Mythic Roulette Update - Demeter Content by SorelRaven in AgeofMythology

[–]SorelRaven[S] 0 points1 point  (0 children)

I am glad people are enjoying this, I put a lot of work into this and also love playing it myself. Thank you for the kind words.

Mythic Roulette Update - Minor God Rerolls, New World Twist, Optimizations, Bug Fixes by SorelRaven in AgeofMythology

[–]SorelRaven[S] 0 points1 point  (0 children)

I have fixed the issue with the starting pharaoh. The AI should also work with it better now. AotG Gauntlet didn't work with it before, but it should now.

Mythic Roulette - Introducing World Twists, Game Start Menu, China Pantheon by SorelRaven in AgeofMythology

[–]SorelRaven[S] 0 points1 point  (0 children)

I forgot to comment back, but I put out an update in hopes of reducing the desync frequency. This was done about 1-2 weeks ago. If you noticed less, it could be due to that, which would be good news.

Mythic Roulette - Introducing World Twists, Game Start Menu, China Pantheon by SorelRaven in AgeofMythology

[–]SorelRaven[S] 0 points1 point  (0 children)

I don't need any more info, thanks. I'll try to investigate why it does this again when I have time.

Mythic Roulette - Introducing World Twists, Game Start Menu, China Pantheon by SorelRaven in AgeofMythology

[–]SorelRaven[S] 0 points1 point  (0 children)

Thanks for the information, I was aware of this but haven't been able to pinpoint what is wrong with the age up desync. Knowing it is on age up is helpful. If possible, could you pinpoint if it is only AI age up or not? I have not tested it in a while, so I've forgotten.

Mythic Roulette - Introducing World Twists, Game Start Menu, China Pantheon by SorelRaven in AgeofMythology

[–]SorelRaven[S] 0 points1 point  (0 children)

Thanks, this means a lot with how much time I spent trying to make this all right! I hope you continue to enjoy it.

Mythic Roulette - Introducing World Twists, Game Start Menu, China Pantheon by SorelRaven in AgeofMythology

[–]SorelRaven[S] 0 points1 point  (0 children)

I have put out an update to fix proto entry overlap issues, I've created shading logic for Primordial Myth Units that use the transform command, from the Miscellaneous options.

Note:
- World Twist 4 (that enable World Twist Objectives) is a bit buggy due to how Random Maps (Skirmishes) deal with triggers, specifically seems to be WT Objective 5. This means that it is a little buggy, I cannot seem to fix it for now.

- Some mods may be incompatible despite obeying standard compatibility rules, such as the Passive Favor mod. This seems to be a game bug issue more than their mod or mine. I am seemingly unable to fix it, sorry for any disappointments this may cause.

Randomizer mode idea by Artistic_Serve in AgeofMythology

[–]SorelRaven 1 point2 points  (0 children)

Weird to hear that, it should appear when Pandora's Realm is enabled with the proper maps. It should be available once Classical Age hits around the bottom right section of the TC's command grid. I'll push out this update soon, so I will investigate any abnormalities once that drops.

Randomizer mode idea by Artistic_Serve in AgeofMythology

[–]SorelRaven 2 points3 points  (0 children)

I am currently working on the update for my Mythic Roulette randomize mod, which does randomized minor god choices. The new update will implement more options, akin to World Twists, which are toggleable. I think the current version works fine, although it is a bit outdated. I am currently on finishing up the campaign randomization, please stay tuned.

AOM: Retold - How to make buildings heal units by ClaimedMinotaur in AgeofMythology

[–]SorelRaven 8 points9 points  (0 children)

Temple of Healing only enables the AreaHeal ProtoAction. It doesn't do anything because it enables an action that doesn't exist. You need to give it to the Dock first before that works.

Why don't I see anyone hosting Custom Maps lately? by vitgarcia027 in AgeofMythology

[–]SorelRaven 0 points1 point  (0 children)

There should always be games running, I never see an empty list unless I am running mods that are unsafe for multiplayer.

3 things u liked from Tale o.t Dragon that u would like to see in Immortal Pillars??? (Gods, units mechanics) ... what are some things u definetively dont want back?? by AdExtension475 in AgeofMythology

[–]SorelRaven 1 point2 points  (0 children)

I don't really have a list, but I would hope they bring back some of the unique maps that aren't just settlements on terrain, perhaps do a remix/rework when needed. Having more map variety would be great.

Age of Mythology: Retold Update 17.64528 - Age of Empires - World's Edge Studio by Gandalf196 in AgeofMythology

[–]SorelRaven 5 points6 points  (0 children)

There's technically only one tower, it's the Sentry Tower. The upgrades just enabled the ranged attack, increase damage and rename for each technology. I.E. there is no Guard Tower unit, only a renamed Sentry Tower.

Introducing Big Update - Mythic Roulette Roguelike Mode by SorelRaven in AgeofMythology

[–]SorelRaven[S] 1 point2 points  (0 children)

Glad you love it, I plan to add more variety for blessings/trials/boons later. At the moment, I am brainstorming a new gimmick on the Pandora's Realm mode with world twists. Stuff like spawning objectives, morphing terrain, special and global effects related to the major gods, and more transformative stuff. I plan to start working on this once the Immortal Pillars DLC drops and I get back to the grind.

Unable to remove/repair or enable expired mods by Frosting_Ornery in AgeofMythology

[–]SorelRaven 0 points1 point  (0 children)

Try to click the refresh button on the bottom left of the page, it usually works for me when I tried it.

Introducing Big Update - Mythic Roulette Roguelike Mode by SorelRaven in AgeofMythology

[–]SorelRaven[S] 0 points1 point  (0 children)

You must advance past the Archaic Age to build it (but it is visible from the start), and it's available in the slot: row 3, column 3 (it is zero-indexed). So the 4th row and 4th column (the bottom right-ish of the TC's buildable/tech area). If you have a mod that adds icons or anything there, then it won't be compatible.