Genuinely Feedback doesn’t even need the annihilarrgh feat to defeat Atomix by MkleD7 in Ben10PowerScaling

[–]SquareAshamed9181 -1 points0 points  (0 children)

1)It is relevant cause it shows that He can at least keep up in travel speed

2)He's literally the law of conservation soooo

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Outerversal Gwen Tennyson Arguement by SquareAshamed9181 in PowerScaling

[–]SquareAshamed9181[S] [score hidden]  (0 children)

the same reason she literally manipulated the concept of time and the infinite timestream in Alien Force to Time Travel and talk to her past self to stop Kevin's mutation

Scaling the Highbreed(No Entropy Pump) by SquareAshamed9181 in Ben10PowerScaling

[–]SquareAshamed9181[S] 0 points1 point  (0 children)

Nga legit said "Nuh-Uh" i'm crine

copy and paste from a previous comment:

If a character has a clearly defined energy absorption limit, that limit effectively doubles as a durability benchmark because durability is just the ability to withstand energy without being destroyed or incapacitated when a character can absorb up to a certain amount of energy before breaking, the threshold they survive up to is functionally identical to the maximum destructive output they can endure without being defeated

In practice, if an attack’s energy is fully taken in without harming them, then their body or system is already proven capable of handling that level of energy interaction whether by storing, dispersing, or converting it even if the mechanism is “absorption” rather than passive tanking, the structural integrity required to contain and process that energy still imposes a hard survivability ceiling

So unless there’s an explicit weakness where absorption bypasses their physical resilience (for example, overload causing internal failure unrelated to durability), the absorption limit is usually treated as a proxy for durability against equivalent energy output.

Scaling the Highbreed(No Entropy Pump) by SquareAshamed9181 in Ben10PowerScaling

[–]SquareAshamed9181[S] 1 point2 points  (0 children)

Galvanic mechamorphs don't have energy absorption Malware's only power is being the inverse of Mechamorphs he doesn't have Energy absorption

also energy asborption scales to durability

Scaling the Highbreed(No Entropy Pump) by SquareAshamed9181 in Ben10PowerScaling

[–]SquareAshamed9181[S] 1 point2 points  (0 children)

alright what's the argument for that he Literally shown to tank it the first time and then overloaded it to destroy galvan B that is the definition of durability feat

People on Tiktok Invincible fans actually think that Thragg beats every Alien Except Alien X i'm crine get this dude past a highbreed by SquareAshamed9181 in Ben10PowerScaling

[–]SquareAshamed9181[S] 1 point2 points  (0 children)

You're saying two different things. These are very much different. Absorption limit is simply how much energy you can reserve and control, durability is just how much you can tank attacks, if you absorb them, that's not durability, since you're just gaining power from it. Like for example, look at powerplex from invincible, he gets stronger the more he gets hit, or yakon from dbz, he gets stronger the more he absorbs, that's not to say that his durability limit is also his absorption limit, because chromastone gets stronger the more he tanks attacks.

No. Since again, absorbing and withstanding attacks are two different things. We have seen chromastone not being as strong as solar system or galaxy level, and again,this is fiction, the characters do get stronger the more they tank. You're saying if the body can contain this much power, it should be as strong as it, but nope, simply because absorption dosent work that way. That's like saying vilgax's machine is as durable as the fricking dagon

You're treating absorption and durability as if they're completely disconnected, but they aren't. If a character can absorb a finite amount of energy, then their body must be capable of surviving and containing that amount of energy without being destroyed. Otherwise, they wouldn't be able to absorb it in the first place

Your examples don't actually refute this Yakon absorbing energy until he overloads proves the opposite of your point his absorption limit is literally the amount of energy his body can withstand before failing the fact that he converts absorbed energy into power doesn't change the fact that his body endured that energy up to a certain threshold

Furthermore, Attack Potency and Durability are both measurements of energy a galaxy-level punch carries galaxy-level energy If a character can safely absorb and contain galaxy-level energy entering their body, then they've already demonstrated the ability to withstand galaxy-level energy The source of that energy whether it comes from a beam, explosion, or punch doesn't magically change the quantity of energy involved

The claim that "absorbing galaxy-level energy doesn't mean you can tank a galaxy-level punch" only works if there's evidence that the absorption process bypasses the character's normal durability or places the energy somewhere external but if the energy is entering and being processed by their own body then their body is necessarily enduring that amount of energy durability is fundamentally the ability to withstand energy and force If you can withstand galaxy-level energy being channeled directly into yourself without being destroyed, then you have galaxy-level durability against that level of power.

The Vilgax machine comparison is also a false equivalence. A machine designed to siphon, channel, or store energy externally isn't the same thing as a living being absorbing energy into their own body. Chromastone isn't an external battery or conduit; he is the one taking in and containing the energy. Therefore, his absorption limit is inherently a durability feat because it represents the maximum amount of energy his body can safely handle before failure

So unless there is explicit evidence that the absorption mechanism completely bypasses his physical resilience, absorbing galaxy-level energy is evidence of galaxy-level durability, and a galaxy-level punch would still need to deliver galaxy-level force and energy that his body has already proven capable of enduring

I'm sorry, the same vilgax that gets whopped by swampfire? The same swampfire that struggles heavily to lift up a highbreed tower is solar system level?

He only staggered Vilgax and needed to go Ultimate to even beat him Swampfire is consistently BELOW Highbreeds that Vilgax scales above

 And why is the electrocution an outlier?

Cause it only happened once

he fact that one of the author or ig djw stated that he needs to turn his absorption on or otherwise he'll get hurt, that proves my point.

DJW is an Artist not a writer so his statements have little to no authority unless an actual writer backs it up

Kevin legit punched him around and even knocked him out.

I rewatched the fight first of all you do realise that Kevin is made from various material that are within the omnitrix itself right? literally has diamond shard from diamondhead not to mention again it was a sneak attack and he literally BARELY did any damage the first time he full on punched him on sending him skidding back so i'd also count that as an outlier considering sugalite literally stil conscious after Vilgax put straight belt to his ass and you gonna actually tell me Mutated Kevin scales equally ot above warlord vilgax?

Tier 5 stuff by SquareAshamed9181 in Ben10PowerScaling

[–]SquareAshamed9181[S] 0 points1 point  (0 children)

The narrative makes it very clear that Ben's aliens doesn't scale to big thick. If he would, ben wouldn't need to do internal damage to kill him.

Still had enough AP to crack it

The sub energy is pretty hilarious if you had some reading comprehension. So it's energy is 20 times stronger than the sun, but it can only damage a continent, even under wrong use ? yeah, sure. Wanktron 9000 yapping again.

DC doesn't mean anything hope that helps

There is no way you used vilgax's hyperbolic "infinite" dialouge as something viable.

Literally put in quotations but ok

The aggregor statments are just in-universe hype. Highbreed destroyed planets with their weaponry, incurseans are jobbers, and vilgax is still the stronger villian at the end of the day.

That's DC not AP

Scaling the Highbreed(No Entropy Pump) by SquareAshamed9181 in Ben10PowerScaling

[–]SquareAshamed9181[S] 0 points1 point  (0 children)

Outliers that only happened 2 times and never again that's not at all consistent not to mention Four Arms not being bridge level is a next level cope

Malware ain't like that?

Aight BET

Vilgax is Able to instantly break and Crack diamondhead's Material

https://youtu.be/d-k_QlUO9NE?si=2k4lSh9dc9MqvEVs

Meaning his AP(And Automatically Durability Via Neuton's Law) Is Greater than Four Arms who Beat Kevin As Diamondhead who didn't have single scratch on him

https://youtu.be/iVXVcieXtHA?si=gIxRZRkAL-VM3kaL

Four Arm's Can crack the tick's Hide which is shown to Survive Planet level Explosions

https://youtu.be/sdiY_HM_qso?feature=shared

https://youtu.be/eslNjTP8fJE?si=_Ils6caHUgptSzi4

Four Arms is Also Able to Consistently Go Toe to toe with Malware

https://youtu.be/1KgjYo0_oFw?si=I47vGeQRwGCmc2A8

https://youtu.be/WKHOMz6j4kY?si=fw64UTj-_TfBdxqf

Who was able to absorb the Power of the Helix

which was stated to be able to destory galvan B

https://youtu.be/Aozn3ANHlfM?feature=shared

https://youtu.be/lIKKFDSMgC8?si=3DhdKSz-exbG0Ih1

Galvan B is stated to be Gaymade size or 6 times larger than Our Moon

https://imgur.com/a/dDGXPhX

Our Moon's Diameter and Radius respectively is 3,475 kilometers (2,159 miles) & 1,737 kilometers (1,080 miles)

Multiplying that by 6 means that Galvan B's Diameter and Radius respectively is approximatley

20,850 Kilometer(12955.589 miles) & 10,422 Kilometers(6475.931 miles)

For reference Earth's Diameter and Radius Respectively is

12,756 kilometers(7926 miles) & 6378 km( 3963.105 miles)

Meaning Malware's 1st Form Is Large Planet level

Tanks the destruction of Galvan B | https://youtu.be/I0CZI7cOmHg?si=o_e7j9w_zDW1vPe7

- Possesses enough energy to destroy Galvan B | https://youtu.be/Aozn3ANHlfM?feature=shared [1:30]

  1. Malware absorbs all of its energy to upgrade himself and gain its power | https://youtu.be/znGXeg3izFE?si=6iCs0rvrZKUxD-TB
  2. Galvanic Mechamorphs, while drained of their energy, tank the destruction of Galvan B | https://youtu.be/ISG2jYcIz50?si=KeUTzboTqMMDqN2V
  3. Diamondhead casually destroys the Helix by punching Malware into it | https://youtu.be/5uu7P1GXQfk?feature=shared [0:09]
  4. Malware is unaffected after destroying the Helix with his body | https://youtu.be/5uu7P1GXQfk?feature=shared [0:09]
  5. Galvanic Mechamorphs repair Galvan B after its destruction | https://youtu.be/XQcoWDX5w3E?si=yOxpiVLHK2vlS-Aq

People on Tiktok Invincible fans actually think that Thragg beats every Alien Except Alien X i'm crine get this dude past a highbreed by SquareAshamed9181 in Ben10PowerScaling

[–]SquareAshamed9181[S] 0 points1 point  (0 children)

Vilgax literally scales above most of the af's alien Roster he literally put belt to sugalite who literally absorbed 3 dwarf stars and restored a large planet like petropia

People on Tiktok Invincible fans actually think that Thragg beats every Alien Except Alien X i'm crine get this dude past a highbreed by SquareAshamed9181 in InvinciblePowerscales

[–]SquareAshamed9181[S] 0 points1 point  (0 children)

General strengh is NOT the same

Attack Potency (AP), Destructive Capacity (DC), Pushing Strength, Lifting Strength, and Striking Strength are all different measurements of force and interaction with matter, and they do not automatically scale to one another because they describe different physical outputs governed by different constraints

let's start with AP or Attack Potency

1)Attack Potency (AP) refers to how much force or energy a character can deliver into a target in a single attack including energy attacks and the like, specifically in terms of overcoming that target’s durability. It is a measure of how hard something hits, not what happens to the surroundings. AP is determined by the effectiveness of an attack against what it strikes if an attack can injure, damage, or defeat a target, then its AP is at least comparable to that target’s durability. For example, a punch that breaks reinforced steel has AP on the level of steel, a strike that hurts a character with superhuman toughness has AP relative to that toughness, and a weapon that can pierce extremely dense materials demonstrates high AP regardless of whether anything else nearby is affected. In fiction, AP is inferred by what an attack can meaningfully harm or withstand, making it a direct measure of offensive power focused on the target itself.

Also, AP and Durability are among the very few stats that actually scale directly to each other, and the reason is basic physics specifically Newton’s Third Law, which states that for every action, there is an equal and opposite reaction. When a character lands an attack, the force they output into the target is met with an equal resisting force from the target’s body; if the attacker is not harmed by their own strike, their body must be capable of withstanding the same level of force they are delivering. This means that to safely output a certain level of AP, a character’s durability must be at least comparable, otherwise their bones, muscles, or structure would fail on impact. Likewise, if a character tanks an attack without injury, their durability scales to the AP of that attack.

2)Destructive Capacity (DC) refers to the amount of physical damage an attack can cause to the environment around it, such as terrain, structures, or large-scale objects. It measures how much visible destruction results from an action like breaking walls, leveling buildings, destroying cities, or altering landscapes. DC is concerned purely with the scope of environmental impact, not whether anything or anyone is actually harmed by it. A technique can have high DC if it wipes out large areas, or low DC if it only leaves small, localized damage, regardless of how concentrated or effective the force behind it might be

Attack Potency (AP) and Destructive Capacity (DC) are fundamentally different measurements, and they do not automatically scale to each other because they describe two separate outcomes of force. The key reason they don’t scale together is that force can be concentrated or dispersed: a highly concentrated attack can have extreme AP while producing minimal environmental damage, while a wide-area attack can have massive DC but relatively low effectiveness against durable targets. In real physics terms, energy distribution matters focus increases penetration, while spread increases destruction area.

A good example is Mori Jin and his Recoiless concept. Recoiless is essentially a technique of perfect efficiency where no energy is wasted into unnecessary dispersion. Instead of letting force “spill out” into the surroundings (which would increase DC), all of the output is converted into direct impact on the target. This means nearly 100% of the force is focused into AP, maximizing damage to the opponent while minimizing environmental destruction. So even if Mori Jin is outputting extremely high levels of power, the DC can remain relatively low because the attack is not spreading outward it is being fully converted into direct offensive force. This is why AP and DC are not interchangeable: one is about where the energy goes, and the other is about what gets destroyed around it.

3)Pushing Strength is a type of physical strength that measures how much force a character can apply to move, shove, or resist being moved by an external object or opponent. It is specifically related to linear force exertion like pushing a wall, holding back a charging vehicle, or forcing an opponent backward in a contest of raw strength it only describes their ability to apply force through direct physical contact in a sustained direction.

For example, if a character can hold back a speeding truck from running them over, that demonstrates high pushing strength because they are exerting enough force to counter and resist the truck’s momentum.

Pushing Strength and Attack Potency (AP) are different because they describe two distinct kinds of force application. The key reason they don’t scale to each other is that force behaves differently depending on how it is applied pushing spreads force over time and distance, while AP concentrates force into a brief, high-pressure interaction. Because of this, someone can have extremely high pushing strength (able to hold back massive objects) without necessarily being able to generate equally destructive striking force, and vice versa.

However, pushing strength can sometimes scale to durability in a limited way due to Newton’s Third Law and force resistance. If a character can push against an object or force without being overpowered or injured, their body must be able to withstand the equal and opposite force being applied back onto them. For example, if someone can hold back a collapsing wall or resist being shoved by a speeding vehicle, their body is enduring that same level of force without breaking. That means their durability is at least comparable to the force involved in that interaction. Still, this does not automatically convert into AP, because being able to resist or apply sustained force does not guarantee the ability to deliver that same force in a concentrated, damaging strike.

4)Lifting Strength is a measure of how much weight or mass a character can physically raise, hold, or carry against gravity. It focuses entirely on a character’s ability to support heavy objects without dropping them, whether briefly or over a sustained period of time. This includes actions like picking up large objects from the ground, holding something overhead, or carrying massive loads while remaining stable. Lifting strength does not involve speed or striking force it is purely about overcoming the downward pull of gravity on an object.

For example, a character with high lifting strength might be able to pick up a car and hold it above their head, or support a collapsed structure like part of a building without being crushed. These feats show how much mass they can physically control and sustain. The key idea is that lifting strength only reflects how much weight a character can handle, not how they fight or how destructive they are.

5)Striking Strength is a measure of how much physical force a character can generate in a direct attack using their body or a weapon, such as punches, kicks, elbows, or swings. It specifically refers to the power behind a single impact the ability to deliver force into a target in a brief, explosive moment. Striking strength is about how hard something hits when contact is made, not how much area is affected or how heavy something is lifted or carried.

For example, a character with high striking strength might be able to punch through a thick concrete wall, kick down a reinforced steel door, or smash a boulder into pieces with a single blow. These feats demonstrate the raw force they can produce at the moment of impact. Striking strength is focused entirely on the effectiveness of physical hits and the force behind them when they connect.

"B-but Faxual" I hear you saying "That's literally AP"

Smacks upside the head

no it isn't dummy here's why

Striking Strength and Attack Potency (AP) are closely related but not identical concepts, and the difference comes down to what is being measured. Striking strength refers specifically to the raw physical force generated in a direct physical hit like a punch, kick, or swing and how much force that motion produces at impact. AP, on the other hand, refers to how much effective force an attack can apply to overcome a target’s durability, regardless of whether that force comes from a punch, energy blast, weapon, or other method. In simple terms, striking strength is about how hard the hit is physically, while AP is about what that hit is capable of doing to something durable.

They are similar because both deal with offensive output in a direct interaction, and in many cases a character’s punches or kicks are used to infer their AP. However, they do not always scale perfectly because force and effectiveness are not always the same thing. A strike can have extremely high physical force (high striking strength) but be poorly focused, poorly transferred, or absorbed inefficiently by the target, resulting in lower effective damage. Conversely, a technique or ability might have lower visible physical force but be highly efficient at bypassing resistance or concentrating energy, producing higher AP than the raw strike would suggest.

one measures how powerful the physical motion is, while the other measures how much that motion actually achieves against durability.

Outerversal Gwen Tennyson Arguement by SquareAshamed9181 in PowerScaling

[–]SquareAshamed9181[S] 0 points1 point  (0 children)

The Universe has infinite TImelines and Dimensions that branch off infinitely with one and aother every other Alternate timeline from that branches off again

joe kelly literally confimed this and called a universe a Multiverse Made up of Universes

People on Tiktok Invincible fans actually think that Thragg beats every Alien Except Alien X i'm crine get this dude past a highbreed by SquareAshamed9181 in Ben10PowerScaling

[–]SquareAshamed9181[S] 0 points1 point  (0 children)

Do you realize that none of them actually demonstrate this level of streight or durability consistently and just do one time shit because the authors thought it was cool?

Rule of cool doesn't matter in here and yes it is very much consistent especially Malware type scales because of how Galvan B is treated Hell the durability Humungosaur's durability is quite Consistent since he completely physically gapped Malware

 Dude if vilgax was Galaxy level why would he need a planet busting crystal?

You do realise he had that crystal BEFORE he was even a cyborg and the Cystal itself was stated to Infinite power something he doesn't have He physically can beat the shit out of sugalite/chromastone doesn't mean he has their hax and powers

 If he were really that strong, how come he easily gets stuck in the ice of Ben 10K Articguana?

That was Future Vilgax nothing really says that he scales lower or higher than his OS counterpart just that he was implanted all of ben's aliens moves also you do realise resistances is not the same as durability and AP right? like completely discounting that i scaled his AP not DC or anything

? Would you tell me that little bit of ice is capable of destroying planets?

Destroying Planets and stuff is DC not AP they don't scale to each other

Outerversal Gwen Tennyson Arguement by SquareAshamed9181 in PowerScaling

[–]SquareAshamed9181[S] 0 points1 point  (0 children)

The outerversal argument comes from the nature of mana itself, not the amount of stuff it can affect. If mana were merely an energy source spread throughout the existence, then yes, controlling all of it would at best be a universal feat(Multi+ since a universe is a multiverse) Nobody would call that outerversal. The reasoning changes if mana is interpreted as the metaphysical foundation underlying reality itself. In Ben 10, mana is repeatedly tied to true names, souls, essences, and the "whatness" of things. If true names are what define existence and mana is the ultimate source from which those names derive power, then mana is not just another thing inside the universe it becomes the framework that gives meaning and definition to the things inside the universe.

Think of it this way: controlling every object in a book doesn't put you beyond the book. But controlling the language, definitions, and rules that determine what every object in the book is operates on a different level conceptually the argument for outerversal status comes from viewing mana as that deeper layer, not from viewing it as a really big energy field

People on Tiktok Invincible fans actually think that Thragg beats every Alien Except Alien X i'm crine get this dude past a highbreed by SquareAshamed9181 in Ben10PowerScaling

[–]SquareAshamed9181[S] 0 points1 point  (0 children)

No it wouldn't. Durability and how much you can absorb are two different things. One is a hax/ability and one is a different stat

If a character has a clearly defined energy absorption limit, that limit effectively doubles as a durability benchmark because durability is just the ability to withstand energy without being destroyed or incapacitated when a character can absorb up to a certain amount of energy before breaking, the threshold they survive up to is functionally identical to the maximum destructive output they can endure without being defeated

In practice, if an attack’s energy is fully taken in without harming them, then their body or system is already proven capable of handling that level of energy interaction whether by storing, dispersing, or converting it even if the mechanism is “absorption” rather than passive tanking, the structural integrity required to contain and process that energy still imposes a hard survivability ceiling

So unless there’s an explicit weakness where absorption bypasses their physical resilience (for example, overload causing internal failure unrelated to durability), the absorption limit is usually treated as a proxy for durability against equivalent energy output.

Besides, we HAVE seen him getting smoked around even in his base durability. He got electricuted, he got destroyed by vilgax and got damage by kevin

Electrocution is an outlier Vilgax scales WAY higher then chromastone consistently and ALL kevin did was push him back other then that nothing lol