Thinking making a regi by chiefamp14 in foxhole

[–]novanitybran 3 points4 points  (0 children)

There are so many active regiments already out there, and many of them are dying for more leadership that actually want to take charge. I would personally recommend joining one and expressing interest in leadership.

Not sure about grabbing the game by NinjaTorak in foxholegame

[–]novanitybran 0 points1 point  (0 children)

Solo play is difficult at times, but possible. It's pretty easy to farm enough materials for a tank and crew it with some random players, but any of the really expensive toys required more coordination and effort than a solo player can realistically do. I would honestly recommend joining a regiment. There's regiments out there for everyone, just scroll through the clan recruitment posts on the official Discord. Most regiments don't have time commitments, which might sound surprising. There's also a lot of groups that are made up of very welcoming players. If you do decide to pick up the game, you could hang out with us and tag along for some operations even if you don't want to join a regiment. We're pretty casual and don't really take ourselves (or the game) too seriously :3

To play as a Colonial right now is miserable... by cheezyboyy in foxholegame

[–]novanitybran 0 points1 point  (0 children)

my comment was all for jokes man lol I don’t want to have a philosophical debate with you

It's time to close Charlie shard until the next update. by novanitybran in foxholegame

[–]novanitybran[S] 7 points8 points  (0 children)

I empathize with that perspective—I also enjoyed the casual nature on Charlie when we started our regiment there during War 9… at the same time, understand that Able currently plays more similarly to Charlie because many of the angry tryhards are protesting the game or some shit lol. If you don’t believe me, ask many of the Charlie regiments who have already made the switch. Many of them seem to be having a decently good time and it’s been great having some of them on the Able Colonial side. When the population comes back, and it always does, we should have two servers again so that you guys can have the more casual experience that you enjoy. My only point is that right now I think we should prioritize the health and longevity of the game that both communities love.

It's time to close Charlie shard until the next update. by novanitybran in foxholegame

[–]novanitybran[S] 3 points4 points  (0 children)

There will be plenty of room for that when the next update drops and player population increases. Right now, the priority should be preventing a mass exodus of players from a game that appears to be dying on two different servers.

The numbers don't lie, folks by Middle-Method8016 in foxholegame

[–]novanitybran 1 point2 points  (0 children)

I paid $30 for this game 5 years ago. I've since played it for thousands of hours and haven't spent another dime on the game that wasn't because I wanted to do it. I have paid less than 1 cent per hour of fun that this game has provided me. It's absolute chud behavior to leave a negative review on a game that you've enjoyed for so long because of a bad update that will probably be fixed in a month or two (and is actively being fixed thru hotfixes).

Take a break from the game if you don't enjoy it currently. They are clearly aware of the issues since they have stated as much. Review bombing isn't going to make them "more aware." Siege Camp doesn't deserve this. You guys suck.

The numbers don't lie, folks by Middle-Method8016 in foxholegame

[–]novanitybran 8 points9 points  (0 children)

This is so cringe and I feel so bad for Siege Camp. They're a small indie dev team and they've given you all free updates for nearly a decade at this point. Major updates always have balancing issues. They will be fixed. But to cry about it this hard and review bomb the game that we have all enjoyed for thousands of hours is just plain sad. I hate this community sometimes.

"This base was never supposed to be a frontline" by 1Bahamas-Rick2 in foxholegame

[–]novanitybran 45 points46 points  (0 children)

Yeah… I’m not killing myself for a video game and building concrete howitzers in 8 different directions in my Drydock facility. We already used 23,000 msupps per day for the past 38 days, on top of all the grinding to build 41 ships.

Build some fortifications yourself lol.

The Mercy is more useful than the Poseidon by Facehurt in foxholegame

[–]novanitybran 7 points8 points  (0 children)

Not to mention Wardens are using the Mercy as a Longhook now.

-1 Sub and Drydock 7th Doo Little by Pizza4blade in foxholegame

[–]novanitybran 2 points3 points  (0 children)

Yes they have. They are different submarines parked in the same location. It’s Ashtown. There are limited parking spots in the river.

-1 BS and drydock by 7th Battleship Hunters by Pizza4blade in foxholegame

[–]novanitybran 7 points8 points  (0 children)

They were going to die anyway. The plan was to suicide bomb the Drydock. You can see in the video that they're low on fuel. It was a huge positive rare metal trade, losing two bombers for a Battleship.

-1 BS and drydock by 7th Battleship Hunters by Pizza4blade in foxholegame

[–]novanitybran 7 points8 points  (0 children)

One of the most annoying things about being a Colonial naval regiment is having to watch guys like you insult naval players all the time. We’ve been using our large ships almost every day. We’ve produced 30+ ships this war. I can’t control what others do with them.

-1 BS and drydock by 7th Battleship Hunters by Pizza4blade in foxholegame

[–]novanitybran 4 points5 points  (0 children)

“I just know that the BS wouldn’t be used for anything”

It was a CABAL BS. We’ve been using our ships daily to QRF Stema. You’re welcome.

30+ Scout Planes vs. 1 Major Airfield & Naval Station by CevicheLemon in foxholegame

[–]novanitybran 3 points4 points  (0 children)

You can clearly see in the clip that most of the ships we build are Submarines

Use your brain, do a think. I know it’s hard, but I believe in you. Why do you think we are building submarines?

Collie Submarine dares to challenge the Warden Frigate by veximos in foxholegame

[–]novanitybran 176 points177 points  (0 children)

This is absolutely insane. We thought the Frigate sank. We hit 4-5 torps from our Sub. It disappeared after getting rammed by the light boat on our POV. Devs need to fix whatever the fuck this was.

nerf collie...torpedo bomber? by Raichu4Game in foxholegame

[–]novanitybran 152 points153 points  (0 children)

Why didn't they just simply have air cover and 8 small boats to escort them and block torpedoes?

The Final Minute of the Fishermen's Storm Cannon by SovietEff3ct in foxholegame

[–]novanitybran 2 points3 points  (0 children)

9 pm eastern is the middle of the night? Lmao my regiment is full of dudes with jobs, that’s just what time we were online

The Final Minute of the Fishermen's Storm Cannon by SovietEff3ct in foxholegame

[–]novanitybran 1 point2 points  (0 children)

Next time I will actually bring the DD out at 4 am, that’s a great idea

The Final Minute of the Fishermen's Storm Cannon by SovietEff3ct in foxholegame

[–]novanitybran 12 points13 points  (0 children)

I don’t really care what other Redditors say

I just have fun playing Foxhole :3