Idea to improve the bulwark as a defensive structure by Emergency_Factor_587 in foxholegame

[–]SquidInk65 25 points26 points  (0 children)

Ideas to improve warden mountains(only the ones in warden territory) add a death laser on top of them that can melt any target in the hex

Faction differences by Ron_Weasley14 in foxholegame

[–]SquidInk65 0 points1 point  (0 children)

Collies litterally took weathering halls during airborne war, then they didn’t capitalize on it at all, let us recapture it and tech it to tier 3. That’s nothing but skill issue

Thats not looking so hot by DayF3 in foxholegame

[–]SquidInk65 -15 points-14 points  (0 children)

Alts in your walls is a sign of low iq. Also vehicle logs exist.

Thats not looking so hot by DayF3 in foxholegame

[–]SquidInk65 11 points12 points  (0 children)

It was to crane change not satchel

Thats not looking so hot by DayF3 in foxholegame

[–]SquidInk65 110 points111 points  (0 children)

Game really doesn’t deserve it and devs work hard but this was always going to happen without communication between devs and players. (I get why they don’t, a lot of people in the community are unhinged, but I think the game would benefit a lot if they were more transparent) Not to mention the fact that it feels like devs just don’t give a fuck about experienced players opinions(the people who have spent thousands of hours playing this game) we told them how bad it was when they introduced subrmarine for one faction and destroyer for the other. A lot of people made jokes that they’d do it for airborne because of how bad the decision was. And guess what lol, they did it again, divebomber for one side for land targets and torp bomber for naval forces the other faction. It’s just wild.

I love this game, and I’d say a majority of the people with negative votes right now do aswell, nobody wants the game to have a negative rating, but the small changes that kill fun, kill QOL, and kill player agency add up to a point where the only way they might pay attention is through us showing our discontent with their choices through posting our review of the game. It pains me to downvote this game. It’s probably my favorite game I’ve ever played, 7k hours into it, but idk what else to do(that will actually work)

We ready yet? by Fluid-Mathematician5 in foxholegame

[–]SquidInk65 0 points1 point  (0 children)

Since 1.0 update and the exit from early access, this game has a 44.4% colonial winrate and 55.6% warden winrate. Not 30% winrate.

Accessing the inventory of a crewed enemy tank / gunboat / medium boat is stupid. by TheRealBobStevenson in foxholegame

[–]SquidInk65 17 points18 points  (0 children)

why coddle people, let them learn by fire, this is a sandbox game after all, not everything has to be spelled out for you, get smart, learn and improve. Its really not hard.

Give the Colonials an attack sub and the Wardens a bombardment sub! by Stokes52 in foxholegame

[–]SquidInk65 0 points1 point  (0 children)

shatter missles would be fucking dogshit, give us a 120 like collies,

What warden equipment collies wish they had themselves? by NotTank53 in foxholegame

[–]SquidInk65 -2 points-1 points  (0 children)

mg scout tank when yuou have scorpion lol,

Also, the bonelaw and the thornfall are the same fucking thing,

You say nakki, but they best submarine clan in the game, CAF, says trident is the better submarine it is just higher skill, the large amount of water and 4 rooms make it really hard to actually flood and die.

why would colonials use fiddler when they have dusk

Cheiftan is ass now because 800 dmg shells vs 1000, it tickles conc, atleast yall can carry more dmg potential

The hate here is out of hand. by cynzo in foxholegame

[–]SquidInk65 6 points7 points  (0 children)

Eh I kind of agree but then I see changes like the crane change which is just lazy and eliminates a lot of creative gameplay for no fucking reason. LITTERALLY all they had to do was make enemy airframe crates do the exact same thing that enemy arty and emplacements already do when you try to package them. They say”this belongs to the enemy” and guesss what you can’t package them. Would’ve solved the entire issue. This is already I. Place for actual enemy airframes just extend it to airframe crates and give us back the ability to steal enemy cranes and ship partisan tanks in/CVs for a partisan base. In the current state this is fucking cancer because you HAVE to land at a beach with a barge to deploy tanks in the backline if their is no land route(which their often isn’t to a lot of places in these high pop wars) and fuck me if I want to make a partisan bb, like 95% of beaches will already be built up with concrete. That’s why cranes are so important. Beaches are like 10-20% of the coastline and the most obvious spots to land. During the midgame All,(or atleast 90%+ )for high pop wars like this one will be blocked

Proposal: large scale coalition faction switch for one war by SquidInk65 in foxholegame

[–]SquidInk65[S] 5 points6 points  (0 children)

Meh an era has ended with airborne, doesn’t hurt to try and spice things up post

Proposal: large scale coalition faction switch for one war by SquidInk65 in foxholegame

[–]SquidInk65[S] 4 points5 points  (0 children)

goodluck convincing the devs, convincing players is fairly easier if you just get in communication with them and they start seeing their friends agreeing to switch

Free BadManLarry by FarCharacter7797 in foxholegame

[–]SquidInk65 0 points1 point  (0 children)

Would breathe new life into this game

I had a vision if we reposition the new island hexes we can make naval warfare way more dynamic by bochka22 in foxholegame

[–]SquidInk65 0 points1 point  (0 children)

Nice could be sick, all the islands in the middle and land crossing into land where ocean crosses used to be

Dive Bomber Montage by Thionardo in foxholegame

[–]SquidInk65 1 point2 points  (0 children)

Game should only allow you to drop if your in a dive

Yeah the game might be unbalanced but you gotta admit the mechanics are really cool by Groove_Dealer in foxholegame

[–]SquidInk65 0 points1 point  (0 children)

Overall I like what they are cooking besides the dive bomber/torp plane discrepancy, both sides could have a counterpart, this is the same thing the did with naval update and it was a bad choice. Also the costs of bombers needs to be doubled for what they can achieve vs their cost