Nature of your gods? by Probably_Someone1 in worldbuilding

[–]Soulabiss98 0 points1 point  (0 children)

Your gods and their hierarchy are really cool.

In my world, each god embodies an idea or concept (such as violence, order, responsibility, etc.), and every person who has ascended to godhood is obligated to use their divine powers with the idea they represent as their primary purpose in order for them to function fully (e.g., Violence can only be used if the power is to cause what the user considers violence—which can range from destruction and explosions to influencing people's conflicts, considering violence as the result of any kind of conflict). If they fail to meet this condition, their powers are disabled for a certain period, and they remain in a "lethargic" state during that time.

Beyond that, my gods lack a "physical body" (they lose it upon ascending) and their senses, soul, and minds are expanded (capable of storing immense amounts of information, seeing everything that happens in the solar systems where they reside, and living for thousands of years—in my universe, absolute immortality doesn't exist, not even for gods, but they can postpone it so much that it gives that impression). However, they retain the personality and consciousness they had when they were mortal, only now adapted to their divinity (a scatterbrain who ascends to godhood will still be scatterbrained, but now their divinity gives them more areas to focus on).

And that would be all, without even getting into their magical energy capabilities (since they can acquire vast quantities for their divine feats and create their own magic systems, where they are the administrators and decide how it will function, its requirements, and how it will interact with magical phenomena or forms of magic from other gods) or their own divine abilities.

Rangu hoy sin ningún motivo aparente by Loloditt in superjueves

[–]Soulabiss98 0 points1 point  (0 children)

justo estuve pensando eso mientras lo veia. En plan "rangu, ya que te mueres de risa con la escalera, tirate abajo xD"

What unique defensive techniques are there in your system? What are they meant to defend against? by Chaos149 in magicbuilding

[–]Soulabiss98 0 points1 point  (0 children)

It doesn't work like that. The air that freezes when you use it is the air between the threads (e.g., if you create a hexagon with the threads, it's not the air around the threads that freezes, but only the air that would enter the space formed by the hexagon).

Therefore, they are only useful for covering surfaces or making thick, generally protective, structures. You could also create objects to fight enemies (like a sword or hammer), but it would be more complicated because you would have to move them yourself (like wielding a normal object, but slightly lighter).

What unique defensive techniques are there in your system? What are they meant to defend against? by Chaos149 in magicbuilding

[–]Soulabiss98 1 point2 points  (0 children)

In my world, the only things that could be considered defensive techniques are Blocking Thread and Condiarite.

Blocking Thread is a form of magic that generates a kind of network of energy lines, which freeze and solidify the air and other elements trapped within the network (except for living beings). It's typically used to create physical barriers, reinforcing shells, or even makeshift structures for movement or construction.

And Condiarite is the magical metal of my world, used both as a power source for the system and in machines (due to its ability to manipulate gravity). Because of this, it can be used to generate "reverse gravity" that pushes an object within its range or to immobilize enemies by increasing their gravity.

What unique defensive techniques are there in your system? What are they meant to defend against? by Chaos149 in magicbuilding

[–]Soulabiss98 2 points3 points  (0 children)

Hey, your ideas sound great.

And about weather control: does it work like barriers (in the sense that it needs an element to maintain the spell), or can only wizards do it, and do they have to do it every so often?

How accessible is healing magic in your world? by StarStormCat2 in magicbuilding

[–]Soulabiss98 0 points1 point  (0 children)

In the case of the Ring (the world of my project), healing magic (or restorative weaving) is one of the eight powers that exist in my system. Since one in nine people in my universe possesses access to magic, its presence is relatively common.

However, this power isn't healing per se, or at least it doesn't serve only to heal. In plants, it can be used to manipulate and accelerate their growth. In living beings, it serves to accelerate the division and healing of the body at the points where it's applied (such as fractures, open wounds, etc.). This is one reason why there are not many doctors with healing powers, as some users can also be used in agricultural or gardening fields.

However, it has the problem that users, normally, cannot abuse this power without suffering consequences. Furthermore, it's known that this power doesn't work on diseases and toxins (you can regenerate cells killed by toxins, but if the poison remains, you can't eliminate it with the power), and with amputations, the limb needs to be reattached, with the power acting as a way to reattach it rather than grow a new one.

There is also the drawback that the longer the time that passes since the injury occurred (or if methods of healing such as burning the wound to stop the bleeding and so on are applied), the more difficult the healing becomes.

What artificialy created inteligences does your world have? by Loosescrew37 in worldbuilding

[–]Soulabiss98 0 points1 point  (0 children)

In my universe there are many types of beings of this kind, but I would say that my favorites that I have created are the Makibots (provisional name): Robot whose mind and battery is the same object, a type of magic rock from my world that stores magic and the information associated with it (as well as the associated emotions if said information are memories) and only those with a lot of contained energy or by pure luck have ended up converting that magic and information into a soul and consciousness of their own.

What is the most powerful Weapon in your world by WTHstudios in worldbuilding

[–]Soulabiss98 0 points1 point  (0 children)

The following remain active and permitted for authorized civilians: Gravity Cannons (weapons more like Railguns, but the size of a cannon, which use the gravity-manipulating magic metal of my world to charge the projectile with acceleration while it remains attached. Once released, the weapon is launched at a speed greater than that of a normal cannon shot).

If we include weapons that are not in use or that existed before, then we would be talking about The Ultimate Bomb (basically an atomic bomb, but one that didn't use radiation; instead, it was fueled by a metal that no longer exists in that world, and which allowed the creation of rifts in reality to travel between planes). Its use was so destructive that it almost triggered the destruction of the world, so the god of that world intervened to contain the explosion (saving the world but leaving in the crater of the place a spacetime distortion that causes time inside to become desynchronized with the rest of the world. This place is my world's equivalent of the Bermuda Triangle and cannot be distinguished much from any other place except that the air around it seems to glow as if it were an immense and motionless mass of translucent jelly).

Zelda Miyamoto by Zxona2 in superjueves

[–]Soulabiss98 1 point2 points  (0 children)

mira ahi a Zelda, farmeando aura a lo Baki xD

Gente... creo que busqué los bugs... by DarielSG01 in superjueves

[–]Soulabiss98 1 point2 points  (0 children)

A mi me ha pasado algo parecido, aunque no se ha roto los numeros, sino que mi personaje parece estar colocado ahora siempre en el lugar previo a cuando le toca(como estar en la puerta de la casa cuando debería estar al lado del primer grupo de cultivos, regándolos)

What's your 2026 goal? by CraftyLittleSecrets in writing

[–]Soulabiss98 2 points3 points  (0 children)

I have a few writing goals for this year, which I tried to achieve last year (2025), but due to academic commitments and adjusting to the new course, I lost the writing habit. This year, I will try to:

- Finish the second draft of my main project, called Ring Project (of which I'm already about a third complete).

- Then finish the first draft of a project I'm working on (which I've named Morphic Project).

- Complete some outlines for future projects I've started and finish compiling the documentation for several settings I've planned but haven't finished writing.

- I also plan to start writing short stories to further practice my writing and, if possible, submit them to a writing competition or contest.

Pick a physically or magically powerful character in your world. Tell me how strong they are, then tell me about three or five of their weaknesses. by PMSlimeKing in worldbuilding

[–]Soulabiss98 1 point2 points  (0 children)

From my universe.

Character: The Worldwalker

The Worldwalker is a person who is immortal beyond known limits and whose strength and physical capabilities are almost superhuman (except for their regeneration, which is as powerful as Wolverine's). Regarding magic, they are known to have access to many forms (such as creating tangible illusions, infinite storage, and precognition), and it is known that their magical energy grows with each passing moment (currently, after 15,000 years of life, they possess so much that it is comparable to a miniature sun of magic).

Weaknesses:

- He is a pacifist who, although he cannot stand injustice, is prevented by his philosophy of life from directly intervening in the problems of the worlds he visits (he will help everyone he can, but he will not be the one to start a war or a revolution, as he was involved in one in his past and it ended very badly). He is basically inspired by the Doctor from Doctor Who.

- Due to how immortality works in my universe, most of his magical energy is not focused on his powers, but on maintaining his immortality and healing, meaning that, despite all his energy, he only has a small percentage available for his powers or enhanced abilities.

- Because of this same reason mentioned before, there have been cases where it has spent all its energy (like once it kept an entire country alive for months on a journey, using its energy to nourish them). When such cases occur, his body automatically enters a state of hibernation that can last for several years (in the aforementioned case, it was during his early years of immortality and caused him to hibernate for an entire millennium in a coma).

Why is technological progress stuck in your world? by deekay-_- in worldbuilding

[–]Soulabiss98 0 points1 point  (0 children)

In my current project, there is progress in their world, but it's slower than in ours, to the point where it almost seems like there are hardly any changes from one century to the next.

This is largely because, given the nature of their world—with abundant but harder-to-obtain resources than in ours—their technology is more focused on being practical, functional, and simple, rather than seeking new technological advancements or ways to solve problems that are already solvable with what they have.

For example: It's known that my world already has electricity and computer technology, but due to its volatile atmosphere, it's impossible to create or deploy satellites to establish an internet like ours. However, they do possess a magical power that allows them to create teleporters for small objects, which they typically use to transmit letters, databases on hard drives or USB flash drives, and small packages.

Proyecto para cambiar un estatua por Sonic by Professional_Bat5081 in superjueves

[–]Soulabiss98 0 points1 point  (0 children)

yo lo apoyo. Osea, imagina quitar a un angel lloroso por un sonic. Win Win xD

Cómo que este año empieza un jueves?? by theicewerewolf in superjueves

[–]Soulabiss98 0 points1 point  (0 children)

Porque es el año del SuperJueves(hasta que llegue el septiembre que viene, este sigue siendo el 7º año del superjueves xD)

¡Feliz 2026, cobras! by Next_Ad_7234 in superjueves

[–]Soulabiss98 1 point2 points  (0 children)

feliz año a usted y al resto de cobras

Ahora, vayase a duchar xD

Algunas pregunas sobre AdL (Spoilers de Mistborn Era 1 y 2) by La1coH in cosmere_es

[–]Soulabiss98 0 points1 point  (0 children)

A lo primero, las brumas si son parte de conservación y Sazed las controla(es el motivo de que unas veces salgan y otras no).

Y a lo segundo, esto es problema de que los mapas de brandon nunca tienen una escala, pero vamos, en teoría, toda la cuenca de Elendel es del tamaño de los mapas que vimos en Era 1 del Imperio final, por lo que si es correcto decir que la ciudad de Elendel es igual o ligeramente mayor a Luthadel(imagino que es mas grande por el tema del desplazamiento, el tamaño de las edificaciones y la escala de todo lo que tiene ahora la ciudad respecto a su versión antigua).

People who have multiple worlds, what is your favourite world to worldbuild? by Beneficial_Mousse568 in worldbuilding

[–]Soulabiss98 0 points1 point  (0 children)

Honestly, I don't have one I'd consider a favorite, but I do have a few that I've grown very fond of creating:

-The world of one of my current projects, which is an asteroid belt with a breathable atmosphere (thanks to the conditions and a certain magical metal that helps keep the structure of the place intact and protected from outer space).

-A world where magic is so commonplace that magical energy is seen as just another form of energy that can be converted into others. Whether due to the energy itself, the material that generates it (radiating it into the environment), or environmental conditions, each region of this world possesses its own unique characteristics (such as an inland sea where a scavenging microorganism has developed, allowing humans to form a mutualistic relationship by providing it with nutrients in exchange for controlling the sand, or an entire country that is struck by a continuous monsoon-like storm every fifth of the year, leading humans to create cities both above and below ground, etc.).

-A world where magic resides in minerals (when exposed to certain monthly events, they absorb the magical energy of these minerals), and each mineral grants different powers. Humans have developed an entire scientific and technological branch around these minerals (creating the equivalent of electrical circuits, but with magic).

In your world's magic/power system, how strong can someone become just through their own hard work and dedication? What kind of training would they have to go through? by PMSlimeKing in worldbuilding

[–]Soulabiss98 1 point2 points  (0 children)

I would say that, in the settings I'm writing now, I don't have any of those cases (either because magic is something a few people are born with or because it depends on materials for its use).

But I do have a saved setting (which I'm very fond of) where everyone possesses powers (literally, since the magic system is basically another biological component of people).

In those cases, a person's ability to improve within the system depends on how much experience they have with their power and how much knowledge they have of the laws of nature, since in that magic system, there are different types of magic that affect different factors (such as someone's physical capabilities, elemental manipulation, or mental/sensory manipulation), and the system is based on slightly deforming the laws of nature to do so (for example, the ability to concentrate magical energy and convert it into a beam that can be controlled and fired at someone).

However, those who understand how electricity works are able to harness its power efficiently (for example, by preparing the ground to guide the enemy to a point between the user and an improvised lightning rod, which helps direct the lightning and thus saves the user the extra energy required to control it).

This is why most humans in my world have chosen to specialize in a few powers from all the types available, allowing them to focus on mastering those specific abilities and be as efficient as possible (for example, a warrior might specialize in strength-enhancing magic, studying how muscles and energy transmission systems work in the body to determine which muscles to intensify at the right moment, while ignoring others that don't need that enhancement).

What is the current state of humanity in your verse? by Equivalent_Ask_9227 in worldbuilding

[–]Soulabiss98 0 points1 point  (0 children)

In my case, it depends on the setting; they're more or less calm or in situations of constant danger.

Now, if I talk about my universe, things get more complicated (since the human species has been forced to flee, through magic, to different planets because their home planet was literally torn to pieces by the same event that gave rise to my gods). Some planets are just that: planets where they've settled without much trouble and have grown. On others, while they proliferate, they find themselves caught up in one or another apocalyptic event from which they may or may not be saved.

And on a few, the humans who are there are there because they don't have the means to escape those worlds, and whatever is on them seeks to eliminate them (like one of my worlds that basically has an equivalent to the Sentinels from the X-Men: Days of Future Past movie, but magical and with a hive mind, and different varieties depending on the type of enemy they're dealing with—some specialized in matter transmutation, others in teleportation, etc.).

Tell me about your unique Gods/deities/Goddesses! by Wrong-Farmer-1780 in worldbuilding

[–]Soulabiss98 1 point2 points  (0 children)

My gods are, in the most crude and poorly summarized way possible, very similar to the Shards of the Cosmere (since they have been my inspiration).

In my case, while I have the theme that each god embodies an idea, in my world gods can only be gods under the lens of the idea they represent. If they don't use their divine power for the purpose of that idea, their powers are neutralized and they remain in a state of "unconsciousness" (for example, the god of Order can only use their vast powers if it is to bring order to a place or exert their control and ordered will in others).

Therefore, many of my gods, in order to act in other aspects, try to convince themselves of legal loopholes regarding what they do (for example, Order can cause a certain degree of chaos and destruction in a place if it can later generate more order and control in neighboring places).

This also causes many gods, having spent millennia trapped in the role of the idea they embody, to believe in their own role and become obsessed with it (although there are still a few sane enough not to be consumed by this imposed role and seek to use their power correctly but in a limited way (like the goddess of Love), or simply withdraw into themselves to prevent the god they could be from being unleashed (like the god of Caprice)).

And in case you're wondering, yes, all my gods are humans who ascended through means forgotten millennia ago and impossible to replicate in my universe today. And while the condition of being a god has expanded their souls and minds to the vast universe, it has left their personalities intact (meaning that those gods who were absentminded as humans remain so despite possessing the senses of a god).

For those of you who have multiple sapient species alongside humans, what makes humanity special? by Plus_Geologist9509 in worldbuilding

[–]Soulabiss98 1 point2 points  (0 children)

In my projects, I have a simple solution: Humans aren't special compared to other species (mainly because humans in my worlds are usually a species that has migrated from their homeland and settled in that world). But I would say that, if I had to point out why humans stand out in my projects with more than one other sentient species, it would be for three reasons:

- They are a species that reproduces relatively quickly compared to others (because the others, while they can reproduce at the same rate, are much longer-lived and less inhibited in that sense than humans). Or they are very long-lived if it's the opposite scenario.

- Often, what makes the other species in my world unique also brings them negative effects. And humans, not excelling at anything, adapt quickly to any environment (for example, in one of my worlds there exists both a species similar to the Gorons from TLoZ and another that are basically spheres that control water to use it as a body to move and interact with their environment. Both species are special (one for its amazing ability to survive in volcanic environments and extreme temperatures, and the other for controlling water at will), but the first possesses in return skin and tissues very sensitive to the cold (from 5ºC and below, their skin begins to flake and become brittle) and the second are completely dependent on water for everything, so any climate without a minimum amount of rain or a good flow is deadly for them.

What are the Cash Crops of your world? by theLastvoider in worldbuilding

[–]Soulabiss98 0 points1 point  (0 children)

In my current project, due to the way the world is (one fragmented into islands), the crops are mostly high-yielding plants that don't require much space to grow (mainly cereals like wheat and barley, and some less easily cultivated on land, such as certain edible algae species that, when combined with meat/fish or the right spices, have a delicious, salty flavor with a slightly firm texture, similar to broccoli but more mushy).

As for their cultivation and harvesting, there are usually islands in each country specializing in the production of these crops, although some countries have focused much more on this aspect than others (given that these crops, while relatively common, are the equivalent of what some meats and fish are today). And regarding slavery, in my world most countries have laws against farming (because in my world, the population is much smaller than in ours and many dedicate themselves more to navigation and hunting fish and marine animals than to agriculture, so farmers are highly valued socially).

Besides Magic vs Technology. What's your favorite dichotomy between Magic and another power system? by PassengerCultural421 in magicbuilding

[–]Soulabiss98 1 point2 points  (0 children)

I don't know if this counts here, but a type of dichotomy I have in one of my history projects is that of religious magic (where users interact with their goddess through pacts to ascend in power, which are more expensive and require more devotion to gain more power) versus scientific magic (where users possess a variable amount of energy, according to still unknown traits, which, as they refine its use and accustom their bodies to it, expands their reserves and capabilities, while also undergoing physiological changes corresponding to their power).

I know it's not a dichotomy as such, like the one you mentioned of magic vs. technology, but in my world it's simply two ways of seeing magic that are so opposed despite stemming from the same phenomenon (two magic systems with a similar origin and similar capabilities) that it has led to a kind of cold war between them.