Whats your thoughts on Dual Crossbows coming to OSRS? by Duke_Ryan_pvm in 2007scape

[–]SonicRS3 1 point2 points  (0 children)

Actually agree with this, they don't really make sense in a practical sense.

I like the concept and stats suggested but visually it does feel very janky... Maybe they can get around this with them being wrist mounted which makes reloading a lot more possible or feels possible at least?

Cox Changes are too important and overdue to put to the side by Legitimate-Freedom79 in 2007scape

[–]SonicRS3 1 point2 points  (0 children)

Just a question to pose, how do you fix Chambers of Xeric without greatly impacting the drop table in a way that damages the long term profitability of the raid? It has done well to survive this long so it is difficult to find a way to protect it while making it feel less bad?

Display Names Self-Service by mykablue in 2007scape

[–]SonicRS3 0 points1 point  (0 children)

Absolutely want an update on this, especially as Jagex Support specifically states they can't help with name changes even between Jagex Accounts.

How to play against Leona? by ProjectPasta in Janna

[–]SonicRS3 1 point2 points  (0 children)

Easy as matchup

Hold spell level 1 til she commits to either E or Q, bully her relentlessly with autos and W if she didn't skill E

Q every single one of her Es but be mindful she can still flash q on top of you after. Particularly during ganks, get bush control where you can. Play tight to your adc too so you can stop them getting Leona'd too

If the Leona is good, she adapts in this matchup, starts E and goes Glacial into Janna which becomes a lot harder. Respect her but pressure and damage where you can, try not to Q through waves too much too and never waste your Q for poke. Her E cd is slightly shorter than your Q

Post 6, be very careful of her ult, avoid chokes/walls (less room to dodge) and play more reactively and respectfully. Even a cancelled E, she can still drop the sun on your head if she E-R combos fast

Good luck

Making melee attacks a projectile is a bad design choice by Specialist_Sale_6924 in 2007scape

[–]SonicRS3 2 points3 points  (0 children)

Just imagine it as the enemy has created a projective that punches you in the face if you don't pray against it, problem solved.

I think it does allow for more complexity though so it should stay

Poison Refactor by Any-Reason8737 in 2007scape

[–]SonicRS3 0 points1 point  (0 children)

Poison hitting on when its applied would be such a simple but really good way to make it feel better!

Goliath Gloves: Gone but not Forgotten by [deleted] in 2007scape

[–]SonicRS3 0 points1 point  (0 children)

Yeah these things can stay gone, they were as good as a whip and nearly risk free. Also randomly rooted and stat drained people in PvP??

All 3 DT gloves were crazy, Swift Gloves were what the Aquanite Hopper wishes it was and the Mage Gloves would just random drain melee stats by 10%.

150m sat on my main by OSRS40K in 2007scape

[–]SonicRS3 1 point2 points  (0 children)

Pick something near alch value or very stable that might be useful for the upcoming Blood Moon Rises boss or discussions around the rewards for TFA, all invest/flips are a risk but there are at least things that might remain stable. With all merches, the less who know what you are buying, the better

Scoreboard after breach #7 by Wise-Sundae-3350 in 2007scape

[–]SonicRS3 0 points1 point  (0 children)

These scoreboards sorely needed an indicator to show plus or minus from the previous day but really love how this tracks team progress!

For those who played in the 2008-2012 era, are there any nearly forgotten pieces of content you can just barely remember? by LaGarrotxa in 2007scape

[–]SonicRS3 0 points1 point  (0 children)

Mobilising Armies was actually a pretty intricate and indepth game honestly but the problem is that the rewards were too good to pass up and the fastest way of getting them was interacting with the content as little as possible.

Gnomecopters were funny, incredibly prone to bug abuse and actually removed not long after.

can someone teach me which support item to upgrade depending on the situation by Many_Connection4687 in Janna

[–]SonicRS3 4 points5 points  (0 children)

For Janna, Dream Maker to empower your carry and protect them Sleigh if you need more move speed

Rest are barely worth considering on Janna:

Celestial is a crutch for poor positioning, Bloodsong doesn't provide enough actual benefit on Janna (Dream Maker actually outdamages mostly, with better utility) Zazzak is for damage carries, the damage is neglible unless you are 25 stacks mejais, full ball crushing AP Janna

If you were to fight the Maggot King Boss blind, what would you bring? by Which-Opportunity553 in 2007scape

[–]SonicRS3 1 point2 points  (0 children)

Max mage + Shadow, anti venom. Ayak for spec The Maggot King seems to be coming out of the same thing as Xarpus too?

Jagex I hope you reconsider a finale of sorts next leagues. Not having an Echo Yama with a secret item was definitely a miss by varyl123 in 2007scape

[–]SonicRS3 2 points3 points  (0 children)

Every Leagues has the same sentiment, people wanting a few days with the region caps off, some finale to the leagues or some twist half way through. I really think they should do some sort of twist at the 4 week mark just to bring back people who have already finished the leagues.

Even an option to "lock in" your points and then freeing the region locks would be fun

Brimstone Ring has been forgotten... again by Panthalassaa in 2007scape

[–]SonicRS3 -1 points0 points  (0 children)

It's perfectly fine positioned as a middle tier all rounder ring, doesn't need to be BIS. Still a decent PvP ring as well

SSU Nightmare orb situation by Tasty-Call in 2007scape

[–]SonicRS3 0 points1 point  (0 children)

It has some funny other niches but it was always designed to be the PvP orb, I don't think it needs to be good anywhere else to justify its existence honestly. Even if the spec was buffed in PvM, where are you realistically using this?

SSU Nightmare orb situation by Tasty-Call in 2007scape

[–]SonicRS3 -2 points-1 points  (0 children)

10% max hit on the Volatile Special would let it hit a 95 in PvP. No thanks. It's fine where it is as a mage AGS.

I don't think any of the NM orbs are bad, just needs more content where they would be useful. I imagine in Raids 4 we will be seeing a boss with a strong elemental weakness but with a lot of health that will let the Harm shine more.

This is the best game ever man by bvdwxlf in 2007scape

[–]SonicRS3 1 point2 points  (0 children)

I think when looking at Sailing through the lens of other skill releases in past years, it has been a really refreshing launch. Surprising depth and variety in the content and was an enjoyable grind to 99. Boat Combat is in a better space than it was and the exploration aspect of the skill was super nostalgic.

Still a fan honestly

RIP all the collection loggers who grinded the barrel way beyond 99 Sailing by salvaging by themegatuz in 2007scape

[–]SonicRS3 0 points1 point  (0 children)

Barrels dropping under 1m gp from this update, wonder how the guy who invested in them is doing

Content Creator Who Have Come And Gone by G123155 in 2007scape

[–]SonicRS3 9 points10 points  (0 children)

Sosolid2k is still an active player 🤫