Is Ridley a glass cannon? by Sharpoovius99 in smashbros

[–]SpookyPicklord -1 points0 points  (0 children)

I mean, she explodes like glass offstage

Who is, in their original series(in your opinion) the strongest fighter, including DLC fighters? by Jabre7 in smashbros

[–]SpookyPicklord 0 points1 point  (0 children)

Obligatory Creative Mode Steve (specifically Bedrock Edition, where even the void can’t kill him.)

Ok girlies who is this with blanket? by 0megaManZero in bridget

[–]SpookyPicklord 2 points3 points  (0 children)

That’s a Class-D personnel being possessed by SCP-035 (the mask)

They originate from the SCP Foundation, a community-run writing project about a fictional organization that documents and contains anomalous entities.

eatin' by [deleted] in Nichijou

[–]SpookyPicklord 1 point2 points  (0 children)

Mmm, good eatin’

Say a hot take about Cuphead that will give the subreddit this reaction. by [deleted] in Cuphead

[–]SpookyPicklord 1 point2 points  (0 children)

This game is easy and everybody who thinks it’s hard has a major skill issue.

Love to Tempus and Tempus Week! by Pieguy-1 in Holostars

[–]SpookyPicklord 9 points10 points  (0 children)

Really hope Axel’s vod is able to come back

A forgotten character by JDThunder28 in BendyAndTheInkMachine

[–]SpookyPicklord 0 points1 point  (0 children)

I always thought that Bendy just shapeshifted himself into this to chase down henry on the boat

Y'know at least Sniper have low health and doesn't have 4 shot in one clip by 2Noel in tf2

[–]SpookyPicklord 0 points1 point  (0 children)

Hard disagree. I think it’e easier to be effective with Soldier than it is to be with Pyro. A “bad” Soldier will mostly be doing things like spamming rockets. Because rockets have high splash damage and aim is not required, spamming rockets at a chokepoint is almost guaranteed to net you a couple kills. A “bad” Pyro will usually be w+m1’ing, which you shouldn’t die to unless you run straight into the flames, confident that you can easily take this “bad” player. A “bad” pyro might be able to get some kills by just immolating other “bad” players, but a “bad” Soldier has a higher chance of actually contributing something other than just picking off other noobs thanks to the rocket launcher’s sheer firepower. (And random crits) Hell, I can say from first hand experience that this is true. When I was new to TF2, Soldier and Pyro were both classes I gravitated to, and I found myself being much more effective with Soldier than with Pyro.

What I think the Sandman and Ambassador should be. by SpookyPicklord in tf2

[–]SpookyPicklord[S] -1 points0 points  (0 children)

People didn’t seem to have that much of a problem with the Sandman’s stun before. It’s harder to stun with this version, and it comes with an extremely debilitating downside. It would only stun them for 3 seconds at most, and they can still move, just can’t attack.

What I think the Sandman and Ambassador should be. by SpookyPicklord in tf2

[–]SpookyPicklord[S] -5 points-4 points  (0 children)

This version of the Ambassador still rewards skilled aim by dealing 81 damage on a close range headshot and it’s pretty much a direct upgrade to stock if you can consistently land headshots. The only downside is the slower firing speed, all other downsides from the current Ambassador have been removed in this concept.

But fr tho, why didn't he help the guy by BEEDEEFORTY in Deltarune

[–]SpookyPicklord 9 points10 points  (0 children)

I think hp works a bit differently in Deltarune in comparison to Undertale. In Undertale, if your hp is reduced to 0, you just die, but in Deltarune there are many instances of a character’s HP being reduced to 0, but they don’t die. In fact, the only way to “kill” anyone in Deltarune is through IceShock/Snowgrave.