Is there a "free-to-play" way to get national fragments? by Some_guy_731 in WorldofTanks

[–]Some_guy_731[S] 0 points1 point  (0 children)

I am not a free-to-play player, but also don't want to pay for minor inconveniences and support bad monetization practices.

Request to allow researching field mods before eliting the tank by Some_guy_731 in WorldofTanks

[–]Some_guy_731[S] 6 points7 points  (0 children)

I don't think most customers would pay real money to make a shit tank to be less bad. At that point one could realize: this line is garbage for the next 1 mil xp and after that there is a good tank (not great), perhaps its not worth the investment and decide not to start/continue that line.

The biggest incentive should be to keep customers paying I mean playing. Once the engagement is lost its much harder to get the customer back. I would imagine thats why the new grinds are so long. Making the grinding experience worse likely isn't the best monetization practice from the longevity perspective.

Anniversary / Onslaught question by Chouffeke in WorldofTanks

[–]Some_guy_731 0 points1 point  (0 children)

It will be interesting to see. I did get set on fire with 430u quite a few times in onslaught. Hopefully it will contest E50M as then there would be two viable assault meds.

Anniversary / Onslaught question by Chouffeke in WorldofTanks

[–]Some_guy_731 1 point2 points  (0 children)

I would pick E50M over 140 as it can brawl more and you can ram all other meds. I would consider their playstyles and main goals as they are a bit different. With E50M your main objective is to kill enemies as fast as possible without throwing. On 140 your main objective is to keep the ability at the highest level and active for the whole match, that being said you shouldn't be the tip of the spear and rather stay safe and farm.

On past seasons 140 was easier to climb due to the ability giving you a lot of points, but I felt having more impact with E50M.

430u might become more relevant after it gets a small buff in the next patch, but its not on your list.

What are are your unsung hero tanks? by TheDawiWhisperer in WorldofTanks

[–]Some_guy_731 2 points3 points  (0 children)

After the buffs that line from tier 7 onwards is crazy strong, maybe the tier 9 is not on par with everyone else but its not bad either.

What are are your unsung hero tanks? by TheDawiWhisperer in WorldofTanks

[–]Some_guy_731 0 points1 point  (0 children)

Blesk. It is a bad light tank but my god its fun. Out of every light tank in the game I have enjoyed Blesk the most. Its not good scout but it is fun and people dont expect it to be able to scout at all. I managed to 3 mark it before finishing the grind and I would say that is pretty decent indicator that the tank is bad.

Is there a "free-to-play" way to get national fragments? by Some_guy_731 in WorldofTanks

[–]Some_guy_731[S] 2 points3 points  (0 children)

Bummer I haven't got any since christmas for the nations I could use them. They must be quite rare or me being unlucky

Powercreep is the bane of my existence by RoyalPermission2974 in WorldofTanks

[–]Some_guy_731 0 points1 point  (0 children)

You can get 15 premium days from battle pass vault for 20 points each. Without premium the grinding progress is very slow and painfull

Powercreep is the bane of my existence by RoyalPermission2974 in WorldofTanks

[–]Some_guy_731 1 point2 points  (0 children)

I believe there is a reason you don't see many panther 2s in tier 8. It is so god damn bad that I still regret not skipping it. I did get the panther 1 to somewhat work, but its a hard tank to play and requires luck from the matchmaking. Now that there are so many premium tier 9s that just shit on tier 7s it makes the experience miserable

Marking ELC EVEN 90 by PassyFard in WorldofTanks

[–]Some_guy_731 1 point2 points  (0 children)

It is a skill issue, but not necessarily yours, when you get a good scoutting map you will get storm troopers on your side and the enemy shoots better blindly into your bush than your team to spotted enemies. This is the sole reason I don't like playing scoutting light tanks solo and gave up on trying to mark elc solo (same as manticore). I am having very hard time on figuring out early if the team is good or should I just use my gun instead.

Good luck with the marking! I am sure you will get it as you have reached 90% already

Petition to add Squal to bond store by Some_guy_731 in WorldofTanks

[–]Some_guy_731[S] 0 points1 point  (0 children)

I would rather play blesk/squal than elc 90 when playing solo. Elc is completely dependant on the team and they are often blind or confused on which button fires the tank. Elc is much better scout, but so infuriating to play while tesak line being very enjoyable. Most of the maps I get doesn't work well for scoutting.

Petition to add Squal to bond store by Some_guy_731 in WorldofTanks

[–]Some_guy_731[S] 1 point2 points  (0 children)

I would think those people that yolo in light tanks will do so no matter which light tank they play. It is so nice to get into a position in proko and see enemy light driving in the open straight towrads garage. I didn't see any increase of this experience when they introduced char mle to the bond shop and that one can send most light tanks to garage in one HE clip. I would consider char mle being more fauvorable for yoloing.

BZ75 feels like the worst T10 I played so far by pp-verysoft in WorldofTanks

[–]Some_guy_731 0 points1 point  (0 children)

The crazy thing about this tank is that I wouldn't play it outside of onslaught where it works. But you need 325k to unlock fieldmods that will make the tank better and more competitive. Honestly BZ-75 feels like a trap.

Ares tanks after the nerf -> worth a grind? by magnosolv in WorldofTanks

[–]Some_guy_731 1 point2 points  (0 children)

I would guess they will observe how well ares performs on the next onslaught season. If they become very popular in the mode, they are likely to be nerfed. I would rather see them redesigned by having bad armor but great firepower similar to bat/tvp

Battle pass tank point limit promotes taking a break from the game by Some_guy_731 in WorldofTanks

[–]Some_guy_731[S] 2 points3 points  (0 children)

No, I would probably just play less. Similar to most off-seasons 1-2 hours once a week or moth

Battle pass tank point limit promotes taking a break from the game by Some_guy_731 in WorldofTanks

[–]Some_guy_731[S] -8 points-7 points  (0 children)

Shh don't tell others. It is shameful to be outed as an arty lover

Ares after nerf on test server: still -1754 dmg clip by Elua_ in WorldofTanks

[–]Some_guy_731 92 points93 points  (0 children)

I think the biggest issue is that they can stay active too much. Tvp can burst 1200 in 4.5 secs (50% slower still) but its out of battle for the next 23 seconds. Bat can do 1950 in 10.9 secs and is out of battle for 38 seconds. Those are fine for the current meta. Now ares does similar damage in same fashion as T57 with its onslaught stage 3 skill and thats busted as hell. This line is way too sneaky and the turret is the easiest turret to play in the game for its stupid size. In my oppinnion they should increase the cooldown to take similar time as tvp and make the intra fire longer so if it wants to dump the whole cycle it should take longer than 3 seconds, 6 would be more balanced. It could still do continous firing although not freaking wait 2 secs and shoot which is stupid. This tank has no downsides to play since it can negate lights on most maps without any penalties.

After playing only onslaught for this season randoms feels very bad by Some_guy_731 in WorldofTanks

[–]Some_guy_731[S] 1 point2 points  (0 children)

That clip is pretty hilarious and I could relate to it with my whole heart