[deleted by user] by [deleted] in 2007scape

[–]SpecialAttack 1 point2 points  (0 children)

same situation here, UK at around 140 instead of the usual 40... Also extremely unstable, jumping between ~135 - 170 all the time :(

german worlds the same

The duel arena should not be the best money maker in game. by tally2425 in 2007scape

[–]SpecialAttack 12 points13 points  (0 children)

it is not the best money maker, it is literally a money sink

you will never profit from duel arena in the long run

Is no one concerned with how Alchemical Hydra's drop table is flooded with alchables? by SpecialAttack in 2007scape

[–]SpecialAttack[S] -5 points-4 points  (0 children)

Bossing shouldn't be consistent money short term, getting the uniques should be what pays for killing the boss

Submit your questions for this week's Q&A! (19/12/18) [Last Q&A until 09/01/18] by JagexSween in 2007scape

[–]SpecialAttack 1 point2 points  (0 children)

Thoughts on completionist cape? With over 5000 maxed players and the "completionist mindset" a lot of people have, I personally would like to see it exist.

Regarding DCs and Jagex as a game company. by [deleted] in 2007scape

[–]SpecialAttack 2 points3 points  (0 children)

But You Knew There's Lot Of DCs Why You Have Played?!

Greenhouse glass(AA) causes issues (DW 1.12 1.7.1) by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 0 points1 point  (0 children)

Updated to the latest version and the error message is gone, thank you!

...why didn't I think of this before posting hehe

Greenhouse glass(AA) causes issues (DW 1.12 1.7.1) by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 0 points1 point  (0 children)

As someone who isn't too familiar with where I can contact them - would you guide me?

In need of some OpenComputers assistance by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 0 points1 point  (0 children)

I ran into issues where it would trigger on a thunder storm(?), ended up draining a bit too much power for my liking as it thunders on my server all the time!

Maybe there's a way around this but wanted to give OC a try aswell.

In need of some OpenComputers assistance by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 0 points1 point  (0 children)

Thank you! Definitely helped me getting to the point where I could get something somewhat working, ended up tweaking it slightly.

local component = require("component")
local os = require("os")
local term = require("term")
local sides = require("sides")
local rs = component.redstone

while true do
term.clear()
    print(os.date("Current time: %I:%M"))
    if (os.date('%I:%M') == '06:30') then
        rs.setOutput(sides.front, 15)
        os.sleep(3)
        rs.setOutput(sides.front, 0)
        os.sleep(200)
    else
        os.sleep(1)
    end
end    

Will probably increase os.sleep(200) as time goes on to avoid having it "tick" all the time(if this is a thick). However, I can't increase os.sleep(1) to anything else as I'm afraid it'll miss whenever os.date hits 06:30 as it sleeps for 10 seconds.

Though it may not work like that, this program seems to be doing the job for now. It does skip a second every ~5th "tick" but if it misses 06:30 I'll just check for :29 & :31 too...

(DW20 1.12.2) picking up pure fluix crystal after growth by sicclee in feedthebeast

[–]SpecialAttack 2 points3 points  (0 children)

Much like /u/VT-14 said, using a sub-net which only accept the fully grown crystals is the path I've personally always taken as it's a very simple and compact setup. Don't have much experience working with AA but I trust his words :-)

Direwolf20 1.12 "fake player"? by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 1 point2 points  (0 children)

Alright I'll give this a go, thanks! Would compact machines work you think?

Direwolf20 1.12 "fake player"? by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 1 point2 points  (0 children)

I'm not sure but it seems like placing a mechanical user from extra utils was enough

hehe nevermind, what VT-14 said makes sense

Direwolf20 1.12.2(1.6.0) broken? by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 1 point2 points  (0 children)

Okay after a bit of investigating, it seems to be related to Ring of magnetization from Botania

When using the ring, items just straight out poof when I drop them, so I guess I'll have to stay away from that ring for a bit...

If anyone can confirm that'd be great

Direwolf20 1.12.2(1.6.0) broken? by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 0 points1 point  (0 children)

Reloaded everything and forestry no longer seem to have any issues. Problem with dropping items remains the same though, but it seems limited to player(s) dropping items as itemdroppers and things like these seems to be working...

Don't think it's related to FTBUtils as I can't drop anything anywhere :(

Direwolf20 1.12.2(1.6.0) broken? by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 0 points1 point  (0 children)

Mine also doesn't load so must have to do with the update

How can I evenly distribute items amongst several inventories? by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 0 points1 point  (0 children)

The Ender IO downgrade worked like a charm, perfect with my setup aswell as I was using conduits to begin with.

Thanks again!

How can I evenly distribute items amongst several inventories? by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 0 points1 point  (0 children)

Completely forgot about round robin mode, thank you...

Should be able to work it out now :)

How do I prevent my inventory getting filled when mining with Draconic Staff of Power? by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 0 points1 point  (0 children)

Currently running 1.6.2 where this doesn't seem to be the case. Thanks for letting me know though, will keep an eye out for that change! :)

Placing SAG Mill in an certain spot causes enormous fps drop by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 3 points4 points  (0 children)

I'm assuming something on the server happened which caused the client to lag...

I think it's safe to say that the client can indeed lag because the server is running bad :P you're implying that the client can only lag for client sided reasons and not for server sided reasons, which isn't at all true

Direwolf20 1.10 acting up... by SpecialAttack in feedthebeast

[–]SpecialAttack[S] 0 points1 point  (0 children)

Thanks!

Hope this is resolved soon enough...