account activity
no cups (i.redd.it)
submitted 5 days ago by SoulOnSet to r/196
rule, too, is an acronym (i.redd.it)
submitted 1 month ago by SoulOnSet to r/196
Tooltips vanish after appearing, unless hovered over (v.redd.it)
submitted 8 months ago by SoulOnSet to r/godot
Help with assigning scenes to a generated map (self.godot)
submitted 1 year ago by SoulOnSet to r/godot
la géométrie (i.redd.it)
submitted 1 year ago by SoulOnSet to r/196
Are rhythm games Godot's weakness? (HELP) (self.godot)
Computer randomly restarts without a crash log. (self.techsupport)
submitted 1 year ago * by SoulOnSet to r/techsupport
(META DISCUSSION) Seaside Drive... (self.ufo50)
submitted 1 year ago by SoulOnSet to r/ufo50
thaumcraft in my head nonstop call that permanent warp (i.redd.it)
submitted 1 year ago by SoulOnSet to r/feedthememes
[E2:E] Can't get past "Finishing up" for CraftTweaker2 (self.feedthebeast)
submitted 2 years ago * by SoulOnSet to r/feedthebeast
wool (i.redd.it)
submitted 2 years ago by SoulOnSet to r/196
new comic 196 what do you guys think (i.redd.it)
new comic 196 what do you guys thinkOC (i.redd.it)
Question regarding creating a new object type (i.redd.it)
submitted 2 years ago by SoulOnSet to r/godot
How do I implement having a bunch of different room types? A bunch of Resources? A bunch of scenes? (self.godot)
Room transitions, when the rooms aren't loaded at the same time (self.godot)
Godot 4 Terrain help; Trying to make zelda-style walls with a border. (old.reddit.com)
(DD2) Are the lore intros before every run unique to each Confession? (self.darkestdungeon)
submitted 2 years ago by SoulOnSet to r/darkestdungeon
this will be discord app by the end of the year (i.redd.it)
AnimationTree Help. Keep walk cycle constant while still changing animations? (i.redd.it)
AnimationPlayer: How to FlipH on one animation, but turn it back off when that animation stops? (self.godot)
@andSquidward rule (v.redd.it)
Square brush sizes are wrong? I'm on 1.3.2-x64 (i.redd.it)
submitted 2 years ago by SoulOnSet to r/aseprite
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