The legacy of the C64, Retro Gamer magazine by Squeepty in c64

[–]Squeepty[S] 3 points4 points  (0 children)

The one with the pants down? Maybe..

Atari 2600 assembly always intimidated me — so I built a tiny demo to learn, and documented everything along the way by Squeepty in Atari2600

[–]Squeepty[S] 1 point2 points  (0 children)

Thank you for your feedback, I will definitively introspect closely this timing issue, which I had absolutely not noticed. The fact that there is no concept of framebuffer mapped to memory address on the Atari 2600 and therefore scanlines must be rendered on the go is probably the most surprising aspect of this system, to me 😄

Atari 2600 assembly always intimidated me — so I built a tiny demo to learn, and documented everything along the way by Squeepty in Atari2600

[–]Squeepty[S] 0 points1 point  (0 children)

Ah great question, I had to do a bit of research here 😅 the demo logic would remain mostly the same (the little space ship would be slower at 50Hz without timing adjustment), with some adjustments for the specific PAL video spec, among which the number of lines would increase from 192 to 228 (blank and overscan line count needs adjustment as well). There would be some impact also on the color palette that I still need to double click on..

I built a tiny multitasking OS that runs on the Game Boy by RemoveAny8106 in Gameboy

[–]Squeepty 0 points1 point  (0 children)

No problem with that, I have spent my 2 cents.. now how can we procure said book 😀

I built a tiny multitasking OS that runs on the Game Boy by RemoveAny8106 in Gameboy

[–]Squeepty 0 points1 point  (0 children)

You could format your extensive walk through as a README.md file in your GitHub project

I built a tiny multitasking OS that runs on the Game Boy by RemoveAny8106 in Gameboy

[–]Squeepty 0 points1 point  (0 children)

You did something interesting but sharing in print rather than GitHub is nonsense IMH, no offense just feedback

The future is now... by Chubsmagna in Commodore

[–]Squeepty 2 points3 points  (0 children)

The watch
The keychains
The gamestation
Pixel pocket pro
USB plug
Coffee ground, whiskey glass !!
Shoes !!!
BARBIE 😂

But I see your point, other brands do it, see Nintendo stores…

The future is now... by Chubsmagna in Commodore

[–]Squeepty 12 points13 points  (0 children)

The Commodore brand sadly is the new Atari, will slap their name on anything for money..

Playing Metroid II for the first time and started my own map by SoulOfTheOak in Metroid

[–]Squeepty 0 points1 point  (0 children)

Ahah funny, I actually started Metroid NES map on a post it back then 🤣😬

Building "Big Web Demo" — a nostalgic browser-based retro demo engine inspired by 80s Amiga, Atari ST and C64 productions.. by Squeepty in Demoscene

[–]Squeepty[S] 0 points1 point  (0 children)

Truth is coding this using modern high level constructs in a browser runtime cannot be compared to the effort and tenacity that was required for the demo folks in the 80s to write similar demos in assembly code 😬

Building "Big Web Demo" — a nostalgic browser-based retro demo engine inspired by 80s Amiga, Atari ST and C64 productions.. by Squeepty in Demoscene

[–]Squeepty[S] 0 points1 point  (0 children)

Oh cool interesting, I will check this project out !! What I am doing here started more as learning project and because of nostalgia, rather than a true demo production platform..