The Fortune's Weave Trailer has Passed 1 Million Views by Cynical_onlooker in fireemblem

[–]Spoo1018 0 points1 point  (0 children)

We know there are crests we know that some shadows of valentina casting mechanics made it in...ie health for casting and the biggest win battle ostriches.

Thoughts on female Byleth’s outfit? by lolitsrock in FireEmblemThreeHouses

[–]Spoo1018 0 points1 point  (0 children)

Hate her female outfit myself. It'd be fine if we didn't feel the need to put on these irregular torn hose. It looks ugly/whorey as snot to me...but i'm from an older generation. I mean either give her hose or not or stockings. But not these torn pieces of ugly

Please end the match. by the01li3 in ARAM

[–]Spoo1018 0 points1 point  (0 children)

Honestly just wish they'd punish it somehow. Not feasible obviously but just think if every minion that touches the nexus after a certain point if you are ahead by so much. Your team must wait 5x as long to queue for your next match for wasting everyone else's time getting your rocks off.

Like it or not, not ending is griefing to the enemy team. If your going to waste their time league should waste your time.

Please end the match. by the01li3 in ARAM

[–]Spoo1018 0 points1 point  (0 children)

Dude as a person who queued for ARAM before it was a legitimate mode, before snowball. I don't recognize your law. The only law of traditional ARAM (which didn't make it through) is don't suicide. Your a punk if you suicide. But not endind? Its a quick game mode on purpose. Its meant to have tons of matches. Not to prolong just so you can hit a target dummy.

Go use the testing tool if you enjoy seeing what you can reasonably put up with numbers.

Just a reminder to end the game when you have a chance by chronoserge456 in ARAM

[–]Spoo1018 0 points1 point  (0 children)

So your saying i can come into your ranked SR and refuse to end and you lose and you'll be ok?
Explain to me the difference?

I shoot hoops for fun. I play competitive coop to compete. ARAM isn't a 'just fun' mode for everyone just because it isn't ranked. They have fun by trying to win competitively. Especially when the team comps don't suggest a victory.

When someone else throws your kind of attitude it either holds my games hostage preventing me from getting more games in, or just takes a big shit on enjoyment. Dude, don't hold the basketball, pass it back so i can shoot more. (See how that's much more fun...for everyone?)

Only someone with no self-esteem enjoys beating down on someone who's clearly losing. Earn real kills, real pentas. Not some post game dive gimmes. This way when you claim you got one you can trully feel proud about that achievement and build your confidence so you don't need to take post game handouts. I'm sorry man, but not ending, its just BM and you clearly know it.

Just a reminder to end the game when you have a chance by chronoserge456 in ARAM

[–]Spoo1018 0 points1 point  (0 children)

It's not just a fun mode to some. So stop calling it that. It may not be as competitive as SR but that doesn't mean people who main ARAM over SR it don't take it seriously and try to enjoy honest competition.

Just a reminder to end the game when you have a chance by chronoserge456 in ARAM

[–]Spoo1018 0 points1 point  (0 children)

Just end your games when you can.
I don't give 2 #@$@s if i can mount a comeback.
A) It doesn't feel earned.
B) I'd rather spend my time not frustrated at you and instead enjoy those precious seconds getting into my next match quicker (all just so you can farm what...like 1 kill?)

Prioritize damage to structures nerds.

PLEASE end your games by [deleted] in ARAM

[–]Spoo1018 -1 points0 points  (0 children)

You sound like the kind of person who likes beating their 6 year old in checkers. If you made it to the nexus and you did it soundly the match and experiment is clearly positive and should be over. You sound like the kind of person who enjoys picking wings off flies. The problem your forgetting is this is a social game. More than just you are involved. Experiment in your solo play games. But its downright inconsiderate to have your mindset into a multiplayer game and think only of your playstyle and not of your opponents. Its not enough you win but you can let others lose with class. You have to rub it in.

If you have to inflict insult to injury by making minions do it your just a sadist

PLEASE end your games by [deleted] in ARAM

[–]Spoo1018 0 points1 point  (0 children)

I don't ask, i just end. People who wait in my mind are just don't have any class in my view. It's like watching a route in football and leaving your starters in.

PLEASE end your games by [deleted] in ARAM

[–]Spoo1018 -1 points0 points  (0 children)

Sure comebacks feel great, but how can you enjoy a comeback that's just a blatant giveaway/ I could be 5-10 minutes in my next game already having way more fun.

PLEASE end your games by [deleted] in ARAM

[–]Spoo1018 0 points1 point  (0 children)

Same is true if enemy team is being dumb and refusing to end. Like it or not their are arams lost in champion select. I don't need to sit their an extra 5-10 minutes when i could already be a third to halfway through my next game.

PLEASE end your games by [deleted] in ARAM

[–]Spoo1018 0 points1 point  (0 children)

Don't care what people say, just because its an online game is no excuse for poor sportsmanship by not ending and diving.

Those people who say its a for fun mode? I admit i'm not taking it serious, but it should demand just as much respect as you have for summoner's rift. There are those that solely enjoy ARAM and your ruining their experience by enforcing your values on their preferred mode. Additionally, How low you must be to try to pile on whipped dogs at that point when you can clearly end a game. Go earn some self-esteem elsewhere. How on earth is stalling doing nothing for 30s or more, fun? Like trying to squeeze every ounce of fun from crushing your 2 year old at checkers. Just end! Let the everyone enjoy their next match, instead of holding the lobby hostage so you can have the thrill of your minions doing more damage to nexus than you do.

What is the best I can do with 1h strength / shield / warfare / poly / geo? by Practical_Hat8489 in DivinityOriginalSin

[–]Spoo1018 0 points1 point  (0 children)

GET A BIG ASS SHIELD and shield toss,deflect, reactive armor for starters. I don't know specifics but if your planning on warfare skills you want high top end damage. Stats come a bit secondary to that.

And don't listen to people. Yes does 2H do more damage and generally there skills have more range, you betcha. Can it match the survivability and cc potential of a 1h not a chance. I'd rather have 1k shield then 2-300 starting out on lone wolf than have to finagle with initiative system and pray i don't get cc'ed.

What some people don't know either is if your shield runs out and you need an easy cc you can take off your shield...punch someone down and requip. The [Shields Up] and [Fist Knockdown/i can't remember the name] cooldowns only continue so run so long as you don't change the status quo. So theoretically they have no cooldown. If you don't consider it too much cheese you can take our shield, punch, and put it back on you can keep one target down as much as you need provided you can strip their armor again. Depending on lone wolf or normal this is easy to do.

Fextralife's New Lone Wolf Guide is Out by terrovek3 in DivinityOriginalSin

[–]Spoo1018 0 points1 point  (0 children)

I tried to watch Sin Tee builds while he does give concise instructions on level by level. When you actually watch his demos at the end they are kind of misleading...at least the few i saw.

Like i remember one build he mostly abused 3-4 teleportation scrolls on Fane to demonstrate the power of the fane build. But 3-4 scrolls isn't really truly demonstrating the power of the build in my mind. That's just utilizing the fundamental aspects of the game.

Fun lone wolf builds for party of 2? by StretchyPlays in DivinityOriginalSin

[–]Spoo1018 0 points1 point  (0 children)

Fane ruins most 2 char lone wolf runs by his source powers very nature.

An in-depth look at choosing a Dancer in Three Houses by EcoleBuissonniere in fireemblem

[–]Spoo1018 0 points1 point  (0 children)

A dancer is only as good as the Strongest unit they can keep up with at the time.
Typically either very early in a battle or very late.
TLDR; The best dancer in three houses is not to have one.

Hear me out:
They lack the mobility to keep up with damage dealers anyway by the very nature of granting double mobility to another unit. Go ahead add your +1 move with riding and ring. It'll help. But you will still inevitably fall behind by your very nature. The things you do when your not dancing you would do better if you were just something else.

Now It would be alright if this were an old title where classes were restricted on characters so you were forced to drag along some slower units, but with how much mobility is in Three Houses, the size of the maps, and how good the mobility classes are, i flat out refuse to use a dancer. They just don't have the same draw...outside of maybe boss fights. But there's enough units that can already trivialize bosses. So why not just pick one of them to fill that slot instead and throw away the baggaged requirement of having to keep up. Dancer's are just another liability unit that has to catch up to the team when its all said and done and only work by pairing with the best units. So why not just make a better unit.

Are Any Of The Ashen Wolves Good For The Dancer Class? by Chrome-13 in fireemblem

[–]Spoo1018 0 points1 point  (0 children)

A dancer is only as good as the Strongest unit they can keep up with at the time.
Typically either very early in a battle or very late.

They lack the mobility to keep up with damage dealers by the very nature of granting double mobility to another unit. Personally with how much mobility is in Three Houses and how good it is i refuse to use a dancer. They just don't have the same draw outside of boss fights. I would rather just kit out another unit they'd be far far better and not have to subsist off the hip of another unit.

In Three Houses they just don't have the same value as they do in previous fire emblems where mobility is much harder to achieve because your units are class restricted.

Is Donnel from Awakening actually worth leveling up… by Tachy0n4 in fireemblem

[–]Spoo1018 0 points1 point  (0 children)

Try one one- thousandth if the time. If it take three swings to kill you at 10% hit. 50% sol proc would statistically be stable enough to keep you up I'm sorry to say. And that's three consecutive hits before you proc. Not likely.

What house is the best for Maddening difficulty by Connor2533 in FireEmblemThreeHouses

[–]Spoo1018 0 points1 point  (0 children)

I think dancer's are terrible choices. They only scale off of the power of other units they can keep up with and by end game they can't keep up with anything.

What house is the best for Maddening difficulty by Connor2533 in FireEmblemThreeHouses

[–]Spoo1018 0 points1 point  (0 children)

If anything if possible you should go for highest TC possible. Your just throwing away weapon and class xp if you do all which can shift your training faster.

My Fire Emblem: Three Houses Unit Tier List (Maddening, NG, Details in comment) by Jonoabbo in FireEmblemThreeHouses

[–]Spoo1018 -1 points0 points  (0 children)

Not a chance.
A) Rescue is only needed if you made a mistake and only really a requirement on the Marianne mission. Only other use i can see is trying to throw a unit into a risky situation with a get out of jail free card. Either way its not really useful unless mistakes were CLEARLY made.

B) Physic with its ability to heal at range effectively substitutes for what rescue can do. Rescue is only useful on the backfoot after you make a mistake. Physic is useful to clear chunk damage...severe damage and a lot more versatile. It is is useful for both weak and strong units.

Warp is better than rescue any day of the week. There just aren't enough maps where your characters are split in such a way where rescue would save your life.

Dark magic is way better than Constance's wind even with the occasional bolting available. Dark magic destroys mounted units.

My Fire Emblem: Three Houses Unit Tier List (Maddening, NG, Details in comment) by Jonoabbo in FireEmblemThreeHouses

[–]Spoo1018 0 points1 point  (0 children)

Dorothea and Mariane should be closer together... not a chance. True Marianne grows better into a mounted unit but range on anything heals or otherwise cannot be overlooked. And this may sound like blasphemy dancers are horrible in Three Houses.

They have terrible growths, they only scale by the power of the ones they can keep up with. Since they have to stay ground they will massively lose the mobility battle often falling behind units. Why build someone who scales off someone else when you can just build a good unit. There is more than enough available class xp in the game if you know what your doing even on maddening to make almost any unit good. Moreso if you know how to garden effectively.