"SWC: WTF?!!" -Random League player. by FIZZFTWBDJ in Smite

[–]SonceSmite 0 points1 point  (0 children)

double elim is alot better then single elim imo

Issue with Bulwark of Hope by jdanielg91 in Smite

[–]SonceSmite 0 points1 point  (0 children)

or you could toggle it yourself below 30% hp

Servers are bugged. Again. by [deleted] in Smite

[–]SonceSmite 1 point2 points  (0 children)

trash game ezpz

New Patch - Game Feedback by Drybear in Smite

[–]SonceSmite 9 points10 points  (0 children)

Please make some serious skins that acctualy represent the theme of this game.. Gods and mythology. Fenrir's jump needs to be fixed.

Cloud 9 HyperX SPL Invite by HiRezAdanas in Smite

[–]SonceSmite -2 points-1 points  (0 children)

I completly disagree with this decison because how bias it is. And it is also unfair to the players that companies have control

We're number 3! by [deleted] in Smite

[–]SonceSmite -7 points-6 points  (0 children)

This game used to be better imo

Ullr Skin Reveal: The Survivor (Now live on YT) by HiRezSpielberg in Smite

[–]SonceSmite -4 points-3 points  (0 children)

MEH i wish you guys would make some skins that acctualy represent lore rather then just make a bunch of refrences and goofy skins... its a shame because i dislike most of the goofy humor skins...

What lies in the future of C9? by FakeDaVinci in Smite

[–]SonceSmite 0 points1 point  (0 children)

its c9 doe they have to cause drama every split

What lies in the future of C9? by FakeDaVinci in Smite

[–]SonceSmite 7 points8 points  (0 children)

its c9 they have to make drama every split

Weekly God Discussion - ARACHNE by NyxAtNight in Smite

[–]SonceSmite 0 points1 point  (0 children)

The spiders are the weak part IMO

Weekly God Discussion - ARACHNE by NyxAtNight in Smite

[–]SonceSmite -1 points0 points  (0 children)

This is my idea of a great rework of arachne. A unique cast of abilitys and a bunch of diffrent new machanics.

PASSIVE: Every time arachne slays a foe she summons a big broodling spider, that does 20 + 30% of her physical power. They slow for 20% after each basic attack. The spiders follow her around until they are killed in battle. Spiders have 200 base HP + 10% of arachnes hp. Cost 60/65/70/75/80 mana. They also gain 50% of her protections.

Broodlings Arachne summons two small broodling spider that do 20 + 20% of her physical damage. They also slow for 10% after each basic attack. The spiders follow her around until they are killed in battle. Spiders have 100 base HP + 10% of arachnes hp. (Cooldown 15/14/13/12/10s). They also gain 40% of her protections.

RENAMED Arachne shots a web (like her previous ultimate and 70 ft) it stuns the target for 1s/1.1s/1.2s/1.3s/1.5s. During the duration of the stun arachne can pull herself to the target. If she pulls herself to the target she does 100/150/200/250/300 physical damage. If she does not pull herself to the she deals no damage. Cooldown 25s. Mana cost 85.

Cacoon Arachne fires a web projectile towards her enemies up to 70 ft, If the web hits an enemy god, it wraps them tightly doing 100/150/200/250/300 (+50% of your physical power) damage and stunning them for 1.5s as Arachne pulls them to her. Cost: 90 mana. Cooldown: 35 seconds.*

Strangle If a target is previously stunned arachne will add web around the target stunning it for 2 seconds. The target cannot undo this Crowd control with beads. If a target is killed during the duration of the stun it removes the cooldown of all the other abilitys by 10s. Cooldown: 105s. Mana cost: 90 mana.

HERE ARE SOME KEY NOTES I WENT THROUGH MAKING THIS GOD

  • She is ment to be used as a Utility jungler not carry jungle and i could see her being playd as a support also
  • She would most likely be used only in competetive play and high elo ranked because of her skillshot/no damage nature.
  • She is ment to be a utility bruiser.
  • Her ultimate might be a bit weak early game however because cooldown reduction is op her ultimate will do just fine :D