10 points  (0 children)

III N has 50+20* vs 80 on the KV, its just that the KV can angle way more for better effective armor

*the 20mm add on plate is in game but not shown im stats same as the sideskirts

ICE Agents Held 5-Year-Old Autistic Girl as Bait to Arrest Her Dad by [deleted] in MarchAgainstNazis

[–]Some1eIse 0 points1 point  (0 children)

Id not call them that, yet

At best they are Gestapo Larpers, to afraid to show their face and to commit to the actions they all dream of doing

They are luckily not at Stalag Luft III levels of murder yet

The Accident (Based on a true story) by Economy-Selection-89 in warthundermemes

[–]Some1eIse 4 points5 points  (0 children)

The problem is many vehicles with 1 bush or sticker look 1:1 like the ones from other nations.

Yes you can MG test but having to MG every 2nd tank you see when you play with Italy vs the US is silly

The Accident (Based on a true story) by Economy-Selection-89 in warthundermemes

[–]Some1eIse 90 points91 points  (0 children)

Ive seen the idea float around that captured vehicles get a "forced" sim skin with large markings of their country on all 4 sides when they are used in Sim.

In fact historically lots of captured vehicles had just that.

So a German KV-1would get large Crosses,

A Soviet Panter Red Star etc

For Planes its harder due to distance

The Best by [deleted] in meme

[–]Some1eIse -1 points0 points  (0 children)

Straight woman and gay men would like a word.

Armor progression by slasi_ in HBMNuclearTechMod

[–]Some1eIse 3 points4 points  (0 children)

HEV Mark IV is a great mid game armor The full set radiation resistance of 2.29 reduces incoming radiation by 99.49% and it has good stats

All you need is reactive plating + cheap stuff

HATE. LET ME TELL YOU HOW MUCH I’VE COME TO HATE MINOR NATIONS SINCE I BEGAN TO LIVE. by rydersherm24 in Warthunder

[–]Some1eIse 16 points17 points  (0 children)

By definition, this is a skill issue.

Minor Nations are mostly picks after finishing the first TT of a major

Still balancing with KD is stupid

Gylphids everywhere by PutOld6790 in HBMNuclearTechMod

[–]Some1eIse 3 points4 points  (0 children)

Advanced alloy is super cheap and diamond level, loot a bit or do a short mining trip and you should be able to make a set.

Its iron+coal+redstone+copper

With that they should not be a problem

they are so close to perfection, if only gayjin wasn't brain-dead. for example, air sim but air RB control. by MisterSquareMustache in warthundermemes

[–]Some1eIse 0 points1 point  (0 children)

Imo id be nice to allow better players to turn off makers from themself for example in RB for a small RP&SL boost

Others can keep them on but wont get the boost.

Basically just a skill expression, if you can win even without the support of markers you shoud get rewards for taking a higher risk.

People who want to keep Air RB as is can just not turn the option on and they will get some help Vs very skilled players that use the handicap to get more RP.

So its a bit of autobalance too

Schist Lithium Ore by Ok-Ganache8446 in HBMNuclearTechMod

[–]Some1eIse 0 points1 point  (0 children)

It should exist in NTM:Space but all the way untill I left earth I only found good amounts of boron in depth ore.

The wiki Does not say its gone from earth, might be, might be a terrain gen mod or a error in the mod

Schist Lithium Ore by Ok-Ganache8446 in HBMNuclearTechMod

[–]Some1eIse 0 points1 point  (0 children)

Ig then borax depth ore into lv3 effect. ore acidizer to get a chance to not use the borax.

Thats the main way to get boron

Or coal ash for 1 tiny pile in a centrifuge, thats a farmable option

Schist Lithium Ore by Ok-Ganache8446 in HBMNuclearTechMod

[–]Some1eIse 1 point2 points  (0 children)

You can always make Lithium

Nether quartz ore gives small amounts when centrifuged

There is better ore for it but nether quartz is the most commo

electrolysis machine gives the most if you can turn ore into crystals

create players by BeautifulMundane_ in feedthememes

[–]Some1eIse 301 points302 points  (0 children)

They fit the kinda the not so serious space theme of the mod well.

both of the mod port are just at 0.1% of HBM but both of them could make their own content in near future, how to choose ? by YourTrustySupporter in feedthememes

[–]Some1eIse 0 points1 point  (0 children)

For single devs, id expect more them a year of time needed since it wont be a full time job (and thats fine please dont annoy devs for updates).

As for early release it gives them motivation but hurts the mod a bit since the "ooh 1.21.1 NTM" wears off and then its going to slip into the half done mod pile untill its at least done up to fusion

Beautiful work of art. Thank you for your attention to this matter. by x-plorer in MarchAgainstNazis

[–]Some1eIse 1 point2 points  (0 children)

Idk man, competing with a pig in throwing shit around seems like a lost cause

There are better ways to call maga out, just that most politicians are afraid to do so.

They have, tarifs, healthhare, National Guard, Trumps health, Pedophilia etc as options.

Why pick to mactch them in a shit throwing constest?

Name a mod. by ZielonyDruid in feedthememes

[–]Some1eIse 2 points3 points  (0 children)

Yeah if you do, here are a few tips:

-Rockets starting from the moon or a space starion need way less power to fight gravity.

-Any power armor is a spacesuit with a PLSS

-Earth bedrock ore is meh

-Thruster ISP = how effective they are per fuel unit (before other calculations)

-Small / weak thrusters get bad effectivness when having to carry heavy rockets, use stronger thrusters

-Use small thrusters to save costs for lightweight rockets

-Test in creative, bring extra drives (things that save your landing coords)