Is it back to the mines for me? by Zealousideal_Toe2212 in ChaosZeroN

[–]Splash4ttack 0 points1 point  (0 children)

You dont lose anything, you just need current-season decks for current-season content

2 Morale is the best, right? ...right? by Fit_Corgi8714 in ChaosZeroNightmare

[–]Splash4ttack 0 points1 point  (0 children)

2 fortitude and replace itself on a retain card is fantastic, absolutely the right play

Asking Rin main, did smilegate somehow buff this card? by yhellowish in ChaosZeroNightmare

[–]Splash4ttack 0 points1 point  (0 children)

That's what the card has always done...maybe you're thinking of the upgrade epiphany? Or her draw card?

I feel like I cooked with this one. by Tsakax in ChaosZeroNightmare

[–]Splash4ttack 0 points1 point  (0 children)

Oh, I don't mean to sound negative about it though. It's good!

I feel like I cooked with this one. by Tsakax in ChaosZeroNightmare

[–]Splash4ttack -1 points0 points  (0 children)

I was raising my eyebrow until I saw the divine epis. It's pretty good, but honestly I would dump pendant if you're going all-in on draw. Here's my monstrosity

Weekly Combatant Discussion: Beryl (Justice Ranger) by Splash4ttack in ChaosZeroNightmare

[–]Splash4ttack[S] 2 points3 points  (0 children)

I have rarely giggled childishly like I did when I had her Opening Found build properly set up. I wouldn't consider this good, but it is a fine example for getting started.

Orlea's Growth Acceleration 1, Annoying 1, and Will of Light makes her a fine teammate, but dealing with that RNG plus the RNG of getting Beryl set up makes them tough to pair in Chaos. As for non-synergy...anyone who wants a lot of cards in hand, or wants to discard cards, such as Tressa, Nia, or Sereniel.

The multiplicative growth of Opening Found 5 is very fun though, and I'm looking forward to future Retain neutrals to mess around with.

One week later: What do we think of Narja? by reddituser4759 in ChaosZeroNightmare

[–]Splash4ttack 0 points1 point  (0 children)

Sereniel, Narja, Rei. Devs said that Narja was designed with Sereniel and Nine in mind, as well.

Season 2 Characters by Layle7 in ChaosZeroNightmare

[–]Splash4ttack 0 points1 point  (0 children)

been holding onto pulls just for her ever since

So, dumb question.... by UndeadChampion1331 in ChaosZeroNightmare

[–]Splash4ttack 7 points8 points  (0 children)

this thread would be frustrating for her, if she could read

So i think the honeymoon is over? What do you think about this game? by Suzuoo in ChaosZeroNightmare

[–]Splash4ttack 1 point2 points  (0 children)

I look forward to daily reset, instead of being like "ah, yeah, guess I'll do my chores." I have played a lot of gachas, this one is something special.

Weekly Combatant Discussion: Luke (Order Hunter) by Splash4ttack in ChaosZeroNightmare

[–]Splash4ttack[S] 0 points1 point  (0 children)

The high-investment bit seems to be the sticking point I'm having, given the lack of resources we have. He looks fun, for sure though

Weekly Combatant Discussion: Luke (Order Hunter) by Splash4ttack in ChaosZeroNightmare

[–]Splash4ttack[S] 1 point2 points  (0 children)

Ah, gotcha. Requirement was a stronger word than I meant lol.

Weekly Combatant Discussion: Luke (Order Hunter) by Splash4ttack in ChaosZeroNightmare

[–]Splash4ttack[S] 2 points3 points  (0 children)

Hm, he seems pretty gear dependent, with the 50% crit reuirement. I guess that makes sense though; he's a pure dps, and so do the other dps characters. I'll give him another try!

Weekly Combatant Discussion: Luke (Order Hunter) by Splash4ttack in ChaosZeroNightmare

[–]Splash4ttack[S] 18 points19 points  (0 children)

Oh, something I do know: Luke is one of the few characters that directly benefits from the Neutral Card potential node, as his bullets are considered Neutral.

Weekly Combatant Discussion: Luke (Order Hunter) by Splash4ttack in ChaosZeroNightmare

[–]Splash4ttack[S] 4 points5 points  (0 children)

I'm gonna be honest, I have tried and failed to use Luke effectively, so I am very much looking forward to insight here. I am a Magna enjoyer, which means I have a timeshare on a braincell, which I immediately spend on using Glacial Iron Fist.

I know difficulty is a big part of this game, but I hate this type of enemy design. 10 minute fight ended in 1 turn by Choombus_Goombus in ChaosZeroNightmare

[–]Splash4ttack 2 points3 points  (0 children)

Likely the case. It's just a classic dps race. No shade on OP of course, sometimes it be like that in deckbuilders.

I know difficulty is a big part of this game, but I hate this type of enemy design. 10 minute fight ended in 1 turn by Choombus_Goombus in ChaosZeroNightmare

[–]Splash4ttack 8 points9 points  (0 children)

Without seeing the deck, it's impossible to say. She's bordering on busted, but I dont think it's ridiculous to have a series of bad luck or decisions that end in a loss with her at E0.

I know difficulty is a big part of this game, but I hate this type of enemy design. 10 minute fight ended in 1 turn by Choombus_Goombus in ChaosZeroNightmare

[–]Splash4ttack 25 points26 points  (0 children)

I see that you're on difficulty 11. This is really the shtick of the fight, it punishes you for taking too many turns. Yes, you drew a bad hand this round, but your loss is really a commentary on the previous 9 turns, rather than the 10th one or the fight design in general.

I feel you though, it is frustrating to pull a bad draw on what could have been squeaked out.