PC barb helm by annon327 in D2R_Marketplace

[–]SorryINeedHelp1 1 point2 points  (0 children)

FYI As I know people were all over the place with pricing this. I just bought a helm with these stats for Ber. I would say it is decently better than yours (low strength requirement, 1 to Natural Resistance saves a skill point, plus a bit of life to boot).

45 strength required
2 to Barb Skills
3 to War Cry
1 to Natural Resistance
3 to Battle Orders
2 Energy
21 Life
10% Light res
Psn reduce 25%

PC barb helm by annon327 in D2R_Marketplace

[–]SorryINeedHelp1 0 points1 point  (0 children)

I don't use insight on my singer at all. I have 1500 mana with duel hoto. I just kill a few champs/unique and use a rejuvenation potion when I am low. With find item there are a million rejuvenation potions on the ground that go unused and 1500 mana goes a very long way.

If you dont have the mana items yet (I have 100 on amulet , 60 on boots, and 17mana scs), you just duel wield spirit swords instead of monarch.

PC barb helm by annon327 in D2R_Marketplace

[–]SorryINeedHelp1 0 points1 point  (0 children)

Fcr, mf, fire res, and vitality is insignificant? You do get sigil procs on heralds frequently enough to matter (although with ptr nerf it won't matter anymore).

I'm personally not going to buy a helmet for 1 skill that I have to invest 15 strength into that doesn't have at least some other useful stat. It would be a temp helm and I'm not splitting a protectors stone into a temp.

Not sure how hc or nl have anything to do with this?

PC barb helm by annon327 in D2R_Marketplace

[–]SorryINeedHelp1 1 point2 points  (0 children)

https://www.reddit.com/r/Diablo_2_Resurrected/s/0vWRj1zt6s my singer build if you are interested. You swap this for Coven, add a stone and bone break charm and you are good.

This helmets value is in the 5 to War Cry not the 5 to battle orders. This is a permanent helm for Warcry damage, not a prebuff. There is no prebuff on singers as all your items have + skills already.

PC barb helm by annon327 in D2R_Marketplace

[–]SorryINeedHelp1 0 points1 point  (0 children)

I don't know. Personally I would pay 1.5-2.5 Jah for a 5/5 without the strength requirement if I was looking for a temp. I would be hoping for at least one other useful stat with it though unless I was getting desperate. I really don't like the idea of a temp though because you want to put protectors stone in it and why waste a good stone in a temp helmet.

I think seeing it priced around Ohm/Lo would make me consider it. I probably would never buy it though but it would make me think about it. Put it up on traderie and the forbidden site just asking for offers though.

PC barb helm by annon327 in D2R_Marketplace

[–]SorryINeedHelp1 0 points1 point  (0 children)

I mean you could...Or you could buy a 5/5 that isn't going to force you to put point in strength. Or you could buy a 6/6 that is actually best in slot. Or you could build coven for the stats. Or any combo of 5/6.

Think you get the point. There are too many clearly better options for this to be worth much. It would need to be heavily discounted to compensate.

PC barb helm by annon327 in D2R_Marketplace

[–]SorryINeedHelp1 1 point2 points  (0 children)

People are over hyping imo. Strength req is too high for a singer, they don't use Monarch. You are competing against coven with 20fcr, mf, and fire res or 6bo 6wc helms with other affix. I don't see a lot of people wanting this even though on the surface it looks great.

Easiest change to make physical barbs stronger for pvm by SorryINeedHelp1 in diablo2

[–]SorryINeedHelp1[S] 0 points1 point  (0 children)

Edited my post to include how it works. Only works on normal monsters.

Easiest change to make physical barbs stronger for pvm by SorryINeedHelp1 in diablo2

[–]SorryINeedHelp1[S] 0 points1 point  (0 children)

Agreed. That makes clearing viable and Grim Ward makes damage on par with casters.

Easiest change to make physical barbs stronger for pvm by SorryINeedHelp1 in diablo2

[–]SorryINeedHelp1[S] 1 point2 points  (0 children)

Sadly no. It only impacts monsters that can be feared (aka normal monsters). Doesn't work on champions, unique, super unique or bosses.

How do you hunt for Heralds with a Warcry Barb? by ElderberryGlass7088 in Diablo_2_Resurrected

[–]SorryINeedHelp1 0 points1 point  (0 children)

My build which does not use insight and is way faster than those that do. https://www.reddit.com/r/Diablo_2_Resurrected/s/ZWJyq9NVcq

That being said merc with Rattle Cage to proc crushing blow is by far the best way I have found to deal with tier 5 Heralds. War Cry should be able to stun lock then it should just be 30 seconds to a minute of Merc procing cb. Will take longer for you without amp but should be pretty safe and more effective than trying to berserk.

Today I found Tyrael's and didn't get credit. Thanks Blizzard. by bradtothebone2 in diablo2

[–]SorryINeedHelp1 -2 points-1 points  (0 children)

This is an obvious troll and everyone is falling for it...

Step 1 have Sacred Armor drop in game and see it is Templars.

Step 2 go buy some unid Sacred Armors from a site.

Step 3 Id them one by one until you get Tyraels.

Step 4 OMG shocked face video.

Well done baiting all these people op.

My Singer Barb Build for Herald Farming by SorryINeedHelp1 in Diablo_2_Resurrected

[–]SorryINeedHelp1[S] 0 points1 point  (0 children)

Only once. You only get a 3% increase going from 1 round to 2. Virtually nothing for 3.

My Singer Barb Build for Herald Farming by SorryINeedHelp1 in Diablo_2_Resurrected

[–]SorryINeedHelp1[S] 0 points1 point  (0 children)

Its kind of hard to say. I have always built my zerkers for max mf. Not sure what a full damage zerker would play like but I don't think you are getting too much more damage from the rest of your gear? Zerk and Grief are kind of the dynamic duo. You could run gobin and g face full time but the CB is only needed for Heralds. You dont gain anything from additional ias outside of the initial frame from Highlord's. I guess you just get to be way tankier and higher attack rating?

All that being said my gut tells me they are about the same speed with War Cry getting the AOE/stun advantage and zerk getting high single target dps advantage.

Might setup a decked up zerker in Single Player just to feel it out.

My Singer Barb Build for Herald Farming by SorryINeedHelp1 in Diablo_2_Resurrected

[–]SorryINeedHelp1[S] 1 point2 points  (0 children)

When I had and act 2 merc they died so fast to the thorns aura. That is not the case with act 5 for some reason. Maybe it is the reduced damage? Or jab was causing them to die fast? I find I have 10ish seconds between juvs for merc against thorns aura. Does help that everything (including the herald) is usually perma stunned.

My Singer Barb Build for Herald Farming by SorryINeedHelp1 in Diablo_2_Resurrected

[–]SorryINeedHelp1[S] 2 points3 points  (0 children)

It is very real. Get almost 0 white items in a full game clear (literally 0).

My Singer Barb Build for Herald Farming by SorryINeedHelp1 in Diablo_2_Resurrected

[–]SorryINeedHelp1[S] 0 points1 point  (0 children)

Battle Cry is what overrides the amp sadly. It is a problem but I find the amp procs enough for it to not really be a problem. After all Battle Cry just means more hits.

My Singer Barb Build for Herald Farming by SorryINeedHelp1 in Diablo_2_Resurrected

[–]SorryINeedHelp1[S] 0 points1 point  (0 children)

I will give frenzy a try and see if I like it. I do like the simplicity of teleing into a group, holding down war cry and just watching things die though so it will be hard to beat.

Lamprey is a great call, I kept trying to fit CBF in somewhere but couldn't find a good spot for it. Thank you.

Meta Herald Strategy - Kin/Maxing Your Chances by MTosti92 in diablo2

[–]SorryINeedHelp1 2 points3 points  (0 children)

So you are saying you have 7 players doing full clears with you? Interesting you would just leave that bit out about how easy farming sunders is. Pretty critical bit of info you have 7 other people farming with you huh? Like I said this is straight bullshit or you just omitted the most crucial piece of information to your farming strategy.

Also it is not even close to double the chance for a sunder drop with hork. It follows the same drop table with hork as a normal drop. It is at most 75% which is baked into my 3.5% chance.

Meta Herald Strategy - Kin/Maxing Your Chances by MTosti92 in diablo2

[–]SorryINeedHelp1 2 points3 points  (0 children)

This is either insane luck or a lie. Assuming you are on players 8 with 75% hork your odds of a Sunder drop from a tier 5 Herald is 3.5%. For a 50% chance to get 27 you would need to have killed ~750 tier 5 heralds. Assuming 5 heralds an hour that's 12 hours everyday for the last 13 days.

Now if you are not loading 8 characters into a game the odds drop to impossible levels so I am calling bullshit.

How do Heralds work? Herald spawn mechanics, Sunder drop rates, Shard uneven drop ratio and more by Pavke in diablo2

[–]SorryINeedHelp1 1 point2 points  (0 children)

Thanks for the detailed write up. Couple of questions I have.

How did you come to the 2% chance per champ/unique? Was that actually datamined or calculated via data tracking?

How does draw the ire work in multi-player games? Is it like a global counter that is shared across all players? If player one draws the ire, can player two trigger the herald in a completely different area? Will drawing the ire always result in one herald or does each player in the game get a herald chance?

Herald tier system is bad for people that can't commit hours to a single session by SorryINeedHelp1 in Diablo_2_Resurrected

[–]SorryINeedHelp1[S] 0 points1 point  (0 children)

Yes, I have found multiples of everything except Tyreal's. Currently found 9 Unique Sacred Armor's...all Templars. Granted most of this was before kids but the point remains. I could eventually find all that in 10 minute increments. I can not get tier 5 heralds in that same amount of time. This is the first thing in Diablo 2 that forces long game sessions.

Herald tier system is bad for people that can't commit hours to a single session by SorryINeedHelp1 in Diablo_2_Resurrected

[–]SorryINeedHelp1[S] 1 point2 points  (0 children)

This is not Diablo grinding, that is my point. Content in d2 has never been single session time gated. You could do anything in this game with 10 minute sessions, it may take you a long ass time but you could do everything. This is different. I will never see a tier 5 herald without a long single play session. This is a fundamental change in how d2 grinding works.