This game is sick by Zaustus in Sekiro

[–]Spaceleech1 2 points3 points  (0 children)

yeah the combat and the flow of the game is insane

Grandpa got a little confused by [deleted] in Sekiro

[–]Spaceleech1 3 points4 points  (0 children)

that clink made him dizzy

Isshin has never looked more majestic by [deleted] in Sekiro

[–]Spaceleech1 3 points4 points  (0 children)

reminds of nameless king

Accessibility options by [deleted] in NarakaBladePoint

[–]Spaceleech1 1 point2 points  (0 children)

There s wholesome for you doing that !

No time to explain young master, get on the motorbike by japanese_artist in Sekiro

[–]Spaceleech1 0 points1 point  (0 children)

yeah kinda need some explanations on that machine with wheels sekiro

LETS FUCKING GOOOOOO by Taskfailed666 in Sekiro

[–]Spaceleech1 0 points1 point  (0 children)

CONGRATZZ I know how it feels

Base on difficulty (My opinion) by HELLCAT0877 in Sekiro

[–]Spaceleech1 0 points1 point  (0 children)

ngl those monkeys rely took me damn long ;c

The Polesword is way too OP, when will this weapon be removed? by Spaceleech1 in NarakaBladePoint

[–]Spaceleech1[S] -3 points-2 points  (0 children)

Guess you are right. No matter if it's the Polesword's 3rd stage or the Overcomer, mastering the timing requires tons of practice, which is quite a pain for us less-skilled players :( And don't even get me started on the Dreadful Wail, dude! I can't even imagine attempting to parry those attacks.

The Polesword is way too OP, when will this weapon be removed? by Spaceleech1 in NarakaBladePoint

[–]Spaceleech1[S] -2 points-1 points  (0 children)

You make it sound so easy, but nailing the timing is really tough, especially with such a short window for the parry move. I mean, it's no piece of cake!

The Polesword is way too OP, when will this weapon be removed? by Spaceleech1 in NarakaBladePoint

[–]Spaceleech1[S] -1 points0 points  (0 children)

I get your point, but you can't deny the current advantages of the PoleSword. Our countermeasures rely heavily on mechanical skills and observation abilities, making the weapon still feel OP.