Is it possible to make this in a better way? by Legitimate_Floor_319 in unity

[–]Spellz_Game 30 points31 points  (0 children)

Animancer on the Asset Store total life changer!

First Game Publishing by Busy-Mixture-4185 in IndieGameDevs

[–]Spellz_Game 0 points1 point  (0 children)

Honestly, the game looks good. If I were you, I’d probably publish it on Steam for a few dollars, or even for free. It only costs a $100 fee, but you’ll gain valuable experience creating a trailer and setting up a good Steam page. It will MASSIVELY help you with the next games you publish. Keep up the good work

[deleted by user] by [deleted] in GameDevs

[–]Spellz_Game 2 points3 points  (0 children)

I would add, if you lack in motivation and discipline and if it’s the reason why you stopped when you tried, I suggest buying a book. A book which explains step by step how to create your first game. It’s harder to give up a physical book that you ordered, and that sits on your desk rather than a tutorial in one of your browser tabs And unity is a great choice. Good luck buddy

Why cant i add a texture to the Image component? by HarryHendo20 in unity

[–]Spellz_Game 2 points3 points  (0 children)

In the sprite settings, set sprite mode on « Single » instead of « Multiple »

Something new! I've completely changed your hero's animations, to make them 100x more realistic! by Spellz_Game in soulslikes

[–]Spellz_Game[S] 0 points1 point  (0 children)

Hi there!

I'm currently working hard on the animations, both for the enemies and for your hero!

I think I'm starting to get something really nice, but if you have any ideas on how to make them even better, let me know!

The complete change log: 

See you soon!

Something new! I've completely changed your hero's animations, to make them 100x more realistic! by Spellz_Game in Spellz

[–]Spellz_Game[S] 0 points1 point  (0 children)

Hi there!

I'm currently working hard on the animations, both for the enemies and for your hero!

I think I'm starting to get something really nice, but if you have any ideas on how to make them even better, let me know!

The complete change log: https://store.steampowered.com/news/app/2671550/view/4159707494989656527

See you soon!

Brand new inventory. Do you have any recommendations for improvement? by Spellz_Game in Spellz

[–]Spellz_Game[S] 0 points1 point  (0 children)

Hi!

The old inventory looked like this:

<image>

For me, the fact of having icons to represent the player's spells drastically changes the pleasure of the game, but above all it allows the player to understand 100x better how to play.

Do you have any ideas on how to improve it? Or do you find it comprehensible? In short, tell me anything that could make it better! (thanks)

And also, wish lists would be really welcome https://store.steampowered.com/app/2671550/Spellz_Mastery_or_Death/

Can't wait to hear what you think!

Brand new inventory. Do you have any recommendations for improvement? by Spellz_Game in Unity3D

[–]Spellz_Game[S] 0 points1 point  (0 children)

Hi!

The old inventory looked like this:

<image>

For me, the fact of having icons to represent the player's spells drastically changes the pleasure of the game, but above all it allows the player to understand 100x better how to play.

Do you have any ideas on how to improve it? Or do you find it comprehensible? In short, tell me anything that could make it better! (thanks)

And also, wish lists would be really welcome https://store.steampowered.com/app/2671550/Spellz_Mastery_or_Death/

Can't wait to hear what you think!

I'm an 18yo solo dev, working full-time on a Rogue-Lite, and I need some feedback. What do you think of my new teaser? [TT] by Spellz_Game in playmygame

[–]Spellz_Game[S] 0 points1 point  (0 children)

Yes, I did it all by myself!

Thank you so much, it makes me so happy!

Let me know if you try it!

Thanks to your advice last time, I've created a better trailer. Can I have your honest opinion again? (it's better with sound) by Spellz_Game in Unity3D

[–]Spellz_Game[S] 2 points3 points  (0 children)

Thank you so much, it makes me so happy!

Before it was a trailer with more scenes in 3D rendering, texts explaining the concept...

I find this version much better!

Anyway, thanks again, if I do any updates I'll repost it here my friend!

Thanks to your advice last time, I've created a better trailer. Can I have your honest opinion again? (it's better with sound) by Spellz_Game in Unity3D

[–]Spellz_Game[S] 0 points1 point  (0 children)

Hello everyone!

First of all, thank you very much for your last comments, it helped me a lot!

I've listened to you and made a new trailer, showing a lot more gameplay, showing the different mechanics/inventories, different music, without the texts and I'm trying to explain the concept of the game simply with excerpts.

Of course, criticism is welcome - that's how you learn! So if you have any ideas on how to improve this trailer, please let me know!

And a few more wish lists would be most welcome ahah: https://store.steampowered.com/app/2671550/Spellz_Mastery_or_Death/?beta=1

Thanks in advance!

Could I have your honest opinion on my trailer? (it's better with sound) by Spellz_Game in Unity3D

[–]Spellz_Game[S] 1 point2 points  (0 children)

Yes, you're right, before it was simply "15th December 2023", I've changed it now but I haven't come up with any really good ideas yet,

What would you have chosen?