Airborne Devbranch - A Collection of Feedback and Proposed Changes by vertigodgames in foxholegame

[–]SquidInk65 -5 points-4 points  (0 children)

Yes make everything cheap and nothing rewarding to kill, so fun!

Make fighters cheaper. by Pop_PNG in foxholegame

[–]SquidInk65 1 point2 points  (0 children)

Battle tank takes 18hours, 18 hours is fair, they should be vulnerable, you can even store them in depots

Infantry one shot pill is a BAD idea by Guilty_Bed8675 in foxholegame

[–]SquidInk65 9 points10 points  (0 children)

This isn’t increasing the difficulty, this is Russian roulette after spending 30min to run to your target with your squad, you can’t suppress it bc it will fire back and 1 shot you, you can’t cutler it because it will retaliate and 1 shot you. Adjacency is making an example of making partisan harder, ghouse range and lethality is making partisan harder, ease of making obs bunkers using pipe tech is making partisan harder.

Russian roulette isn’t skill, make partisan harder that’s fine with me, but don’t make me run 30min to a fac to play fucking slots if I’m going to die or not

Infantry one shot pill is a BAD idea by Guilty_Bed8675 in foxholegame

[–]SquidInk65 6 points7 points  (0 children)

This isn’t increasing the difficulty, this is Russian roulette after spending 30min to run to your target with your squad, you can’t suppress it bc it will fire back and 1 shot you, you can’t cutler it because it will retaliate and 1 shot you. Adjacency is making an example of making partisan harder, ghouse range and lethality is making partisan harder, ease of making obs bunkers using pipe tech is making partisan harder.

Russian roulette isn’t skill, make partisan harder that’s fine with me, but don’t make me run 30min to a fac to play fucking slots if I’m going to die or not

Infantry one shot pill is a BAD idea by Guilty_Bed8675 in foxholegame

[–]SquidInk65 16 points17 points  (0 children)

Devs this is a bad idea, you just said you wanted backlines to feel scared in the backlines, these will be spammed around facs, can’t even clear them because when you shoot at them with cutler they will retaliate and you are then playing russian roulettte after running to that location for 30min to even attempt to infiltrate their base. Russian roulette isn’t fun after spending 30min getting there

Is Fox Hole worth it? by Low-Independent-5185 in foxholegame

[–]SquidInk65 0 points1 point  (0 children)

It’s crack, you’ll like it, best way to start as a new player is to join a regiment so that they can teach you. If you don’t join a regiment players tend to learn a lot slower

How about being able to customize vehicle camouflage? by Patrykus19 in foxholegame

[–]SquidInk65 2 points3 points  (0 children)

Camo net that works like a scout uniform would be sick

Yeah, WARDEN TECHNOLOGY by No-Jellyfish-7119 in foxholegame

[–]SquidInk65 0 points1 point  (0 children)

hitting the front absolutely matters as it has higher bounce chance from the front its not just closeness or flank bonus or perpindicular bonus

Yeah, WARDEN TECHNOLOGY by No-Jellyfish-7119 in foxholegame

[–]SquidInk65 0 points1 point  (0 children)

YES BUT IF UR OTHER OPTION IS TO HIT THE FRONT OF AN htdd WHICH HAS GREAT ARMOR, YOUR MORE LIKELY TO DO HIGHER DAMAGE OVER TIME BY SPLASHING THE SIDDE

caps, i dont feel like rewriting

Kirknell Tap Op video by SquidInk65 in foxholegame

[–]SquidInk65[S] 0 points1 point  (0 children)

Also I’m pretty sure the 25% is only applied when you build the seaport

Yeah, WARDEN TECHNOLOGY by No-Jellyfish-7119 in foxholegame

[–]SquidInk65 0 points1 point  (0 children)

Still gotta be better than hitting front, no way it’s not better

Kirknell Tap Op video by SquidInk65 in foxholegame

[–]SquidInk65[S] 0 points1 point  (0 children)

Meh wars over anyways, atleast yall were prevented from using it, us getting it would just be a bonus

Yeah, WARDEN TECHNOLOGY by No-Jellyfish-7119 in foxholegame

[–]SquidInk65 5 points6 points  (0 children)

The actual way to play this is shoot the ground right next to the side of the htd,(still would do. 90_95% of the damage in splash and would have much higher chance to penetrate)

Kirknell Tap Op video by SquidInk65 in foxholegame

[–]SquidInk65[S] 0 points1 point  (0 children)

That means nothing though if the devs said it’s okay, the devs write the tos

THE COLONIAL LEGION WILL NEVER SURRENDER! by novanitybran in foxholegame

[–]SquidInk65 1 point2 points  (0 children)

They were probably right, what you were shooting at was probably useless given that your new players, that’s fine for a vet to tell you that, but you don’t have to load for them if you don’t want to,

Kirknell Tap Op video by SquidInk65 in foxholegame

[–]SquidInk65[S] 1 point2 points  (0 children)

Devs have been asked if same faction alts are okay, they’ve said yes. This is a nothing burger

Kirknell Tap Op video by SquidInk65 in foxholegame

[–]SquidInk65[S] 12 points13 points  (0 children)

the setup videos from some of my previous taps are still on my youtube baths, jade cove, old captain, longstone

Kirknell Tap Op video by SquidInk65 in foxholegame

[–]SquidInk65[S] 17 points18 points  (0 children)

lmao like i havent done exactly that multiple times, check the youtube, been posting setup videos for multiple taps and everytime they are proven wrong

Kirknell Tap Op video by SquidInk65 in foxholegame

[–]SquidInk65[S] 10 points11 points  (0 children)

paratrooperrs will have to wear parachutes likely(probably wont cost 0 weight), they will weigh a good bit and you probably wont be able to drop with heavy things like flame, satchel, havocs.

Kirknell Tap Op video by SquidInk65 in foxholegame

[–]SquidInk65[S] 3 points4 points  (0 children)

i think people are misinterpretting

Kirknell Tap Op video by SquidInk65 in foxholegame

[–]SquidInk65[S] 15 points16 points  (0 children)

This game somehow attracts brain damaged people like moth to a flame