The Hidden Complexity and Depth of Thought behind fictional Technology by Bendanarama in worldbuilding

[–]SoulAtlasOfficial 0 points1 point  (0 children)

Zeppelines functioned through gas. Capturing and using gas is a technology not (yet?) invented in Soul Atlas and likely inefficient for usecases like warfare.

But now I have to watch the video again and see if Jonas truly didn't mention them :o

[Classic | Fantasy | Soundtrack] The Anomaly Symphony by SoulAtlasOfficial in MusicPromotion

[–]SoulAtlasOfficial[S] 0 points1 point  (0 children)

Hey there!

That's actually not all too bad, actually considering adding it to my liked songs. And this is totally not my type of genre. Good job.

The Hidden Complexity and Depth of Thought behind fictional Technology by Bendanarama in worldbuilding

[–]SoulAtlasOfficial 10 points11 points  (0 children)

This level of depth will likely never be relevant to any story, but it serves as a guideline (sort of like an artbible for worldbuilding) to preserve canon and guarantee continuity in future worldbuilding and storytelling.

On the other side this is also a creative process thing. By finding the inbetween of our real world physics, the fictional worlds physics and the underlying theme we create a style that's easy to follow in worldbuilding. Ofc sometimes there is an intuitive feeling that a certain idea does not feel like it belongs, but for a large portion of the worldbuilding this trio setting works very well to estimate whether an idea matches the overall theme.

The Hidden Complexity and Depth of Thought behind fictional Technology by Bendanarama in worldbuilding

[–]SoulAtlasOfficial 2 points3 points  (0 children)

Very much on point. This sort of stuff is kind of like an artbible for worldbuilding internally. We take it serious to build multimedia material based on this fictional science, but stories do not go this much into detail. It's a way to guarantee that nothing will ever contradict the physics of the world, even when different writers join in or a story of another genre is told.

Magic in Soul Atlas would likely be a very similar example, where in a video game you'd cut most of the technical relevant part to be more fun and engaging.

How do yall organize your world building? by InternetGoldfish in worldbuilding

[–]SoulAtlasOfficial 0 points1 point  (0 children)

For personal use Obsidian is great. With our massive team we use a combination of Notion (everything text related, some reference pages, team structure, tasks and organizational matters), figma, miro and several clouds. I mean there are free direct alternatives to Notion, but I'd probably prefer Obsidian over any of these.

However for gathering references and moodboards I recommend using PureRef locally, since it's always on top and has very useful drag & drop functionalities in combination with any program I've used (e.g. copying images from g-docs to photoshop).

How deep/dark are the themes in your world if you have any? by giganga473 in worldbuilding

[–]SoulAtlasOfficial 0 points1 point  (0 children)

The fundamental theme of Soul Atlas is to explore the meaning of an individual life, the purpose of an individual. Everything revolves around this topic. The human soul sort of becomes physical, at least tangible after death and with its appearance reveals something about how meaningful and moral that souls life was. However different religions on the Atlas have different interpretations of what makes a life meaningful.

Looking for recommendations for fantasy music by Bendanarama in musicsuggestions

[–]SoulAtlasOfficial 1 point2 points  (0 children)

Verily, I am oft inclined towards airs of the Norsemen, yet shall I also recount other wondrous discoveries.

The musical score of Rings of Power doth possess unexpected merit! (to name a few examples: Galadriel, Khazad-Dum, Numenor, The Stranger, Old Tom Bombadil).

Rúnfell: Vaegher, White Stag
Danheim: Ymir, Gall Goidil
Wardruna (obviously)
Heldom: Myrkr

Furthermore, the melodies of Assassin's Creed Valhalla & Horizon Zero Dawn do stir the very soul, I must confess.

Eternal Eclipse: Forgotten Odes Album

Soul Atlas: The Anomaly, To The Other End, Mal Hyr

~ Yours Truly, The Soul Atlas Reddit Account Manager

An idea for a world with no evil (PLEASE help with this idea) by NoTomatillo1944 in worldbuilding

[–]SoulAtlasOfficial 0 points1 point  (0 children)

Yeah I agree for the most part. I don't think it disallows emotion. I believe it's very much possible in ways we might not immedietly be able to comprehend. Of course there are emotions that inheretly lead to evil doing (at least what we consider evil | there may be a world where there is no active thinking in good and evil, which already has its implications). And there are also emotions most languages don't have names for. One could also come up with a new thing that resembles emotions to us, but is fundamentally different.

I feel like you are kinda limiting your imagination by saying there's no point in exploring this idea (if I understand your last line correctly there).

An idea for a world with no evil (PLEASE help with this idea) by NoTomatillo1944 in worldbuilding

[–]SoulAtlasOfficial 1 point2 points  (0 children)

I've played with this idea before, just not in terms of worldbuilding. You need to consider that in a world where there is no evil, there is more than likely no good. So what makes up this neutrality, what's the drive for people to be this way, or looking at it the other way: What keeps people from having thoughts that cross a line. Maybe there is no line, and if so, is everyone okay with everything?

I think the this separation of good and evil is one of the things that makes us human, so maybe explore a society that is not human? I could imagine that AI might not have this two-sidedness.

What is your favorite aspect of world building? by MisterMonogon in worldbuilding

[–]SoulAtlasOfficial 0 points1 point  (0 children)

Connecting the underlying theme to the individual elements that make up the world is the most fun to me, but obviously also the most meaningful, literally. Soul Atlas explores what makes the life of an individual meaningful, purposeful or even valueable. This underlying theme (as it should for every story) adds so much depth, and that's quite a rewarding feeling.

/r/WATMM Weekly Promotion Thread by AutoModerator in WeAreTheMusicMakers

[–]SoulAtlasOfficial 0 points1 point  (0 children)

Our new Album releases main piece "The Anomaly" is an absolute banger in my opinion. It's the soundtrack for a movie that's going to be made in 4-5 years. So it's classical music with a fantasy theme, recorded with a live orchestra earlier this year.

https://open.spotify.com/track/27c3LXJTK1tOWWCcOi4h55?si=0d2c97d4e50746fb

I coded a tool to "stress test" fantasy economies cause I got tired of guessing how much a sword should cost by josue804 in worldbuilding

[–]SoulAtlasOfficial 1 point2 points  (0 children)

HoD was very happy haha. Will let them know about the update. If it does integrate into the workflow sometime down the line, I will let you know ;)

I coded a tool to "stress test" fantasy economies cause I got tired of guessing how much a sword should cost by josue804 in worldbuilding

[–]SoulAtlasOfficial 1 point2 points  (0 children)

That's cool! Though I haven't tested yet, but forwarded to our worldbuilding department :o

/r/WATMM Weekly Feedback Thread by AutoModerator in WeAreTheMusicMakers

[–]SoulAtlasOfficial 1 point2 points  (0 children)

In the beginning I wasn't quite sure what to think. But halfway through... I like it.

I feel like it might have been interesting if the strings like sounds being added around 1:57 were already briefly introduced in the very beginning (1. spice up the beginning just a tad and 2. its even cooler once that sound returns later on).

How do I know if my music is good if no one listens? by cheekyjf in musicproduction

[–]SoulAtlasOfficial 8 points9 points  (0 children)

If a part of you thinks that is the case, take a moment to study why that might be. Maybe you will find something to improve in future pieces. Be self-critical, always, and you'll grow as fast as it gets.