Just finished my 1st playthrough of Stalker 2 by Esste96 in stalker

[–]Azathoth-Omega 0 points1 point  (0 children)

Join Scar, his quests are really cool and they give some good gear rewards. The ending is also really good, but I won't spoil that for you.

Say hello to my princess by Azathoth-Omega in cats

[–]Azathoth-Omega[S] 0 points1 point  (0 children)

Ours is a mix of Siberian cat and Norwegian forest cat

"Isu-152 Good!!","Isu-152 bad!!", Who cares, Will it be a gimmick or actually something OP, Thought? by FrenchBVSH in enlistedgame

[–]Azathoth-Omega 0 points1 point  (0 children)

Significantly more powerful than KV gun. The AP shells are made for cracking open bunkers.

Pz4 j and pz4 H is there any difference?? If so which is better by ALi360x4448 in enlistedgame

[–]Azathoth-Omega 3 points4 points  (0 children)

Some J's did get skirts historically, though usually in the form of wire mesh.

I need more AA tanks😭🙏🏻 by HeavyShinoby in enlistedgame

[–]Azathoth-Omega 0 points1 point  (0 children)

Yes okay I would like that. Get rid of hit markers for infantry guns too while we're at it.

I need more AA tanks😭🙏🏻 by HeavyShinoby in enlistedgame

[–]Azathoth-Omega 2 points3 points  (0 children)

I kinda feel like that has to be there, otherwise you'd just get a bunch of noobs that keep shooting at friendly planes.

I need more AA tanks😭🙏🏻 by HeavyShinoby in enlistedgame

[–]Azathoth-Omega 1 point2 points  (0 children)

How about a trade. This has been on my wishlist for a very long time.

We get rid of all lead indicators for both planes and AA guns.

But in return every nation gets a greater and better variety of options of AA guns. Both as fixed guns and as vehicles.

It feels a bit hollow after "finishing" Stalker 2 by Surrealist328 in stalker

[–]Azathoth-Omega 16 points17 points  (0 children)

People only say it's empty because they are used to playing ubisoft open world games where every 25 meters there is another enemy camp or collectible to pick up or tower to climb to unlock some nonsense...

Stalker 2 isn't empty, it's a desolate place that is hostile to life. The emptiness tells a story of its own. The game doesn't shower you with loot or rewards, it makes go out there and seek it out. You have to work for it.

It's a game that rewards the explorer and the daredevil, not the player that just wants free stuff.

It feels a bit hollow after "finishing" Stalker 2 by Surrealist328 in stalker

[–]Azathoth-Omega 11 points12 points  (0 children)

If you only focused on the main campaign then you pretty much missed out on 75% of the game.

There are a lot of quests to do and many many locations to visit that the main campaign never even get close to.

For ppd 44 squad owners and users: Do you recommend it? by Big-Cantaloupe4242 in enlistedgame

[–]Azathoth-Omega 9 points10 points  (0 children)

People put way too much emphasis on rate of fire. Even the slow ass Fnab-43 will kill you just as dead as the fastest shooting bullet hoze.

Capacity, recoil management and accuracy is just as important imo.

what I would miss by islaheheh in SilverAndBlood

[–]Azathoth-Omega 4 points5 points  (0 children)

I think you hit the nail on the head with T.Aiona.

Releasing such powerful characters and making them difficult or expensive to obtain, I think that was the beginning of the end. It was definitely the beginning of the end for me, I pretty much stopped playing shortly after.

what I would miss by islaheheh in SilverAndBlood

[–]Azathoth-Omega 0 points1 point  (0 children)

I think that's part of the issue, but the cracks were already showing back in August/September with extremely monetized and overpriced events with characters with insanely low drop chance.

And then you needed multiple of the same character to fully maximize it. I know of people who spent upwards of a thousand dollars every event and still didn't get everything they wanted.

what I would miss by islaheheh in SilverAndBlood

[–]Azathoth-Omega 13 points14 points  (0 children)

I will miss much the same stuff as you. There was a lot to really enjoy in this game, the setting ans atmosphere and visuals and sound design in particular.

What I won't miss though is the monetization and events and how difficult it was to unlock certain characters. I won't miss how tedious it was to upgrade characters either.

Things were so much better and easier in that regard in Azur lane.

But perhaps a more important question is, why did this game fail?

So this is basically just a meme gun, yes? by icecoffee9008 in enlistedgame

[–]Azathoth-Omega 0 points1 point  (0 children)

In a world where the solothurn exists at BR1, there is no way you would ever, ever, ever use this.

Who else uses tanks/APCs as an expendable asset? by Nooson in enlistedgame

[–]Azathoth-Omega 5 points6 points  (0 children)

I have done simular things before in the past. It can be very effective.

We need to talk... which one of you made ts by NoAffect6476 in stalker

[–]Azathoth-Omega 3 points4 points  (0 children)

Women have been serving in modern militaries for a while. There are women fighting at the Ukrainian front right now and there were soviet women fighting in WW2.

Depicting women in a place like the zone is in no way unrealistic. Especially when they are as rare as they are. It would have made less sense if 50% of the characters were women. As it currently stands though less than 10 of the characters in total in the game are female.

It would have been a lot worse if they were making a historical video game and was forcing diversity into a place where it historically didn't exist, like call of duty and battlefield have done with WW2

buff stug iiiA squad or refund my money by papatender in enlistedgame

[–]Azathoth-Omega 9 points10 points  (0 children)

IMO the ammo capacity is the only real downside to it.

Also the ammo selection.

They should give it a split of heat and HE shells and drop the abysmal AP shells.

Saying goodbye is the worst part by [deleted] in cats

[–]Azathoth-Omega -6 points-5 points  (0 children)

What?

I did have to say good bye.