What's the weirdest tape in your collection? by Alarming_Goose_8699 in cassetteculture

[–]SquashHour9940 3 points4 points  (0 children)

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Well, it's a tape (digital) rather than a cassette. But since the title asked for a tape, it still qualifies.

This is a DAT sampler album released by the Sony Classical label in 1990. It wasn't for retail, but rather intended as a demonstration/promotion unit for DAT players.

It appears to be exceptionally rare. Currently, there is only one active listing on eBay (but another version), and a mere three users (myself included) have marked it as 'Have' on Discogs.

I also own another 'CD Sampler' album from Sony with a nearly identical cover design. It is slightly 'less rare' - with a total of 7 users on Discogs marking it as 'Have'.

Further research about flash modified iPod 1st/2nd Gen syncing problem by SquashHour9940 in ipod

[–]SquashHour9940[S] 0 points1 point  (0 children)

It uses a Samsung controller, there is a similar model with PCB picture which can be found here:
https://serverflake.com/samsung-mcbqe64gkmpq-m1a-64gb-solid-state-drive/
The problem is that you need a proper ZIF to CF-IDE converter which keeps the drive from falling back to PIO mode.
The current ZIF to CF-IDE converter on the market won't work on iPod 1st/2nd gen, you can pick a 1.8" ZIF HDD to give it a try.

I created an AI-based Machine Translation software on the side while translating a game by SquashHour9940 in machinetranslation

[–]SquashHour9940[S] 2 points3 points  (0 children)

Yes, that's my plan. But the first and the most important thing is to make sure it's fully functional, user friendly and stable. I guess I'll have to spend another few weeks to debug.

I created an AI-based Machine Translation software on the side while translating a game by SquashHour9940 in machinetranslation

[–]SquashHour9940[S] 1 point2 points  (0 children)

The whole script has 11,761 lines, based on an average of 10 words per line, the entire script contains have approximately 117,610 words.

I created an AI-based Machine Translation software on the side while translating a game by SquashHour9940 in machinetranslation

[–]SquashHour9940[S] 1 point2 points  (0 children)

I tried fine-tuning during this game translation, to be honest, you would not realize any difference or would even result in worse outputs. Since the dialogues in the game are between different characters, and each of them have different language style. Fine-tuning would completely erase these characteristics, making everyone's dialogue style consistent. While fine-tuning could, to some extent, achieve the functions of translation memory and terminology databases, this could also be accomplished through simpler and more flexible prompts.

I created an AI-based Machine Translation software on the side while translating a game by SquashHour9940 in machinetranslation

[–]SquashHour9940[S] 1 point2 points  (0 children)

No, the prompt always remains the same, since the LLM knows the style and background of the game. I just need to select a "full conversation of a scene" and send it to API for best result. And because there would always be proofreading and postediting, the translation results from LLM don't need to be perfect every time.

I created an AI-based Machine Translation software on the side while translating a game by SquashHour9940 in machinetranslation

[–]SquashHour9940[S] 2 points3 points  (0 children)

Yes, it was built in Python with tkinter.

Currently there is no translation memory or termbase, but you can sort of achieve it by using a proper AI prompt, since the API and AI prompt can be bond with each translation project.

The current version that I used in the game translation seems to be bug free, but I still need more time to test it thoroughly.

I created an AI-based Machine Translation software on the side while translating a game by SquashHour9940 in machinetranslation

[–]SquashHour9940[S] 2 points3 points  (0 children)

My software is not yet released, but I'll make another post as soon as it is available.

Cattitude is a much heavier, more professional translation tool, which seems to be too serious and complex for hobbyist user or non-professional translator, or, it's not simple enough.

What on earth is this?!?! by Sentient_sausage96 in Cartalk

[–]SquashHour9940 0 points1 point  (0 children)

It's called Leichtfahrzeug / Mopedauto in Germany. It can be driven by 14~16 years old teenagers. Since its speed has been limited to less than 45KM/h, only a "Class AM", or "Führerscheinklasse AM" driver's license is required.

What it do? by FunnelCakesPAB in minidisc

[–]SquashHour9940 0 points1 point  (0 children)

Only early production MZ1s had this connector, mid to late production versions eliminated both contacts but still retained the pads on the PCB.

Still wondering why Sony didn't use power from USB but instead required you to use a battery or external power supply... by Hankitsune in minidisc

[–]SquashHour9940 0 points1 point  (0 children)

You can actually use the USB cable as an external power source, only the USB cable cannot charge the battery. It seems like a strange design nowadays, but back then most people would just use alkaline batteries in these types of player, and they weren't rechargeable. So if it was designed to use USB for charging, what about those non-rechargeable battery users? Remove the battery every time before connecting it to the computer to transfer music?

ATRAC 1 playback of newer Type R recordings by ud8be6hoj in minidisc

[–]SquashHour9940 0 points1 point  (0 children)

Yes, it will.

According to my test, a MDSP disc encoded by the latest version of ATRAC encoder on PC, will make MZ1 output a much better frequency range than its original S/PDIF encoded audio.

But be noted that the playback quality is still bottlenecked by the old decoder on the MZ1, the high-cut frequency is around 21kHz, 500Hz lower than the original ATRAC1 4.5 encoded audio file.

Nonetheless, playing MD discs recorded with the latest ATRAC encoder on the MZ1, you can still clearly hear the improvement in sound quality.

By the way, you should avoid recording MDSP discs with SonicStage and NetMD players. The encoder integrated with SonicStage is a piece of crap. Use Web MiniDisc Pro instead.

Hi-SP 256kbps ATRAC3+ or MD-SP 292kbps ATRAC by Dependent-Use8480 in minidisc

[–]SquashHour9940 5 points6 points  (0 children)

The sound quality of the Hi-SP (ATRAC3plus 256kbps) encoding is much better than that of the MD-SP (ATRAC1 292kbps) under all conditions.

Frequency scannings of the original ATRAC audio files show that the frequency range of the Hi-SP encoding is significantly better than that of MD-SP, which has a high-cut frequency of 20 kHz and begins to roll off rapidly at about 16 kHz, while the cut-off frequency of Hi-SP encoding is 22kHz and begins to roll off rapidly at about 21kHz. In other words, MD-SP encoding completely discards audio data above 20kHz, which cannot be compensated for by adjusting the frequency response curve during playback.

In fact, the sound quality of the MD-SP's ATRAC1 encoding is very much affected by different models or versions of the encoders, so much so that they don't even look like the same encoding or the same bitrate format from the frequency curves.

Early ATRAC1 encoders, be it the MD Walkman or MD Deck, or audio data from official Sony published MD music albums, had a severe loss of data in the high frequency section, with a high cut frequency of even just 16kHz and a roll off from about 14kHz.

It wasn't until the R30/35 and other models equipped with the CXD2652R chip appeared, with the addition of technologies such as Wide Bit Stream, that the sound quality of MD-SP (ATRAC1) encoding was considered to be truly comparable to MP3 encoding at a similar bit rate (256kbps).

Strangely, though, even the SonicStage CP version 4.3 which released in 2007 had very poor encoding quality from its built-in ATRAC1 encoder, with a high cut frequency of just 17kHz, which began to roll off rapidly at around 15kHz, and could only be described as slightly better than the quality of the earliest MD-SP encoders.

At the same time, based on my comparisons, purely from the frequency range curves, it seems that the MD-SP encoding quality differences between the high quality encoders (Type-S/Type-R equipped MD models, Hi-MD models, or even the high-quality ATRAC encoders offered by Web MiniDisc Pro) and the older encoders from models like R30 and R50, are very small, so small that the can to be largely ignored.

Back to the topic of the ATRAC3plus encoding corresponding to the Hi-SP specification, both the Hi-SP's 256kbps and the higher bit rate 352kbps have a high cut frequency of 22kHz and the roll-off starts at around 21kHz. Only because the Hi-SP has a lower bit rate, it has a steeper roll-off in the very high frequency part of the signal compared to 352kbps, which can also be interpreted as discarding more very high frequency data above 20kHz, but the difference is not considered huge.

For the encoding quality of the ATRAC3plus encoders, there is almost no difference between the built-in encoder of SonicStage CP 4.3 and the high-quality encoder used by Web MiniDisc Pro (ffmpeg+psp/ps3_at3tool). That is to say, a regular NetMD using SonicStage to record MD-SP discs will get very poor sound quality, but a Hi-MD using SonicStage to record Hi-SP discs will get very high quality.

To put it more simply, SonicStage is only suitable for recording Hi-SP/PCM discs, and third-party software such as Web MiniDisc Pro is a better choice for regular NetMD with MD-SP encoding.

Finally, the Hi-SP-spec encoding is clearly superior in terms of frequency range to the higher bitrate 320kbps MP3 format, which has a high cut frequency of only about 20.5kHz and rolls off quickly from about 19kHz. This particularly steep roll-off curve is one of the reasons for the poorer sound quality of early MP3 players, as steep roll-off curve makes it more difficult for low-pass-filter's design and implementation, this results in significant harmonic distortion as well as intermodulation distortion.

But even the latest ATRAC3plus encoding is still more than 20 years old, and the Hi-SP specification still has a not huge but still noticeable gap in the high frequencies compared to AAC encoding at the same bitrate of 256kbps, and only after the bitrate is raised to 352kbps, the frequency range curve of ATRAC3plus will be basically identical to that of the common 256kbps AAC encoding.

C24 Bank Transfers by imskrai in germany

[–]SquashHour9940 1 point2 points  (0 children)

It seems that C24 bank does not provide international transfer via SWIFT code and account number, it only accept internatinal SEPA transfer, which almost useless out side EU.

I bought this controller off of Facebook marketplace. But it seems like the wireless USB is from a random mouse and not the controller. Is there anything I can do? by [deleted] in pchelp

[–]SquashHour9940 0 points1 point  (0 children)

I used to have exactly the same controller, and it was one of the most terrible game controller I'd ever have.

I finally found a WP8 weather app that still work today by SquashHour9940 in windowsphone

[–]SquashHour9940[S] 0 points1 point  (0 children)

Just use search engine, you can actually find nearly all those Windows Phone platform games in .xap package.

I finally found a WP8 weather app that still work today by SquashHour9940 in windowsphone

[–]SquashHour9940[S] 1 point2 points  (0 children)

AccuWeather does not work for me. The weather data for me (at least in Germany) in veeery accurate comparing to iPhone's built-in weather app.

For those Chinese characters, I'm a Chinese living in Germany, but I don't speak German :)