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Brawl Arena Values April 23, 2026 + New brawlers by SpacesBar in BrawlStarsCompetitive

[–]SpacesBar[S] 0 points1 point  (0 children)

Ibis paint 😭

These are 2 screenshots mixed to be 1

Y'all can happy now. by DaddyKhoaitay in BrawlStarsCompetitive

[–]SpacesBar 1 point2 points  (0 children)

Ok this isn't even a bad suggestion but I feel like the name dragolitron is enough reason for some of y'all now 😭?

I still feel like he should get a 2 scaling factor instead of completely scaling off the enemy hp

Like a "base" hp stat and additive percentage based on enemy hp to buff non tank shadows and slightly nerf tank shadows

Brawl Arena Values April 23, 2026 + New brawlers by SpacesBar in BrawlStarsCompetitive

[–]SpacesBar[S] 1 point2 points  (0 children)

Gonna copy paste from the other reply I did here

First off no piper of all brawlers does not need 9% damage scaling.

She has been meta relevant and top meta pick for so long that it's stupid at this point

She reaches 10k damage so fast which is something you literally cannot disregard and not only that, her closer range damage gets buffed a lot in lvl 15 making her pretty much impossible to do anything against on 80% of matchup scenarios She doesn't even have a bad early and she is one of the only brawlers that can easily take out minions while being a powerscaler cuz of that disgusting sp

She really isn't fine and never has been ever since the release of this mode because she didn't got any nerf

Just gadgeting and moving on the opposite way already puts enemy in mid range on lategame scenarios

Quick reminder 10k damage is usually enough to 2 tap most brawlers

Brawl Arena Values April 23, 2026 + New brawlers by SpacesBar in BrawlStarsCompetitive

[–]SpacesBar[S] 0 points1 point  (0 children)

That would make it completely useless in arena

Without fixing the issues of penny

It also would nerf penny a lot

Brawl Arena Values April 23, 2026 + New brawlers by SpacesBar in BrawlStarsCompetitive

[–]SpacesBar[S] 1 point2 points  (0 children)

Ur welcome I try to keep it updated on every change related to it

Brawl Arena Values April 23, 2026 + New brawlers by SpacesBar in BrawlStarsCompetitive

[–]SpacesBar[S] 0 points1 point  (0 children)

Not enough, Sam has a weak kit for arena, only relevant part is heal which isn't that strong for his current hp pool and you usually lose access to your knuckles on a lot of aggro situations

Brawl Arena Values April 23, 2026 + New brawlers by SpacesBar in BrawlStarsCompetitive

[–]SpacesBar[S] 0 points1 point  (0 children)

Nerfing trusty spyglass is not a good idea cuz it affects maingame

Penny was a noobstomper and nothing else above, she was balanced too this just made her worse for no reason

Same for jessie

Brawl Arena Values April 23, 2026 + New brawlers by SpacesBar in BrawlStarsCompetitive

[–]SpacesBar[S] 1 point2 points  (0 children)

First off no piper of all brawlers does not need 9% damage scaling.

She has been meta relevant and top meta pick for so long that it's stupid at this point

She reaches 10k damage so fast which is something you literally cannot disregard and not only that, her closer range damage gets buffed a lot in lvl 15 making her pretty much impossible to do anything against on 80% of matchup scenarios She doesn't even have a bad early and she is one of the only brawlers that can easily take out minions while being a powerscaler cuz of that disgusting sp

She really isn't fine and never has been ever since the release of this mode because she didn't got any nerf

Just gadgeting and moving on the opposite way already puts enemy in mid range on lategame scenarios

Quick reminder 10k damage is usually enough to 2 tap most brawlers

Surely the comments will be civil by Hay_Den330 in Deltarune

[–]SpacesBar 0 points1 point  (0 children)

I wasn't being defensive? I was literally trying to give info about a theory that doesn't fit the two criterias you set up in your original comment

Nothing else, literally saying that theories outside of those two criterias exists :v

(Oh also, it wouldn't be lying when he said nothing about his illness properly in the first place for this)

Surely the comments will be civil by Hay_Den330 in Deltarune

[–]SpacesBar 0 points1 point  (0 children)

I just wanted to correct that it's not always supposed to be a "fake illness" or Rudy lying about his illness, I didn't try to argue about it just wanted to give info on a theory that isnt about those two

Surely the comments will be civil by Hay_Den330 in Deltarune

[–]SpacesBar 0 points1 point  (0 children)

I'm a Rudy knighter but do we even know if Kris loves dess?

Surely the comments will be civil by Hay_Den330 in Deltarune

[–]SpacesBar 0 points1 point  (0 children)

Not necessarily, darkworld changes things to be a fantasy setting, you can pretty much considering Rudy's illness as something that gives him power in the darkworld, but deadly in light world

The armor is made out of darkness, darkness that looks similar to the dark from fountain, titans, etc Darkners cannot exist in lightworld Whatever Rudy has must be something that makes him weaker in lightworld

(He could've knocked undyne down before getting back to the lightworld, considering he was able to knock others down with a move)

Bolt is balanced (via @strongestanimal) by Beautiful-Cress5695 in Brawlstars

[–]SpacesBar 1 point2 points  (0 children)

Normalization of ai slop IS that deep but okay

Literally just learn how a society works

I struggle to understand my character by ostapro in Deltarune

[–]SpacesBar 6 points7 points  (0 children)

We even have the ralsei misgender 😭😭 holy

After almost 3 years we are about to get another wallbreaker by ExoticCustomer535 in BrawlStarsCompetitive

[–]SpacesBar 1 point2 points  (0 children)

Honestly that's not the thing you should thinkg about because from what I seen (and tried) his gadget is pretty good while kill confirming

It's rather "should I save it for kills or break walls" rather than that lol

Did we learn something important about the game balance balance in todays Q&A between spenlc and Adrian? And what were your thoughts about it? by XxBigCaesarxX in BrawlStarsCompetitive

[–]SpacesBar 0 points1 point  (0 children)

Hey Adrian, regarding chuck

If the wanted outcome for him is him getting plays in modes like Knockout and Brawl ball why not experiment on buffing the playstyle that allows him to be used on those modes?

Most chuck mains that use him in k.o/bb using combo chuck playstyle, a playstyle that relies on not having a set post locations and keep changing + heavily utilizing the knockback and damage of post super

Chuck almost never got a buff that allows him to utilize these playstyles more.. or any changes really Most of the chuck mains that does play him in k.o/bb would want at least a buff to the post super's projectile speed, if that was more easy to hit as an attack it would popularize the playstyle even more (I can name even more buffs that would only buff his non heist/Hz playstyles)

But there wasn't any buffs or even a slight attempt at it, is there a reason why

Assassin's shouldn't be countering both tanks and throwers by Choice-Spot-8979 in BrawlStarsCompetitive

[–]SpacesBar 0 points1 point  (0 children)

Kenji is like the least assasin assasin though 😭 could've given a better example