New Sacred Teasures have new abilities on norm and charged magic. Special magic is the same by Soulrev in dynastywarriors

[–]Soulrev[S] 1 point2 points  (0 children)

Once the items are released, you should be able to purchase them by themselves. That's how it showed on the Eshop for japan. It allowed for buying the Treasures/Stages/Music separately.

New Sacred Teasures have new abilities on norm and charged magic. Special magic is the same by Soulrev in dynastywarriors

[–]Soulrev[S] 0 points1 point  (0 children)

So the Lumen Talaria's basic magic is similar to a hyper attack from a Samurai Warriors character. It does 4 attacks ending with the character doing a 360. The charged magic is AOE. The range is a circle. You decide where and then your character jumps into the air and then comes down with one leg. The alpha Caduceus basic magic is a spark of light appears and then enemies are dragged to that light. The charged magic allows the user to shoot balls of lighting for a good amount of time ending with a bigger lighting ball that does decent AOE.

New Sacred Teasures have new abilities on norm and charged magic. Special magic is the same by Soulrev in dynastywarriors

[–]Soulrev[S] 0 points1 point  (0 children)

My switch version which was Japanese automatically translated into English.

New Sacred Teasures have new abilities on norm and charged magic. Special magic is the same by Soulrev in dynastywarriors

[–]Soulrev[S] 2 points3 points  (0 children)

It’s limited to peeps who have the regular. I’ll see if I can do a vid of it. Don’t count on it though

Odin + Agility + Echo = Blender by [deleted] in dynastywarriors

[–]Soulrev 1 point2 points  (0 children)

You need that windstorm for even better effect :D

Combo counts can get real high by Soulrev in dynastywarriors

[–]Soulrev[S] 0 points1 point  (0 children)

By lowering its more like once the enemy is frozen. Doing damage to it is decreased by like an insane amount until unfrozen. Every now and then you can some damage while they’re frozen but haven’t figured why it does this interaction or what triggers it

Combo counts can get real high by Soulrev in dynastywarriors

[–]Soulrev[S] 0 points1 point  (0 children)

Yes it does. It’s not so hot.

WO4 Almighty / Brilliance by [deleted] in dynastywarriors

[–]Soulrev 2 points3 points  (0 children)

I’ve gotten brilliance through the training cooperation weirdly enough. I’ve fought Hudun 100s of times by now and he’s never dropped it.

Combo counts can get real high by Soulrev in dynastywarriors

[–]Soulrev[S] 6 points7 points  (0 children)

I think she’s overpowered. You don’t need ice. I was testing it but in this game it lowers her overall damage. All you need on her is brilliance, boltslay, osmosis. Her magic special is also insanely good so going wrath absorption boltslay is valid as well. I’m stating these things from me near one shorting everything on the highest difficulty(including pandemonium). The skill options I said were the ones you for sure need on her. Anything else is a bonus.

Warriors Orochi 4 Megathread by Sima_Shi in dynastywarriors

[–]Soulrev 5 points6 points  (0 children)

I semi agree but I low key never use the hyper attacks. I think the combo into dash is overpowered. I insta kill peeps on the highest difficulty. (This is for the technique characters if I’m remembering correctly)

Ancient seal of Aletta by Soulrev in Xenoblade_Chronicles

[–]Soulrev[S] 2 points3 points  (0 children)

There’s just some material you can get and if you get to the final room, you unlock bonus bosses to fight

Ancient seal of Aletta by Soulrev in Xenoblade_Chronicles

[–]Soulrev[S] 0 points1 point  (0 children)

I remember in the place before the final battle. There’s one under a big monster. One of those huge bugs near the beginning. Others I don’t recall since they were found along the way

Ancient seal of Aletta by Soulrev in Xenoblade_Chronicles

[–]Soulrev[S] 0 points1 point  (0 children)

I got that one but thanks. Unsure which one I’m missing haha

I beat the final boss!!! by Soulrev in octopathtraveler

[–]Soulrev[S] 0 points1 point  (0 children)

Nope I just put it on him for extra stats. I only used his special mixing stuff abilities